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Design Elements, 2nd Edition: Understanding the rules and knowing when to break them - Updated and Expanded Second Edition [Minkštas viršelis]

4.00/5 (673 ratings by Goodreads)
  • Formatas: Paperback / softback, 320 pages, aukštis x plotis x storis: 254x203x19 mm, weight: 978 g
  • Serija: Design Elements
  • Išleidimo metai: 15-May-2014
  • Leidėjas: Rockport Publishers Inc.
  • ISBN-10: 1592539270
  • ISBN-13: 9781592539277
Kitos knygos pagal šią temą:
  • Formatas: Paperback / softback, 320 pages, aukštis x plotis x storis: 254x203x19 mm, weight: 978 g
  • Serija: Design Elements
  • Išleidimo metai: 15-May-2014
  • Leidėjas: Rockport Publishers Inc.
  • ISBN-10: 1592539270
  • ISBN-13: 9781592539277
Kitos knygos pagal šią temą:
This updated version of Rockport’s bestselling Design Elements offers expanded and updated content in a new, cleaner format for easier navigation. Author Timothy Samara has added more than 50 new diagrams and more than 100 new images of real-world projects with an increased emphasis on web and environmental design projects. The 20 Rules for Good Design has been revisited and expanded to 25 Rules. The book covers all the design fundamentals from working with grids, color application, typography, imagery and how to put it all together.
Expansion and new material includes:
-Composition/layout, visual hierarchy,
-Form and composition in relation to concepts and meaning
-Color psychology and narrative
-Color coding
-Reference palettes for time periods, cultures, and businesses
-Special color and printing techniques
-Combining type styles, editorial text setting issues, plus
-Web-related type style and hierarchy issues
-Strategies for using photography; design drawing; medium and meaning; pictorial and non-pictorial -image-making options; semiotics, symbolic and metaphorical image use; type as image
-Making type and imagery work better together
-Finding flexibility in design systems
-The design process, from creative concept development and practical work-flow standpoints...
-Plus a complete project case study with major decision-moments keyed to respective sections!
Being a creative designer is often about coming up with unique design solutions. Unfortunately, when the basic rules of design are ignored in an effort to be distinctive, design becomes useless. In language, a departure from the rules is only appreciated as great literature if recognition of the rules underlies the text. Graphic design is a "visual language," and brilliance is recognized in designers whose work seems to break all the rules, yet communicates its messages clearly.
This book is a fun and accessible handbook that presents the fundamentals of design in lists, tips, brief text, and examples. Chapters include Graphic Design: What It Is; What Are They and What Do They Do ; 20 Basic Rules of Good Design; Form and Space-The Basics; Color Fundamentals; Choosing and Using Type; The World of Imagery; Putting it All Together? Essential Layout Concepts; The Right Design Choices: 20 Reminders for Working Designers; and Breaking the Rules: When and Why to Challenge all the Rules of this Book.


This book is simply the most compact and lucid handbook available outlining the basic principles of layout, typography, color usage, and space. Now updated and expanded!


This updated version of Rockport’s bestselling Design Elements offers expanded and updated content in a new, cleaner format for easier navigation. Author Timothy Samara has added more than 50 new diagrams and more than 100 new images of real-world projects with an increased emphasis on web and environmental design projects. The 20 Rules for Good Design has been revisited and expanded to 25 Rules. The book covers all the design fundamentals from working with grids, color application, typography, imagery and how to put it all together.
Expansion and new material includes:
-Composition/layout, visual hierarchy,
-Form and composition in relation to concepts and meaning
-Color psychology and narrative
-Color coding
-Reference palettes for time periods, cultures, and businesses
-Special color and printing techniques
-Combining type styles, editorial text setting issues, plus
-Web-related type style and hierarchy issues
-Strategies for using photography; design drawing; medium and meaning; pictorial and non-pictorial -image-making options; semiotics, symbolic and metaphorical image use; type as image
-Making type and imagery work better together
-Finding flexibility in design systems
-The design process, from creative concept development and practical work-flow standpoints...
-Plus a complete project case study with major decision-moments keyed to respective sections!
Being a creative designer is often about coming up with unique design solutions. Unfortunately, when the basic rules of design are ignored in an effort to be distinctive, design becomes useless. In language, a departure from the rules is only appreciated as great literature if recognition of the rules underlies the text. Graphic design is a "visual language," and brilliance is recognized in designers whose work seems to break all the rules, yet communicates its messages clearly.
This book is a fun and accessible handbook that presents the fundamentals of design in lists, tips, brief text, and examples. Chapters include Graphic Design: What It Is; What Are They and What Do They Do ; 20 Basic Rules of Good Design; Form and Space-The Basics; Color Fundamentals; Choosing and Using Type; The World of Imagery; Putting it All Together? Essential Layout Concepts; The Right Design Choices: 20 Reminders for Working Designers; and Breaking the Rules: When and Why to Challenge all the Rules of this Book.
Chapter 01 Form And Space
26(60)
Seeing Form And Space
28(10)
Categories Of Form
38(20)
Putting Stuff Into Space
58(14)
Compositional Strategies
72(14)
Chapter 02 Color Fundamentals
86(42)
The Identity Of Color
88(10)
Chromatic Interaction
98(14)
Color Systems
112(10)
Emotions And Messages
122(6)
Chapter 03 Choosing"" And Using type
128(58)
Structure And Optics
130(8)
Issues Related To Style
138(8)
Mechanics Of Text
146(16)
Texture And Space
162(8)
Type As Information
170(12)
How Color Affects Type
182(4)
Chapter 04 World Of Image
186(46)
The Nature Of Images
188(16)
Media And Methods
204(12)
Presentation Options
216(4)
Content And Concept
220(12)
Chapter 05 Putting It All Together
232(80)
Merging Type And Image
234(12)
Working With Grids
246(18)
Intuitive Arrangement
264(8)
Design As A System
272(16)
The Working Process
288
What Is Graphic Design? 6(4)
Twenty Rules For Making Good Design 10(286)
Causin' Some Trouble: When And Why To Break Every Rule In This Book 296(16)
Index By Subject 312(6)
Contributors 318
Timothy Samara is a graphic designer based in New York City, where he divides his time between teaching, writing, lecturing, and consulting through STIM Visual Communication. His 18-year career in branding and information design has explored projects in print, packaging, environments, user interface design, and animation. He has been a senior art director at Ruder Finn, New Yorks largest public relations firm, and senior art director at Pettistudio, a small multidisciplinary design firm. Before relocating to Manhattan, he was principal of Physiologic in Syracuse, located in upstate New York. In 1990, he graduated a Trustee Scholar from the Graphic Design program at the University of the Arts, Philadelphia. Mr. Samara is a faculty member at New Yorks School of Visual Arts, New York University, Purchase College/SUNY, and The New School, and has published six books on design and typography, all through Rockport Publishers: Making and Breaking the Grid; Typography Workbook; Publication Design Workbook; Type Style Finder; Design Elements, Design Evolution, and Letterforms. Mr. Samara and his partner live in the Williamsburg neighborhood of Brooklyn.