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Beyond Virtual Production: Integrating Production Technologies [Kietas viršelis]

Edited by (Flinders University, Australia), Edited by , Edited by , Edited by
  • Formatas: Hardback, 208 pages, aukštis x plotis: 234x156 mm, weight: 580 g, 28 Halftones, black and white; 28 Illustrations, black and white
  • Išleidimo metai: 08-Jan-2025
  • Leidėjas: Focal Press
  • ISBN-10: 1032582936
  • ISBN-13: 9781032582931
Kitos knygos pagal šią temą:
  • Formatas: Hardback, 208 pages, aukštis x plotis: 234x156 mm, weight: 580 g, 28 Halftones, black and white; 28 Illustrations, black and white
  • Išleidimo metai: 08-Jan-2025
  • Leidėjas: Focal Press
  • ISBN-10: 1032582936
  • ISBN-13: 9781032582931
Kitos knygos pagal šią temą:

Beyond Virtual Production brings together a range of creative practice research projects that have been undertaken in The Void, an early-adopter university-based virtual production studio at Flinders University in South Australia.

From a cross-disciplinary short virtual production film, to a VR simulation of the last 100 seconds of life of earth, to the live performance of the virtual band Big Sands, to augmented and extended reality, to archaeological projects, this collection captures the potential applications of virtual production technology and provides a framework for cross-disciplinary work and industry collaborations both in a university context and beyond. It offers insight into the development of virtual production courses and encompasses research into theories of performance, liveness, methods for co-creation, gender in virtual production careers, and object digitization and its representation while highlighting significant pathways of industry partnerships alongside experimental art practices.

Creative technology and interdisciplinary practitioners, researchers, students and teachers will find inspiration and practical guidance in these chapters.



Beyond Virtual Production brings together a range of creative practice research projects that have been undertaken in The Void, an early-adopter university-based virtual production studio at Flinders University in South Australia.

Introduction 1 From Virtual Production to 'Integrated Production
Technologies': The Development of The Void 2 Life Savings: An
Interdisciplinary Short Film Collaboration 3 Digital Media Frontiers in
Teaching and Learning: Using The Void as a Space for Student and Staff Skills
Acquisition, Collaboration, and Teambuilding 4 From an Unreal World to an
Integrated One 5 The Beginnings of Big Sand Live: Real-time Virtual
Performance in a Physical Venue 6 The Line Where Red Meets Blue: Big Sand
Pioneers New Approach to Live Metaverse Performance Using Virtual Production
7 Gender Diversity in Art and Technology: A Conversation in The Void 8
Explorations in Motion Capture and Digital Art 9 Interview with Rosina
Possingham 10 Interview with Tiffany Knight 11 Deeper not Broader: In Pursuit
of an Actor Training Language to Elicit Nuance and Complexity in Motion
Capture Performance 12 The Role of Educational Environments in Influencing
the Experience of Women and Gender Diverse People in the Virtual Production
Sector 13 Derrida in Practice: The Possibilities of Theory in The Void 14
Photogrammetry and Geophysics for Archaeological and Historical Research
Using Immersive Environments: The Case of Martindale Hall 15 SONNY: The
Unreal Affordances of Real-Time Game Engine Technologies for Screen
Production 16 A Game of Rhetoric: Creating an Interactive Platos Cave with
Performers and AI in The Void
Tully Barnett is Associate Professor of Creative Industries at Flinders University in South Australia, where she serves as Director of Assemblage Centre for Creative Arts. As an interdisciplinary scholar, her research considers digitisation and its impact on cultural experience and cultural work, as well as cultural policy and value.

Jason Bevan is a Senior Lecturer in Visual Effects and Entertainment Design at Flinders University, a Senior Fellow of the Higher Education Academy and practitioner in Visual Effects, Postproduction, Animation, Virtual Production and Film-related projects.

Cameron Mackness is a cinematographer/editor/director. In 2020 he co-founded The Void Flinders Motion Capture and Virtual Production Studio. Cameron is now the Digital Business Developer for the Void and an expert in all thing Motion Capture and Virtual Production.

Zoė Wallin is a research assistant at Flinders University. She has published research on the industrial operations of the film Hollywood industry and is the author of Classical Hollywood Film Cycles.