Atnaujinkite slapukų nuostatas

El. knyga: Craft Notes for Animators: A Perspective on a 21st Century Career

4.38/5 (12 ratings by Goodreads)
  • Formatas: 172 pages
  • Išleidimo metai: 01-Dec-2016
  • Leidėjas: Routledge
  • Kalba: eng
  • ISBN-13: 9781317521174
  • Formatas: 172 pages
  • Išleidimo metai: 01-Dec-2016
  • Leidėjas: Routledge
  • Kalba: eng
  • ISBN-13: 9781317521174

DRM apribojimai

  • Kopijuoti:

    neleidžiama

  • Spausdinti:

    neleidžiama

  • El. knygos naudojimas:

    Skaitmeninių teisių valdymas (DRM)
    Leidykla pateikė šią knygą šifruota forma, o tai reiškia, kad norint ją atrakinti ir perskaityti reikia įdiegti nemokamą programinę įrangą. Norint skaityti šią el. knygą, turite susikurti Adobe ID . Daugiau informacijos  čia. El. knygą galima atsisiųsti į 6 įrenginius (vienas vartotojas su tuo pačiu Adobe ID).

    Reikalinga programinė įranga
    Norint skaityti šią el. knygą mobiliajame įrenginyje (telefone ar planšetiniame kompiuteryje), turite įdiegti šią nemokamą programėlę: PocketBook Reader (iOS / Android)

    Norint skaityti šią el. knygą asmeniniame arba „Mac“ kompiuteryje, Jums reikalinga  Adobe Digital Editions “ (tai nemokama programa, specialiai sukurta el. knygoms. Tai nėra tas pats, kas „Adobe Reader“, kurią tikriausiai jau turite savo kompiuteryje.)

    Negalite skaityti šios el. knygos naudodami „Amazon Kindle“.

If Disney’s Snow White and the Seven Dwarfs represented the Animation industry’s infancy, Ed Hooks thinks that the current production line of big-budget features is its artistically awkward adolescence. While a well-funded marketing machine can conceal structural flaws, uneven performances and superfluous characters, the importance of crafted storytelling will only grow in importance as animation becomes a broader, more accessible art form.Craft Notes for Animators analyses specific films – including Frozen and Despicable Me – to explain the secrets of creating truthful stories and believable characters. It is an essential primer for the for tomorrow’s industry leaders and animation artists.

Acknowledgments ix
Introduction 1(4)
Part 1 Infancy
5(42)
Super-objectives and psychological visibility
8(2)
The DeMolays
10(2)
Walt the storyteller
12(2)
Disney, the pioneer
14(1)
Imagine a Walt Disney master class
15(1)
Why "Snow White"?
16(3)
A few major differences between the Grimm brothers' Snow White and Disney's movie
19(2)
The role of religion in Snow White and the Seven Dwarfs
21(1)
What Walt Disney understood about acting in 1934 versus what we understand today
22(5)
Empathy versus sympathy
27(1)
Overall analysis
28(1)
Walt Disney's Snow White and the Seven Dwarfs analysis acting/performance
29(18)
Part 2 Adolescence
47(59)
How did we get here?
49(6)
Survey
55(1)
Europe
56(1)
United Kingdom
57(1)
France
58(1)
Spain
58(2)
Germany
60(1)
Israel
60(1)
South America
60(1)
Mexico
61(1)
India
62(1)
China
63(2)
Japan
65(1)
The Lego Movie (2014) acting/performance analysis
66(6)
Inside Out acting/performance analysis
72(17)
Frozen acting/performance analysis
89(17)
Part 3 Adulthood
106(48)
Story
108(2)
A need for adult-themed animation
110(2)
Directorial cross-fertilization
112(1)
Art versus commerce redux
113(1)
Video games
114(3)
Acting lessons for video game artists
117(1)
Cutscenes
117(2)
Ten acting commandments of video game animation
119(1)
Motion capture
119(2)
Virtual reality
121(1)
Narrative and the VR experience
122(1)
Video games in education
123(1)
Film Analysis
124(1)
Chico and Rita acting/performance analysis
125(12)
Waltz with Bashir directing/performance analysis
137(17)
Bibliography 154(2)
Index 156
Ed Hooks has a 30 year acting career on stage and screen, and runs acting classes and acting for animators classes in the US, Europe and Asia. He has taught at over 50 companies and institutions, including Electronic Arts, Walt Disney Studios, Valve, Blizzard and 7 consecutive years at Swansea Institute (SAND).