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El. knyga: Challenges of Born-Digital Fiction: Editions, Translations, and Emulations

(Washington State University), (University of Information Technology and Management in Rzeszów)
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  • El. knygos naudojimas:

    Skaitmeninių teisių valdymas (DRM)
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    Norint skaityti šią el. knygą asmeniniame arba „Mac“ kompiuteryje, Jums reikalinga  Adobe Digital Editions “ (tai nemokama programa, specialiai sukurta el. knygoms. Tai nėra tas pats, kas „Adobe Reader“, kurią tikriausiai jau turite savo kompiuteryje.)

    Negalite skaityti šios el. knygos naudodami „Amazon Kindle“.

This Element argues that when the emulation and migration of born-digital media translate the work's code, it also impacts the edition and version outputted in the process and potentially our experience with the work.

The Challenges of Born-Digital Fiction: Editions, Translations, and Emulations addresses the growing concern about how best to maintain and extend the accessibility of early interactive novels and hypertext fiction or narratives. These forms of born-digital literature were produced before or shortly after the mainstreaming of the World Wide Web with proprietary software and on formats now obsolete. Preserving and extending them for a broad study by scholars of book culture, literary studies, and digital culture necessitate they are migrated, translated, and emulated – yet these activities can impact the integrity of the reader experience. Thus, this Element centers on three key challenges facing such efforts: (1) precision of references: identifying correct editions and versions of migrated works in scholarship; (2) enhanced media translation: approaching translation informed by the changing media context in a collaborative environment; and (3) media integrity: relying on emulation as the prime mode for long-term preservation of born-digital novels.

Daugiau informacijos

The Element introduces digital preservation standards and methods for translating media via emulation, migration, and reconstruction.
1. Introduction: welcome to the fun house!;
1. Emulation;
2. Migration and translation;
3. Editions and versions;
4. Preserving endangered works of born-digital;
5. Literature: final thoughts; References.