Introduction: Running Action Fantasy |
|
|
|
4 | (1) |
|
|
5 | (1) |
|
|
6 | (1) |
|
|
|
Alternate Ability Score Generation Methods |
|
|
7 | (2) |
|
|
7 | (1) |
|
|
8 | (1) |
|
|
9 | (2) |
|
Campaign-Based Generation |
|
|
9 | (1) |
|
|
10 | (1) |
|
|
11 | (1) |
|
|
11 | (1) |
|
Characters and the Campaign World |
|
|
|
|
12 | (1) |
|
|
12 | (1) |
|
|
12 | (1) |
|
|
13 | (1) |
|
The Classes in the Campaign |
|
|
13 | (2) |
|
|
13 | (1) |
|
|
13 | (2) |
|
|
15 | (2) |
|
|
15 | (1) |
|
|
15 | (1) |
|
|
16 | (1) |
|
|
|
|
17 | (1) |
|
|
18 | (3) |
|
|
19 | (1) |
|
|
20 | (1) |
|
|
21 | (2) |
|
|
21 | (2) |
|
|
23 | (3) |
|
|
24 | (1) |
|
Warleader Equipment and Details |
|
|
25 | (1) |
|
|
26 | (1) |
|
|
26 | (1) |
|
Multiclassing and NPC Classes |
|
|
26 | (1) |
|
|
27 | (1) |
|
|
27 | (1) |
|
|
27 | (1) |
|
|
27 | (1) |
|
|
27 | (2) |
|
|
29 | (1) |
|
|
29 | (1) |
|
|
29 | (1) |
|
|
29 | (2) |
|
|
29 | (1) |
|
|
29 | (2) |
|
|
31 | (1) |
|
|
31 | (1) |
|
|
31 | (1) |
|
|
31 | (1) |
|
|
32 | (1) |
|
NPC Class Challenge Ratings |
|
|
32 | (1) |
|
|
|
Zones: Interactive Environments |
|
|
33 | (8) |
|
|
34 | (1) |
|
|
34 | (3) |
|
|
37 | (2) |
|
|
39 | (2) |
|
|
41 | (8) |
|
|
41 | (1) |
|
|
42 | (1) |
|
|
43 | (1) |
|
|
43 | (1) |
|
|
44 | (1) |
|
|
45 | (1) |
|
|
46 | (1) |
|
Mountain and Hill Terrain |
|
|
46 | (1) |
|
Urban and Interior Terrain |
|
|
47 | (2) |
|
|
49 | (1) |
|
|
49 | (1) |
|
|
50 | (2) |
|
|
50 | (1) |
|
|
50 | (1) |
|
|
51 | (1) |
|
|
52 | (2) |
|
Finding and Attacking Targets |
|
|
52 | (1) |
|
|
53 | (1) |
|
|
53 | (1) |
|
|
54 | (1) |
|
Miscellaneous States and Conditions |
|
|
54 | (4) |
|
|
54 | (1) |
|
|
55 | (1) |
|
|
56 | (1) |
|
|
57 | (1) |
|
Treasure, Rewards, and Experience |
|
|
|
Wealth, Rewards, and Campaigns |
|
|
58 | (3) |
|
|
59 | (1) |
|
The Complications of Wealth |
|
|
60 | (1) |
|
|
61 | (1) |
|
|
61 | (5) |
|
|
62 | (1) |
|
|
62 | (1) |
|
|
62 | (1) |
|
|
62 | (1) |
|
|
63 | (1) |
|
|
64 | (1) |
|
|
65 | (1) |
|
|
65 | (1) |
|
|
66 | (1) |
|
|
66 | (1) |
|
|
66 | (1) |
|
|
66 | (1) |
|
|
67 | (2) |
|
Monsters and Challenge Rating |
|
|
67 | (1) |
|
Marks: A Simpler Alternative |
|
|
68 | (1) |
|
|
68 | (1) |
|
|
|
|
69 | (1) |
|
|
70 | (1) |
|
The Use Magic Device Skill |
|
|
71 | (1) |
|
|
71 | (1) |
|
|
72 | (1) |
|
|
72 | (1) |
|
|
72 | (12) |
|
|
72 | (1) |
|
|
73 | (2) |
|
|
75 | (3) |
|
|
78 | (2) |
|
|
80 | (4) |
|
|
|
Alternate Experience Systems |
|
|
84 | (3) |
|
|
84 | (1) |
|
|
85 | (1) |
|
|
86 | (1) |
|
|
87 | (3) |
|
|
87 | (3) |
|
|
90 | (1) |
|
Combining Metagame Rules and Alternate Experience Awards |
|
|
90 | (2) |
|
Appendix: Importing Game Material |
|
|
|
|
92 | (1) |
|
|
92 | (1) |
|
|
92 | (1) |
|
|
93 | (1) |
|
|
93 | (1) |
|
|
93 | (1) |
|
|
93 | (1) |
|
|
94 | |