This is a start-to-finish guide on how to build high-quality vegetation for video games. The book gives readers the fundamentals of the craft and the skills needed to confidently create natural environments....Daugiau...
Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, f...Daugiau...
The first in an ongoing series designed to take readers from zero experience to writing their own video games and interactive digital experiences using industry standard languages and tools, this book is a great way to turn a love of video games int...Daugiau...
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all fro...Daugiau...
(Išleidimo metai: 19-Apr-2024, Leidėjas: Taylor & Francis Ltd, ISBN-13: 9781003460268)
Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, p...Daugiau...
This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application...Daugiau...
This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical animation workflow from start to finish, looking at...Daugiau...
This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object...Daugiau...
This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks....Daugiau...
Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what its like to work as a writer and narrative designer in the videogame industry....Daugiau...
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. The book focuses on the emerging research at the intersection of game and software en...Daugiau...
(Išleidimo metai: 21-Jan-2023, Leidėjas: Taylor & Francis Ltd, ISBN-13: 9780429100277)
This volume covers both the art and the technology of game AI. It includes core algorithms that youll need to succeed, such as behavior trees, utility theory, spatial representation, path planning, motion control, and tactical reasoning. It also des...Daugiau...
(Išleidimo metai: 21-Jan-2023, Leidėjas: Taylor & Francis Ltd, ISBN-13: 9780429160790)
Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, har...Daugiau...
This book provides an accessible, concise guide to producing a dissertation in Computer Science, Software Engineering or Games Development degrees with research projects typically involving design, implementation, testing and evaluation....Daugiau...
(Išleidimo metai: 29-Aug-2022, Leidėjas: Taylor & Francis Ltd, ISBN-13: 9781315157542)
This is Volume 2 in a sequential series of bi-annual volumes, with each volume comprised of 20-30 chapters written by game audio programmers and sound designers. Basic to advanced knowledge of programming and audio integration techniques is presente...Daugiau...
This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an exa...Daugiau...
This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. Blender, the top open source 3D modeling and animation package, is also introduced....Daugiau...
This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends. Fully updated for its second edition, it includes practical advice on how to include usab...Daugiau...
Game development lives in its own technical world. It has its own idioms, skills, and challenges. Thats one of the reasons games are so much fun to work on. AI for Games is designed to help you understand one element of game development: artificial...Daugiau...