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v | |
Foreword |
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vii | |
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xix | |
Preface |
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xxi | |
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1 Introduction: archaeology and the information age |
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1 | (28) |
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How is information technology used in archaeology? |
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3 | (11) |
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14 | (4) |
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Democratization of archaeological knowledge? |
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18 | (2) |
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20 | (1) |
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21 | (8) |
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2 The impact of information technology on the archaeology of southern and eastern Africa --- the first decades |
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29 | (12) |
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29 | (1) |
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Quantitative research in archaeology |
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30 | (1) |
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The role of information technology |
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31 | (2) |
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33 | (1) |
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34 | (2) |
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Observations on the introduction of information technology |
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36 | (2) |
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38 | (1) |
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38 | (3) |
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3 Dissemination of archaeological information: the east African experience |
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41 | (6) |
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41 | (1) |
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Research and publications |
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42 | (2) |
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44 | (1) |
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45 | (1) |
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46 | (1) |
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4 Polish archaeology and computers: an overview |
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47 | (5) |
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47 | (1) |
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47 | (2) |
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49 | (1) |
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50 | (1) |
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50 | (2) |
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5 Computer archaeology in Hungary |
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52 | (5) |
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52 | (1) |
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52 | (1) |
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53 | (1) |
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54 | (2) |
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56 | (1) |
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56 | (1) |
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6 Japanese archaeological site databases and data visualization |
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57 | (7) |
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57 | (1) |
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The management of Japanese archaeological databases |
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57 | (1) |
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58 | (1) |
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Management of maps and scale drawings |
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58 | (1) |
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59 | (1) |
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59 | (2) |
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61 | (1) |
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Appendix --- important Japanese databases |
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62 | (1) |
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63 | (1) |
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7 Archaeological data in the USSR --- collection, storage and exploitation: has IT a role? |
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64 | (5) |
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67 | (2) |
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8 On the importance of high-level communication formats in world archaeology |
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69 | (12) |
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69 | (1) |
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Early work on data communication in archaeology |
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70 | (1) |
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Some developments in the UK |
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70 | (1) |
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Some developments in other countries of the world |
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71 | (1) |
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Some future considerations |
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72 | (1) |
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The example of the Museum Documentation Association |
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73 | (1) |
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74 | (1) |
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74 | (1) |
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75 | (6) |
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9 Visualizing spatial data: the importance of Geographic Information Systems |
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81 | (16) |
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The spatial perspective in archaeology |
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81 | (1) |
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Approaches to spatial analysis in archaeology |
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82 | (6) |
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Geographic Information Systems |
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88 | (4) |
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92 | (1) |
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93 | (4) |
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10 The display and analysis of ridge-and-furrow from topographically surveyed data |
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97 | (26) |
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97 | (1) |
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Computer graphics and archaeology |
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98 | (3) |
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Methods of surface modelling |
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101 | (4) |
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105 | (1) |
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106 | (1) |
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106 | (5) |
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Analysis of linear ridges |
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111 | (6) |
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117 | (1) |
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118 | (3) |
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121 | (2) |
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11 Three-dimensional computer visualization of historic buildings --- with particular reference to reconstruction modelling |
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123 | (24) |
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124 | |
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Solid and surface modellers |
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123 | (1) |
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Lancaster University archaeological unit |
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124 | (2) |
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Case study one --- Furness Abbey |
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126 | (8) |
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Case study two --- the Langcliffe limekiln |
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134 | (8) |
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Discussion and conclusions |
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142 | (3) |
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145 | (2) |
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12 Three-dimensional modelling and primary archaeological data |
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147 | (30) |
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147 | (1) |
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What is data visualization? |
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147 | (1) |
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148 | (1) |
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Historical overview of solid modelling in archaeology |
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149 | (7) |
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Recent trends and implications |
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156 | (3) |
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Relating the models to the underlying data |
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159 | (3) |
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162 | (2) |
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Solid models and archaeological contexts |
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164 | (4) |
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Conclusions and prospects |
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168 | (3) |
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171 | (6) |
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13 The simulation and recovery of archaeologically meaningful levels |
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177 | (11) |
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177 | (2) |
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Experimental parameters for clustering simulated assemblages |
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179 | (1) |
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180 | (5) |
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185 | (1) |
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186 | (2) |
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14 Current information technology applications to archaeological data from Lower Nubia |
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188 | (24) |
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188 | (4) |
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C-Group, Pangrave and transitional sites |
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192 | (2) |
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The New Kingdom analysis --- Fadrus Site 185 |
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194 | (16) |
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210 | (1) |
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210 | (2) |
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15 Cultural change, the prehistoric mind and archaeological simulations |
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212 | (18) |
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212 | (1) |
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213 | (2) |
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General problems in representation |
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215 | (1) |
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Expert systems in simulations |
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216 | (6) |
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222 | (1) |
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223 | (1) |
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223 | (2) |
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225 | (2) |
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227 | (1) |
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227 | (3) |
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16 Syntax and semantics of figurative art: a formal approach |
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230 | (46) |
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230 | (2) |
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Classical Attic grave stelai |
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232 | (3) |
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235 | (3) |
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238 | (2) |
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240 | (7) |
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247 | (3) |
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250 | (3) |
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253 | (6) |
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259 | (8) |
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267 | (3) |
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270 | (2) |
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272 | (4) |
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17 VANDAL: an expert system dealing with the provenance of archaeological ceramics, based on chemical, mineralogical and data analysis information |
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276 | (12) |
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Why an expert system and for whom? |
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276 | (1) |
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Archaeometric provenance studies |
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276 | (1) |
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277 | (3) |
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Strategy for the implementation of VANDAL |
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280 | (1) |
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A brief overview of SNARK |
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281 | (1) |
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282 | (1) |
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283 | (3) |
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286 | (2) |
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18 Designing a workbench for archaeological argument |
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288 | (24) |
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Introduction --- what the myth of Frankenstein tells us |
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288 | (1) |
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Some alternatives to the oracular expert system |
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289 | (2) |
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Our alternative --- WORSAAE |
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291 | (1) |
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292 | (1) |
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293 | (3) |
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A model of interpretation |
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296 | (4) |
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300 | (4) |
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304 | (3) |
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307 | (1) |
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308 | (4) |
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19 From virtuality to actuality: the archaeological site simulation environment |
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312 | (11) |
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312 | (1) |
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313 | (2) |
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315 | (1) |
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316 | (2) |
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The evaluation of results |
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318 | (1) |
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The locus of reality in simulations |
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319 | (1) |
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320 | (1) |
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321 | (2) |
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20 The electronic capture and dissemination of the cultural practice of Tibetan Thangka painting |
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323 | (29) |
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323 | (5) |
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328 | (3) |
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Cultural setting of Thangka painting |
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331 | (2) |
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Electronic capture and dissemination of Thangka painting |
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333 | (3) |
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Electronic Thangka in a museum |
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336 | (2) |
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338 | (3) |
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341 | (6) |
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347 | (2) |
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349 | (1) |
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350 | (2) |
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21 The implications of large scale image storage for primary archaeological research |
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352 | (8) |
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352 | (1) |
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The Archaeology Disc: a pilot study |
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353 | (2) |
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Optical discs for image archives in archaeology |
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355 | (3) |
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358 | (1) |
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358 | (2) |
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22 The development of dynamic archaeological publications |
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360 | (25) |
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360 | (1) |
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Electronic excavation reports |
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360 | (2) |
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Structuring excavation reports? |
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362 | (1) |
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Preparing an electronic source |
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363 | (1) |
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An experimental hypertext book --- the Electric Rough Ground Farm |
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364 | (3) |
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The potential of videodisc |
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367 | (8) |
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From interactive video to multi-media computing |
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375 | (1) |
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A three-level model for multi-media computing |
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376 | (2) |
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A case study: Microcosm and the Mountbatten Archive |
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378 | (2) |
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380 | (2) |
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382 | (3) |
Index |
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385 | |