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Aesthetics: 50 Puzzles, Paradoxes, and Thought Experiments [Kietas viršelis]

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Aesthetics: 50 Puzzles, Paradoxes, and Thought Experiments is a teaching-focused resource, which highlights the contributions that imaginative scenariosparadoxes, puzzles, and thought experiments alikehave made to the development of contemporary analytic aesthetics. The book is divided into sections pertaining to art-making, ontology, aesthetic judgements, appreciation and interpretation, and ethics and value, and offers an accessible summary of ten debates falling under each section.

Each entry also features a detailed annotated bibliography, making it an ideal companion for courses surveying a broad collection of topics and readings in aesthetics.

Key Features:











Uses a problem-centered approach to aesthetics (rather than author- or theory-centered) making the text more inviting to first-time students of the subject





Offers stand-alone chapters, allowing students to quickly understand an issue and giving instructors flexibility in assigning readings to match the themes of the course





Provides up-to-date, annotated bibliographies at the end of each entry, amounting to an extensive review of the literature on contemporary analytic aesthetics

Recenzijos

Xhignesse has a keen eye for how to pique the readers curiosity and is a succinct and even-handed surveyor of puzzles and their proposed resolutions. . . . Students are sure to respond to the vibrant prose and well chosen diet of issues from across aesthetics. . . . This is likely to make for a lively classroom and interesting term papers, and, whether or not instructors end up assigning this book, they will surely make use of it and find themselves cribbing Xhignesses punchy questions and concise summaries for their class discussion. It is a commendable achievement. --Sam Cowling, Metascience

Preface

Part I: Art-Making1. Apelless Horses (Intentionality)
2. Empty and Universal Fictions (Fictional Truth)
3. The Paradox of Authenticity
4. The Paradox of Creativity
5. The Problem of Genius
6. The Puzzle of Multiple Authorship
7. The Puzzle of Multiple Endings
8. The Revision Puzzle
9. The Time Machine (Design)
10. The Whale and the Driftwood (Artifactuality)

Part II: Ontology11. Dinosaurs in the Jungle (Photographic Transparency)
12. Faking Nature (Authenticity)
13. Guernicas (Contextualism)
14. Pot People, Basket Folk (Contextualism)
15. Psychedelic Sounds (Definition of Music)
16. Retitling Art (Titles)
17. The Gallery of Red Squares (Defining Art)
18. The Supercopier (Multiple Artworks)
19. The Wrong Note Paradox
20. Unperformable Music (Musical Ontology)

Part III: Aesthetic Judgements21. Aesthetic Concept Zombies (Aesthetic
Properties)
22. The Jealous Husband (The Aesthetic Attitude)
23. The Paradox of Good-Bad Art
24. The Paradox of Gustatory Taste
25. The Paradox of Junk Fiction
26. The Paradox of Porn
27. The Puzzle of Historical Criticism
28. The Transmogrifier (Style)
29. The Uniform World (Aesthetic Disagreement)
30. Two Societies (Everyday Aesthetics)

Part IV: Appreciation and Interpretation31. Pinny the Who? (Interpretation)
32. The Paradox of Disgust
33. The Paradox of Fiction
34. The Paradox of Portraiture
35. The Paradox of Tragedy
36. The Problem of Museum Skepticism
37. The Puzzle of Acquaintance
38. The Puzzle of Depiction
39. The Puzzle of Musical Profundity
40. The St. Bernards Face (Music and Emotion)

Part V: Ethics and Value41. The Paradox of Bad-Bad Art (Moralism/Immoralism)
42. How the Zebra Lost Her Stripes (Environmental Aesthetics)
43. The Burning Museum (Aesthetic Normativity)
44. The Gamers Dilemma (Gaming Ethics)
45. The Parable of the Pawn (Virtual Value)
46. The Puzzle of Cultural Appropriation
47. The Puzzle of Cultural Property
48. The Puzzle of Imaginative Resistance
49. The Puzzle of Moral Persuasion
50. Utopia (Games)
Michel-Antoine Xhignesse is an Instructor of Philosophy at Capilano University, in North Vancouver, Canada.