Atnaujinkite slapukų nuostatas

El. knyga: Beowulf in Comic Books and Graphic Novels

  • Formatas: 209 pages
  • Išleidimo metai: 10-Mar-2023
  • Leidėjas: McFarland & Co Inc
  • Kalba: eng
  • ISBN-13: 9781476648422
  • Formatas: 209 pages
  • Išleidimo metai: 10-Mar-2023
  • Leidėjas: McFarland & Co Inc
  • Kalba: eng
  • ISBN-13: 9781476648422

DRM apribojimai

  • Kopijuoti:

    neleidžiama

  • Spausdinti:

    neleidžiama

  • El. knygos naudojimas:

    Skaitmeninių teisių valdymas (DRM)
    Leidykla pateikė šią knygą šifruota forma, o tai reiškia, kad norint ją atrakinti ir perskaityti reikia įdiegti nemokamą programinę įrangą. Norint skaityti šią el. knygą, turite susikurti Adobe ID . Daugiau informacijos  čia. El. knygą galima atsisiųsti į 6 įrenginius (vienas vartotojas su tuo pačiu Adobe ID).

    Reikalinga programinė įranga
    Norint skaityti šią el. knygą mobiliajame įrenginyje (telefone ar planšetiniame kompiuteryje), turite įdiegti šią nemokamą programėlę: PocketBook Reader (iOS / Android)

    Norint skaityti šią el. knygą asmeniniame arba „Mac“ kompiuteryje, Jums reikalinga  Adobe Digital Editions “ (tai nemokama programa, specialiai sukurta el. knygoms. Tai nėra tas pats, kas „Adobe Reader“, kurią tikriausiai jau turite savo kompiuteryje.)

    Negalite skaityti šios el. knygos naudodami „Amazon Kindle“.

"The legendary story of Beowulf comes to us in only one medieval manuscript with no illustrations. Modern comic book and graphic novel artists have created visual interpretations of Beowulf for decades, both illustrating and altering the classic story topull out new themes. This book examines the growing canon of Beowulf comic books and graphic novels since the 1940s, and shows the remarkable emergence of new traditions--from re-envisioning the medieval look of the story, to creating new plotlines for Beowulf, and even to transforming his identity fundamentally. While placing Beowulf in a fantastical medieval setting, a techno-dystopia of the future, or modern-day America, artists have appropriated the tale to comment on everything from social issues such as war, environmental issues, masculinity, and consumerism. Whether Beowulf is fighting new monsters or allying with popular comic book superheroes, these artists are creating a new canon of illustration that redefines Beowulf's place in our culture."--

The legendary story of Beowulf comes to us in only one medieval manuscript with no illustrations. Modern comic book and graphic novel artists have created visual interpretations of Beowulf for decades, both illustrating and altering the classic story to pull out new themes.

This book examines the growing canon of Beowulf comic books and graphic novels since the 1940s, and shows the remarkable emergence of new traditions--from re-envisioning the medieval look, to creating new plotlines, and even to transforming his identity. While placing Beowulf in a fantastical medieval setting, a techno-dystopia of the future, or modern-day America, artists have appropriated the tale to comment on social issues such as war, environmental issues, masculinity, and consumerism. Whether Beowulf is fighting new monsters or allying with popular comic book superheroes, these artists are creating a new canon of illustration that redefines Beowulf's place in our culture.

Acknowledgments vi
Timeline of Beowulf Comic Books and Graphic Novels ix
Note on Citations xi
Preface 1(4)
Introduction 5(8)
1 The Artist as Manuscript Illustrator
13(61)
2 The Further Adventures of Beowulf
74(22)
3 Beowulf as Storyteller
96(11)
4 Beowulf Transformed
107(22)
5 Beowulf for Younger Readers
129(43)
Conclusion 172(5)
Chapter Notes 177(12)
Bibliography 189(4)
Index 193
Richard Scott Nokes is a professor of medieval literature at Troy University in Troy, Alabama. His previous published research has focused on popular medievalism and manuscript culture.