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Better Hoodie [Minkštas viršelis]

  • Formatas: Paperback / softback, 32 pages, aukštis x plotis x storis: 224x168x5 mm, weight: 45 g, Glossary; Index; Halftones, color
  • Serija: 21st Century Skills Innovation Library: Design a Better Worl
  • Išleidimo metai: 01-Jan-2019
  • Leidėjas: Cherry Lake Publishing
  • ISBN-10: 1534139745
  • ISBN-13: 9781534139749
  • Formatas: Paperback / softback, 32 pages, aukštis x plotis x storis: 224x168x5 mm, weight: 45 g, Glossary; Index; Halftones, color
  • Serija: 21st Century Skills Innovation Library: Design a Better Worl
  • Išleidimo metai: 01-Jan-2019
  • Leidėjas: Cherry Lake Publishing
  • ISBN-10: 1534139745
  • ISBN-13: 9781534139749
"How could a smarter hoodie make life easier for your friends and family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their hoodie (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions"--

How could a smarter hoodie make life easier for your friends and family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their hoodie (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
Chapter One Design Thinking and Identifying a Problem
4(4)
Chapter Two Research, Observe, and Interview
8(6)
Chapter Three Synthesize and Focus
14(4)
Chapter Four Brainstorm
18(2)
Chapter Five Prototype
20(4)
Chapter Six Test, Adjust, Test Again
24(4)
Chapter Seven Implement!
28(2)
Learn More 30(1)
Glossary 31(1)
Index 32