Introduction |
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xi | |
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Chapter 1 Copyrights, Patents, and Trademarks |
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1 | (34) |
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2 | (2) |
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4 | (15) |
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When Should You Apply for a Patent? |
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5 | (3) |
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8 | (2) |
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Provisional Patent Applications |
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10 | (1) |
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10 | (2) |
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What's Patentable in a Video Game? |
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12 | (2) |
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How Do You Protect Unique Designs or User Interfaces? |
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14 | (1) |
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15 | (4) |
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19 | (7) |
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19 | (2) |
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21 | (1) |
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22 | (1) |
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Intent to Use Applications |
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22 | (1) |
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23 | (1) |
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Recommendations for Proper Usage of a Trademark |
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24 | (2) |
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26 | (5) |
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Information Protectable Under Trade Secret Law |
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27 | (2) |
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Recommended Procedures to Protect Your Trade Secrets |
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29 | (1) |
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Establishing Ownership of Trade Secrets |
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30 | (1) |
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Recommended Procedures to Protect Against Claims of Trade Secret Misappropriation |
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30 | (1) |
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31 | (3) |
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32 | (2) |
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34 | (1) |
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Chapter 2 Business and Finance Issues |
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35 | (16) |
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Choosing a Business Entity |
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36 | (7) |
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37 | (1) |
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37 | (1) |
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38 | (5) |
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43 | (1) |
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Sample Nonsolicitation Clause |
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43 | (4) |
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Limited Liability Company |
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45 | (2) |
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47 | (4) |
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Developing a Plan and a Pitch |
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49 | (2) |
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Chapter 3 Business Risk and Insurance |
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51 | (12) |
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53 | (1) |
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54 | (1) |
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55 | (6) |
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61 | (1) |
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Game Guard Insurance™ Questionnaire |
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61 | (2) |
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Chapter 4 Intellectual Property Agreements |
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63 | (28) |
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63 | (3) |
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64 | (1) |
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No Developer Is an Island |
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65 | (1) |
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66 | (6) |
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66 | (1) |
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Friends and Family---Not Just for Calling Plans |
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66 | (1) |
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One Size Does Not Fit All |
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67 | (3) |
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Confidential, Proprietary, or Both |
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70 | (1) |
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Don't Get Left in the Dark |
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71 | (1) |
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72 | (9) |
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72 | (1) |
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72 | (1) |
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Protecting Third-Party Rights |
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73 | (1) |
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Protecting Your Intellectual Property |
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74 | (1) |
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75 | (2) |
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77 | (1) |
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Don't Throw Away the Rights |
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78 | (2) |
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80 | (1) |
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81 | (1) |
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82 | (1) |
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83 | (7) |
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84 | (1) |
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85 | (1) |
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86 | (1) |
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86 | (4) |
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90 | (1) |
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Chapter 5 Licensing and Open Source Material |
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91 | (18) |
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Five Questions to Ask Your Lawyer |
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92 | (5) |
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1 Do You Even Need Permission? |
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93 | (1) |
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2 What Kind of Permission Do You Need? |
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93 | (1) |
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3 What Laws Govern Your Transaction? |
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94 | (1) |
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4 What Happens If There Is a Dispute? |
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95 | (1) |
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96 | (1) |
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97 | (2) |
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97 | (1) |
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97 | (1) |
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97 | (1) |
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97 | (1) |
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98 | (1) |
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98 | (1) |
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99 | (1) |
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99 | (5) |
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99 | (1) |
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100 | (1) |
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Rights of Publicity and Model Releases |
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101 | (1) |
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102 | (1) |
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103 | (1) |
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104 | (1) |
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Advertising and Product Placement |
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104 | (2) |
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106 | (1) |
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107 | (2) |
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Chapter 6 Web Site Legal Policies |
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109 | (28) |
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109 | (1) |
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110 | (7) |
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Figure 1 Sample End-User License Agreement (EULA) |
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110 | (7) |
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117 | (5) |
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Figure 2 Sample Privacy Policy |
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117 | (5) |
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122 | (15) |
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Figure 3 Sample Terms of Use Agreement |
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123 | (7) |
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Planning Ahead for Future Changes to the TOU |
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130 | (1) |
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Including Use Limitations |
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130 | (1) |
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Protecting Yourself with Disclaimers |
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131 | (2) |
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Addressing Some Remaining Issues Involving Copyrights and Trademarks |
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133 | (4) |
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Chapter 7 The Children's Online Privacy Protection Act |
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137 | (6) |
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Chapter 8 Publishing Your Game |
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143 | (8) |
Index |
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151 | (8) |
About the Contributors |
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159 | |