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Anthropomorphic Intelligent Robotics, Artificial Life |
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Gesture Recognition Based on Context Awareness for Human-Robot Interaction |
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1 | (10) |
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Evolving Creatures in Virtual Ecosystems |
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11 | (10) |
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The Application of Affective Virtual Human in Intelligent Web Tutoring System |
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21 | (7) |
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Extracting Behavior Knowledge and Modeling Based on Virtual Agricultural Mobile Robot |
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28 | (10) |
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Human Motion Interpolation Using Space-Time Registration |
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38 | (10) |
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Multi-stream Based Rendering Resource Interception and Reconstruction in D3DPR for High-Resolution Display |
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48 | (10) |
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VirtualPhonepad: A Text Input Tool for Virtual Environments |
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58 | (7) |
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An Animation System for Imitation of Object Grasping in Virtual Reality |
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65 | (12) |
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Generating Different Realistic Humanoid Motion |
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77 | (8) |
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Handheld AR for Collaborative Edutainment |
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85 | (12) |
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VR-Based Simulation for the Learning of Gynaecological Examination |
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97 | (8) |
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Liliane dos Santos Machado |
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Visual Perception Modeling for Intelligent Avatars |
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105 | (8) |
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Steering Behavior Model of Visitor NPCs in Virtual Exhibition |
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113 | (9) |
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Augmented Reality/Mixed Reality |
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Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems |
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122 | (10) |
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A Novel Sound Localization Experiment for Mobile Audio Augmented Reality Applications |
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132 | (11) |
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A Tangible User Interface for Remote Collaboration System Using Mixed Reality |
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143 | (12) |
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Multi-sensor Data Fusion Based on Fuzzy Integral in AR System |
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155 | (8) |
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AR Baseball Presentation System with Integrating Multiple Planar Markers |
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163 | (12) |
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An Efficient 3D Registration Method Using Markerless Image in AR-Based CNC Machining Simulation |
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175 | (10) |
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Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup |
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185 | (12) |
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AR Table Tennis: A Video-Based Augmented Reality Sports Game |
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197 | (10) |
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Enhancing Immersiveness in AR-Based Product Design |
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207 | (10) |
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Personal Information Annotation on Wearable Computer Users with Hybrid Peer-to-Peer Communication |
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217 | (11) |
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An Initialization Tool for Installing Visual Markers in Wearable Augmented Reality |
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228 | (11) |
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Increasing Camera Pose Estimation Accuracy Using Multiple Markers |
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239 | (10) |
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Exploring Human Robot Interaction Through Telepresence Board Games |
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249 | (13) |
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Projected Reality -- Content Delivery Right onto Objects of Daily Life |
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262 | (10) |
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An Evaluation of an Augmented Reality Multimodal Interface Using Speech and Paddle Gestures |
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272 | (12) |
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An Augmented Reality System for Computer Maintenance |
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284 | (8) |
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Multi-view Video Composition with Computer Graphics |
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292 | (10) |
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Floating Virtual Mirrors: Visualization of the Scene Behind a Vehicle |
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302 | (12) |
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Distributed and Collaborative VR System |
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A Scalable Framework for Distributed Virtual Reality Using Heterogeneous Processors |
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314 | (10) |
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A Collaborative Virtual Reality Environment for Molecular Modeling |
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324 | (10) |
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An Interest Filtering Mechanism Based on Lol |
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334 | (10) |
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Study on Data Collaboration Service for Collaborative Virtual Geographic Environment |
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344 | (10) |
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VCS: A Virtual Collaborative Space Based on Immersive Teleconferencing |
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354 | (7) |
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A Scalable HLA-Based Distributed Simulation Framework for VR Application |
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361 | (11) |
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Location-Based Device Ensemble Architecture for a Spatial Reality Enhancement of Distributed Multimedia Presentation |
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372 | (12) |
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Haptics, Human Factors of VR |
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Air-Jet Button Effects in AR |
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384 | (8) |
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Perceptualizing a ``Haptic Edge'' with Varying Stiffness Based on Force Constancy |
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392 | (14) |
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Multi-sensory Perception of Roughness: Empirical Study on Effects of Vibrotactile Feedback and Auditory Feedback in Texture Perception |
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406 | (10) |
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The Research of Spiritual Consolation Object with the Function of Affective Computing |
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416 | (9) |
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Real Time Dynamics and Control of a Digital Human Arm for Reaching Motion Simulation |
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425 | (12) |
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Emotion Recognition Using Physiological Signals |
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437 | (10) |
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Innovative Applications of VR |
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Animation Preserving Simplification for MPEG Based Scalable Virtual Human |
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447 | (10) |
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A Virtual Reality Training System for Robot Assisted Neurosurgery |
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457 | (10) |
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The Experiment of Improving Students' Spatial Ability by Using VGLS |
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467 | (7) |
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Sketch Based 3D Animation Copy |
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474 | (12) |
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Extracting Space Welding Seam for Virtual Teach-In of Robotic Welding System |
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486 | (8) |
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Primary-Color-Based Spatial Layout Features and New Image Matching Algorithm Based on Dual Features |
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494 | (8) |
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Ridge-Valley Lines Smoothing and Optimizing |
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502 | (10) |
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Mynews: Personalization of Web Contents Transcoding for Mobile Device Users |
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512 | (10) |
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Visualization Application in Clothing Biomechanical Design |
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522 | (8) |
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Robot Position Estimation and Tracking Using the Particle Filter and SOM in Robotic Space |
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530 | (10) |
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Robust Motion Tracking in Video Sequences Using Particle Filter |
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540 | (8) |
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Fast Motion Estimation Using Spatio-temporal Correlations |
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548 | (9) |
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Bi-directional Passenger Counting on Crowded Situation Based on Sequence Color Images |
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557 | (8) |
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Moving Object Detection Based on a New Level Set Algorithm Using Directional Speed Function |
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565 | (10) |
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An Integrated Robot Vision System for Multiple Human Tracking and Silhouette Extraction |
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575 | (9) |
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Disparity Weighted Histogram-Based Object Tracking for Mobile Robot Systems |
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584 | (10) |
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Towards Robust 3D Reconstruction of Human Motion from Monocular Video |
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594 | (10) |
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Wavelet Scalable Video Coding with Minimal Average Temporal Distance for Motion Estimation |
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604 | (10) |
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Single Camera Remote Eye Gaze Tracking Under Natural Head Movements |
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614 | (10) |
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Real Time Computer Simulation |
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High-Quality Shear-Warp Volume Rendering Using Efficient Supersampling and Pre-integration Technique |
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624 | (9) |
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A Simple, Efficient Method for Real-Time Simulation of Smoke Shadow |
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633 | (10) |
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Reducing Interrupt Latency at Linux Kernel Level for Real-Time Network |
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643 | (8) |
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Investigation of Surface Integrity in the Case of Chemical Mechanical Polishing Silicon Wafer by Molecular Dynamics Simulation Method |
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651 | (9) |
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Independent Component Analysis Approach for the Neurobiological Recording Data |
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660 | (6) |
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Real-Time Virtual Surgery Simulation Employing MM-Model and Adaptive Spatial Hash |
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666 | (10) |
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Creating Dynamic Panorama Using Particle Swarm Optimization |
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676 | (10) |
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Real-Time and Realistic Simulation of Large-Scale Deep Ocean Surface |
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686 | (9) |
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Exploiting Frame-to-Frame Coherence for Rendering Terrain Using Continuous LOD |
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695 | (10) |
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Light Field Modeling and Its Application to Remote Sensing Image Simulation |
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705 | (10) |
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Simple and Fast Terrain Rendering Using Graphics Hardware |
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715 | (9) |
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Animating Grass in Real-Time |
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724 | (8) |
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Gaussian Mixture Model in Improved HLS Color Space for Human Silhouette Extraction |
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732 | (10) |
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Geometry Compression Using Spherical Wavelet |
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742 | (11) |
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Tools and Technique for Modeling VR Systems |
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Dynamic Radiosity on Multi-resolution Models |
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753 | (11) |
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Mesh Simplification Algorithm Based on N-Edge Mesh Collapse |
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764 | (11) |
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3-D Personalized Face Reconstruction Based on Multi-layer and Multi-region with RBFs |
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775 | (10) |
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Recognition and Location of Fruit Objects Based on Machine Vision |
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785 | (11) |
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A New Algorithm of Gray Watermark Embedding |
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796 | (6) |
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A Semiautomatic Nonrigid Registration in Liver Cancer Treatment with an Open MR System |
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802 | (9) |
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Example-Based Realistic Terrain Generation |
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811 | (8) |
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Bayesian Mesh Reconstruction from Noisy Point Data |
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819 | (11) |
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Efficient Retrieval of 3D Models Based on Integer Medial Axis Skeleton |
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830 | (9) |
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Implicit Surface Boolean Operations Based Cut-and-Paste Algorithm for Mesh Models |
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839 | (10) |
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Meshes Simplification Based on Reverse Subdivision |
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849 | (12) |
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Kd-Tree Based OLS in Implicit Surface Reconstruction with Radial Basis Function |
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861 | (10) |
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Retrieving 3D CAD Model with Regional Entropy Distributions |
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871 | (9) |
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Virtual Tang-Style Timber-Frame Building Complex |
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880 | (9) |
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An Accelerating Rendering Method of Hybrid Point and Polygon for Complex Three-Dimensional Models |
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889 | (12) |
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User Mediated Hypermedia Presentation Generation on the Semantic Web Framework |
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901 | (7) |
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Progressive Transmission of Vector Map Data Based on Polygonal Chain Simplification |
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908 | (10) |
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Image-Based Fast Small Triangle Rasterization |
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918 | (10) |
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On Volume Distribution Features Based 3D Model Retrieval |
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928 | (10) |
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Personalized Model Deformation Based on Slice Space Representation |
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938 | (10) |
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Flexible Camera Setup for Visual Based Registration on 2D Interaction Surface with Undefined Geometry Using Neural Network |
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948 | (12) |
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Painterly Rendering with Vector Field Based Feature Extraction |
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960 | (9) |
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Ubiquitous/Wearable Computing |
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Reducing Time Cost of Distributed Run-Time Infrastructure |
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969 | (11) |
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Wearable Multimodal Interface for Helping Visually Handicapped Persons |
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980 | (9) |
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Personalized Primary Port: Analysis of User View for the Smart Environment |
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989 | (9) |
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Mobile Information Presentation Schemes for Supra-adaptive Logistics Applications |
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998 | (10) |
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Interactive Collaborative Scene Assembly Using AR on Mobile Phones |
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1008 | (10) |
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Design of the Multimedia Communication Protocol and System for Wireless LAN |
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1018 | (8) |
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Virtual Heritage, Virtual Medicine and Health Science |
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Representation of Color in Ancient Noh Masks |
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1026 | (9) |
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Modeling and Immersive Display of Cultural Heritage |
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1035 | (10) |
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Personalized Content Presentation for Virtual Gallery |
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1045 | (10) |
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Accessible Information from Radiated Sound of Extracorporeal Shock Wave Lithotriptor for Improving Fragmentation Efficiency |
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1055 | (7) |
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Visualization of Segmented Color Volume Data Using GPU |
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1062 | (8) |
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Research on Segmentation Algorithm of 3d Medical Data |
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1070 | (8) |
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Kidney Diseases Diagnosis System for Sensation Type Using Physiological Signal Analysis |
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1078 | (10) |
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A Computer-Aided Driving Posture Prediction System Based on Driver Comfort |
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1088 | (10) |
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Height-Based Deformation and Ray Supersampling for Colon Unfolding |
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1098 | (10) |
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Content-Based Retrieval of Cultural Relic Images in Digital Museum |
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1108 | (10) |
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Virtual Biology Modeling Method Based on Validity Confirmation Mechanism |
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1118 | (10) |
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Virtual Reconstruction of Two Types of Traffic Accident by the Tire Marks |
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1128 | (8) |
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A Seamless Visualization Model of the Global Terrain Based on the QTM |
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1136 | (10) |
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Photographs Alignment and High Dynamic Range Image Composition Based on Varying Exposure Levels |
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1146 | (10) |
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Elastic Algorithm: A New Path Planning Algorithm About Auto-navigation in 3D Virtual Scene |
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1156 | (10) |
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Mental Representation of Spatial Structure in a Virtual Room-Sized Space |
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1166 | (9) |
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A Novel Planar Walking Algorithm for Virtual Walking Machine |
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1175 | (11) |
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An Interactive System of Virtual Face Pose Estimation |
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1186 | (7) |
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An Efficient Manipulation of Game Contents on Heterogeneous Platforms Using MR Interface |
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1193 | (11) |
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Manipulation of Field of View for Hand-Held Virtual Reality |
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1204 | (8) |
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Hierarchical 3D Data Rendering System Synchronizing with HTML |
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1212 | (11) |
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Fragment Indexing of XML-Based Metadata for Digital TV Contents |
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1223 | (10) |
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Using a MyoKinetic Synthesizer to Control of Virtual Instruments |
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1233 | (10) |
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VR Interaction and Navigation Techniques |
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View-Dependent Simplification of Complex Urban Scenes Using Weighted Quadtrees |
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1243 | (10) |
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Indoor Environment Modeling for Interactive VR -- Based Robot Security Service |
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1253 | (10) |
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Research on Mass Terrain Data Storage and Scheduling Based on Grid GIS |
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1263 | (10) |
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Multi-touch Interaction for Table-Top Display |
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1273 | (10) |
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Reliable Omnidirectional Depth Map Generation for Indoor Mobile Robot Navigation Via a Single Perspective Camera |
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1283 | (10) |
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Enhanced 3D Interaction with Augmented Visual Information |
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1293 | (12) |
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Research and Application of Virtual Reality in the Field of Web-Based Education |
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1305 | (5) |
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Indoor/Outdoor Pedestrian Navigation with an Embedded GPS/RFID/Self-contained Sensor System |
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1310 | (12) |
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A Communication Model of Scents Mediated by Sense-Descriptive Adjectives |
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1322 | (11) |
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Hand Shape Recognition Using a Mean-Shift Embedded Active Contour (MEAC) |
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1333 | (10) |
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Author Index |
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1343 | |