Presents a history of Blizzard Entertainment from a console-game development studio through the evolutions of the blockbuster games Warcraft, StarCraft, and Diablo series, in an account that examines the studios creative forces. Traces the evolution of Blizzard Entertainment from a three-person console-game development studio in 1991 through the evolutions of the blockbuster Warcraft®, StarCraft® and Diablo® series, in an account that examines the studios creative forces as reflected by more than 700 pieces of concept art, paintings and sketches. 25,000 first printing. Video game tie-in.