Preface |
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xvii | |
Introduction |
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xix | |
About the DVD |
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xxi | |
Prerequisites |
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xxiii | |
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Chapter 1 AutoCAD 3D Basics |
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1 | (28) |
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1.1 Recognizing the 3D Environment |
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1 | (1) |
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1.2 Viewing Your Model in the 3D Environment |
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2 | (5) |
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6 | (1) |
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6 | (1) |
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7 | (2) |
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9 | (3) |
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12 | (2) |
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Orbit, Steering Wheel, and Visual Styles |
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13 | (1) |
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13 | (1) |
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1.6 What is the User Coordinate System (UCS)? |
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14 | (1) |
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1.7 Creating a New UCS by Manipulating the UCS Icon |
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14 | (3) |
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1.8 Creating a New UCS Using the UCS Command |
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17 | (7) |
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24 | |
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1.10 Two Facts About the UCS and DUCS |
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21 | (8) |
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25 | (1) |
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25 | (2) |
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27 | (1) |
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27 | (2) |
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Chapter 2 Creating Solids |
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29 | (32) |
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2.1 Introduction to Solids |
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29 | (1) |
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2.2 Creating Solids Using Basic Shapes |
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29 | (6) |
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2.3 Editing Basic Solid Shapes Using Grips |
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35 | (3) |
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2.4 Editing Basic Solid Shapes Using Quick Properties and Properties |
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38 | (1) |
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39 | (3) |
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Basic Solid Shapes and 3D OSNAP |
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11 | (1) |
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11 | (31) |
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2.6 Using Boolean Functions |
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42 | (1) |
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2.7 Using the Press/Pull Command |
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43 | (6) |
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Boolean Functions and Press/Pull |
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47 | (1) |
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47 | (2) |
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2.8 Subobjects and Gizmos |
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49 | (12) |
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53 | (1) |
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53 | (4) |
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Project Using Metric Units |
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57 | (1) |
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57 | (1) |
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Project Using Imperial Units |
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57 | (1) |
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57 | (2) |
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59 | (1) |
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59 | (2) |
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Chapter 3 Creating Meshes |
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61 | (30) |
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61 | (1) |
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62 | (1) |
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3.3 Manipulating Meshes Using Subobjects and Gizmos |
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63 | (1) |
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3.4 Increase/Decrease Mesh Smoothness |
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64 | (2) |
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Basic Mesh Objects, Subobjects, and Gizmos |
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65 | (1) |
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65 | (1) |
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3.5 Converting 2D Objects to Meshes |
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66 | (5) |
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Converting 2D Objects to Meshes |
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70 | (1) |
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70 | (1) |
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3.6 Converting, Refining, and Creasing |
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71 | (5) |
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Converting, Refining, and Creasing |
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75 | (1) |
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75 | (1) |
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3.7 Mesh Editing Commands |
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76 | (15) |
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81 | (1) |
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81 | (2) |
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Project Using Metric Units |
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83 | (1) |
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83 | (2) |
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Project Using Imperial Units |
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85 | (1) |
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85 | (4) |
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89 | (1) |
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89 | (2) |
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Chapter 4 Creating Surfaces |
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91 | (32) |
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4.1 Introduction to Surfaces |
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91 | (1) |
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4.2 Creating a Planar Surface and Network Surface |
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92 | (3) |
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Creating Planar and Network Surfaces |
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94 | (1) |
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94 | (1) |
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4.3 Using the Blend, Patch, and Offset Commands |
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95 | (5) |
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Blend. Patch, and Offset Commands |
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99 | (1) |
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99 | (1) |
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100 | (8) |
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107 | (1) |
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107 | (1) |
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Fillet: and Grips Editing |
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108 | (1) |
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108 | (1) |
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108 | (3) |
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111 | (1) |
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111 | (1) |
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4.6 Creating NURBS Surfaces |
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111 | (12) |
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NURBS Creation and Editing |
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120 | (1) |
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120 | (2) |
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122 | (1) |
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122 | (1) |
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Chapter 5 Creating Complex Solids and Surfaces |
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123 | (38) |
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123 | (1) |
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5.2 3D Polyline as a Path |
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124 | (1) |
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124 | (4) |
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Drawing a 3D Polyline and Helix |
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127 | (1) |
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127 | (1) |
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5.4 Using the Extrude Command |
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128 | (5) |
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Using the Extrude Command |
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132 | (1) |
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132 | (1) |
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5.5 Using the Loft Command |
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133 | (6) |
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139 | (1) |
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139 | (1) |
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5.6 Using the Revolve Command |
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139 | (3) |
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Using the Revolve Command |
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141 | (1) |
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141 | (1) |
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5.7 Using the Sweep Command |
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142 | (5) |
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146 | (1) |
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146 | (1) |
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5.8 Editing Solids and Surfaces Created Using the Four Commands |
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147 | (14) |
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Project Using Metric Units |
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150 | (1) |
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150 | (4) |
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Project Using Imperial Units |
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154 | (1) |
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154 | (5) |
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159 | (1) |
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159 | (2) |
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Chapter 6 Solid Editing Commands |
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161 | (30) |
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161 | (1) |
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6.2 Extruding Solid Faces |
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162 | (2) |
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164 | (2) |
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Extruding and Tapering Solid Faces |
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165 | (1) |
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165 | (1) |
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166 | (1) |
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167 | (1) |
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Moving and Copying Solid Faces |
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68 | (100) |
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168 | (1) |
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6.6 Offsetting Solid Faces |
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168 | (2) |
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170 | (2) |
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Offsetting and Deleting Solid Faces |
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171 | (1) |
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171 | (1) |
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172 | (1) |
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173 | (2) |
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Rotating and Coloring Solid Faces |
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175 | (1) |
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175 | (1) |
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6.10 Extracting Solid Edges |
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175 | (1) |
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176 | (1) |
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177 | (1) |
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6.13 Coloring Solid Edges |
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178 | (1) |
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179 | (1) |
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6.15 Offsetting Solid Edges |
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180 | (2) |
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All Solid Edges Functions |
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181 | (1) |
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181 | (1) |
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182 | (1) |
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183 | (1) |
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Separating and Shelling a Solid |
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184 | (1) |
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184 | (1) |
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6.18 Finding Interference Between Solids |
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184 | (7) |
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Finding Interference Between Solids |
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186 | (1) |
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186 | (3) |
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189 | (1) |
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189 | (2) |
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Chapter 7 3D Modifying Commands |
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191 | (24) |
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7.1 3D Move, 3D Rotate, and 3D Scale and Subobjects and Gizmos |
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191 | (2) |
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193 | (2) |
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194 | (1) |
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194 | (1) |
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195 | (2) |
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196 | (1) |
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196 | (1) |
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7.4 Aligning Objects in 3D |
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197 | (1) |
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7.5 Filleting Solid Edges |
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198 | (3) |
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7.6 Chamfering Solid Edges |
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201 | (14) |
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Aligning, Filleting, and Chamfering |
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202 | (1) |
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202 | (1) |
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Project Using Metric Units |
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203 | (1) |
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203 | (5) |
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Project Using Imperial Units |
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208 | (1) |
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208 | (6) |
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214 | (1) |
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214 | (1) |
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Chapter 8 Converting and Sectioning |
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215 | (26) |
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8.1 Introduction to Converting 3D Objects |
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215 | (1) |
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8.2 Converting 2D and 3D Objects to Solids |
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215 | (4) |
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8.3 Converting 2D and 3D Objects to Surfaces |
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219 | (2) |
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8.4 Conversion Between Objects - Conclusion |
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221 | (1) |
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221 | (1) |
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221 | (1) |
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8.5 Introduction to Sectioning in 3D |
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222 | (1) |
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8.6 Sectioning Using the Slice Command |
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222 | (2) |
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223 | (1) |
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223 | (1) |
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8.7 Sectioning Using Section Plane Command |
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224 | (12) |
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Using the Section Plane Command |
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234 | (1) |
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234 | (2) |
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8.8 Sectioning Using the Flatshot Command |
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236 | (5) |
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Using the Flatshot Command |
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237 | (1) |
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237 | (2) |
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239 | (1) |
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239 | (2) |
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Chapter 9 Printing in 3D and Cheating 3D DWF Files |
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241 | (42) |
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241 | (3) |
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9.2 3D and Viewport Creation |
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244 | (3) |
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Views and Viewports in 3D |
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246 | (1) |
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246 | (1) |
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9.3 Model Documentation - Introduction |
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247 | (1) |
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9.4 Model Documentation - Creating a Base View |
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248 | (2) |
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9.5 Model Documentation - Creating a Projected View |
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250 | (1) |
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9.6 Model Documentation - Creating a Section View |
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251 | (3) |
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9.7 Model Documentation - Section View Style |
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254 | (5) |
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9.8 Model Documentation - Creating a Detail View |
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259 | (2) |
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9.9 Model Documentation - Detail View Style |
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261 | (2) |
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9.10 Model Documentation - Editing View |
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263 | (2) |
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9.11 Model Documentation - Editing Components |
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265 | (1) |
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9.12 Model Documentation - Updating Views |
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266 | (2) |
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9.13 Model Documentation - Drafting Standards |
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268 | (1) |
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9.14 Model Documentation - Annotation Monitor |
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269 | (3) |
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270 | (1) |
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270 | (2) |
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9.15 3D DWF Creation and Viewing |
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272 | (11) |
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Producing and Viewing a 3D DWF File |
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279 | (1) |
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279 | (2) |
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281 | (1) |
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281 | (2) |
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Chapter 10 Cameras and Lights |
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283 | (26) |
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283 | (1) |
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10.2 How to Create a Camera |
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283 | (2) |
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10.3 How to Control a Camera |
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285 | (4) |
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Creating and Controlling Cameras |
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289 | (1) |
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289 | (1) |
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289 | (1) |
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10.5 Inserting Pointlight |
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290 | (4) |
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294 | (1) |
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10.7 Inserting Distant Light |
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295 | (1) |
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10.8 Working with Sunlight |
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296 | (4) |
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300 | (2) |
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302 | (1) |
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10.11 Working with Premade Lights |
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303 | (1) |
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10.12 What is the "Lights in Model" Function? |
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303 | (6) |
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Creating and Controlling Lights |
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305 | (1) |
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305 | (2) |
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307 | (1) |
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307 | (2) |
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Chapter 11 Materials, Rendering, Visual Styles, and Animation |
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309 | (30) |
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11.1 Introducing Materials in AutoCAD |
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309 | (1) |
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310 | (2) |
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11.3 Assigning Materials to Objects and Faces |
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312 | (2) |
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314 | (6) |
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319 | (1) |
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319 | (1) |
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11.5 Introducing Render in AutoCAD |
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320 | (2) |
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11.6 What are Render Presets? |
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322 | (1) |
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11.7 Manipulating the Other Render Settings |
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322 | (5) |
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326 | (1) |
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326 | (1) |
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11.8 What is a Visual Style and How Do You Create One? |
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327 | (7) |
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333 | (1) |
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333 | (1) |
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334 | (5) |
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336 | (1) |
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336 | (2) |
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338 | (1) |
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338 | (1) |
Index |
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339 | |