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El. knyga: Designing Communities

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Roth (education, U. of Victoria, Canada) constructs a set of theoretical frames within which he presents research findings about teaching science that might be of interest to educational researchers, policy makers, teacher educators, and K-12 teachers. Envisioning an ideal science classroom with creative and inquisitive students working together to solve problems that interest them, he finds that more learning occurs at centers of high pupil density, that students who participate most are not necessarily those who contribute or learn the most, that there are weakness in assessment based on products only and recommends using videotapes, and that student learning is not only a result of individual sense-making efforts but involves interactions between living and artifactual components of a community of participants. Annotation c. by Book News, Inc., Portland, Or.

The book employs a rich set of theoretical frames to yield a panorama of research findings having potential interest for educational researchers, policy makers, teacher educators and K-12 teachers. Roth's ideal science classrooms feature creative and inquisitive students working together to solve problems that interest them. More learning occurs at centers of high pupil density and students who participate most in on-task activities are not necessarily those who contribute or learn most. Roth identifies weaknesses of assessment based on products only and highlights the advantages of using videotapes as sources for assessment. Roth shows that student learning is not only a result of individual sense-making efforts but involves interactions between living and artifactual components of a community of participants.
`This book promises to be a turning point for science educators involved in social constructivist reform; they will be challenged to reconsider the gloss that they have painted over the social dimension of knowledge construction.'
Peter C. Taylor, Curtin University of Technology, Perth, Australia

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Springer Book Archives
Preface xiii(10)
Learning in Moussac xiii(4)
Overview of this Book xvii(6)
Acknowledgments xxiii
PART I FOUNDATIONS 1(98)
1. Theoretical Foundations
3(18)
1.1. Practices and Resources
3(7)
1.1.1. Discursive Practices
4(2)
1.1.2. Language Games Applied
6(1)
1.1.2.1. Designing Workplaces
6(2)
1.1.2.2. Designing and Studing Science Classrooms
8(1)
1.1.3. Implications of an Epistemology of Practice
9(1)
1.2. Communities of Practice
10(6)
1.2.1. Learning as Participation
11(2)
1.2.2. Authenticity of Practices
13(1)
1.2.3. Actor Networks
14(2)
1.3. Design and Designing
16(5)
1.3.1. Designing as Professional Activity
18(1)
1.3.2. Design as Learning Context
18(3)
2. Empirical Foundations
21(20)
2.1. Institutional Context
21(4)
2.1.1. Parent Community
21(1)
2.1.2. Teacher Community
22(1)
2.1.3. Problems and Constraints
23(1)
2.1.4. Improving Science Teaching
24(1)
2.2. Study Context
25(16)
2.2.1. Participants
25(1)
2.2.2.1. Teachers
25(2)
2.2.1.2. Students
27(2)
2.2.2. Data Construction
29(1)
2.2.2.1. Becoming Part of the Culture
30(2)
2.2.2.2. Assessment of Knowing and Learning
32(3)
2.2.2.3. Interaction of Data Collection and the Emerging Curriculum
35(1)
2.2.3. Data Interpretation
36(1)
2.2.3.1. Constructing the Evidence
36(2)
2.2.3.2. Credibility of Interpretations
38(3)
3. Engineering for Children Curriculum
41(25)
3.1. Intended Curriculum
41(2)
3.1.1. Conceptual Considerations
41(1)
3.1.2. Teachers Goals
42(1)
3.1.3. Overview of the Activities
43(1)
3.2. Engineering Design Activities
43(8)
3.2.1. Tools and Materials
43(1)
3.2.1.1. Handyman Tools and Materials
43(1)
3.2.1.2. Engineering Log Book
44(1)
3.2.1.3. Engineering Techniques Board
44(1)
3.2.2. Preparations for Engineering Design
45(1)
3.2.2.1. Strengthening Structures
45(1)
3.2.2.2. Stabilizing Structures
46(1)
3.2.2.3. Designing a Creature
46(1)
3.2.3. Design Challenges
47(1)
3.2.3.1. Designing Towers
47(3)
3.2.3.2. Designing Bridges
50(1)
3.2.3.3. Designing Domes
50(1)
3.3. Teaching Strategies
51(11)
3.3.1. Creating an Engineering Language
51(1)
3.3.1.1. Building on Existing Language
51(1)
3.3.1.2. Creating New Language
52(1)
3.3.1.3. Linking to Canonical Language
52(1)
3.3.1.4. Reflecting On Action
52(1)
3.3.1.5. Encouraging Emergent Design
53(1)
3.3.2. Questioning Techniques
54(1)
3.3.2.1. Context of Questioning
54(1)
3.3.2.2. Content of Questions
55(1)
3.3.2.3. Responses and Reactions to Questions
56(1)
3.3.2.4. Gittes Questioning of Students in the Context of Their Work
56(2)
3.3.3. Creating a Community
58(1)
3.3.3.1. Mediating Trouble in Collaborations
58(2)
3.3.3.2. "Sharing"
60(1)
3.3.3.3. Teachers as Learning Members of the Community
61(1)
3.4. Teachers Learning
62(4)
3.4.1. Opportunities for Growth
63(1)
3.4.2. Continuing Struggles
64(2)
4. Knowing Engineering Design
66(33)
4.1. Engineering Design Prior to "Engineering for Children: Structures"
67(7)
4.1.1. Associations with and Talk about Engineering
68(5)
4.1.2. Pre-Unit Engineering Challenges
73(1)
4.2. Post-Unit Assessment of Engineering Design Practices
74(25)
4.2.1. Classification of Engineering Design Knowledge
76(4)
4.2.2. Engineering Design Language
80(1)
4.2.3. Associating Engineering Design
81(4)
4.2.4. Writing Engineering Design
85(5)
4.2.5. Talking Engineering Design
90(4)
4.2.6. Coping with Complexity and Interpretive Flexibility
94(1)
4.2.7. Knowing to Negotiate Plans and Courses of Action
95(4)
PART II TRANSFORMATIONS OF A COMMUNITY: THE EMERGENCE OF SHARED RESOURCES AND PRACTICES 99(98)
5. Circulating Resources
101(28)
5.1. Case Studies of Resource Networking
104(12)
5.1.1. Case Study 1: The Canadian Flag
104(8)
5.1.2. Case Study 2: The Thimble
112(4)
5.2. Inventors, Copy-Cats, and Everyone Else
116(13)
5.2.1. Insiders
119(2)
5.2.2. Outsiders and Marginals
121(1)
5.2.2.1. Outsiders
121(3)
5.2.2.2. Marginals
124(2)
5.2.3. Copying a Resources
126(3)
6. Circulating Material Practices
129(25)
6.1. Technology, Society, and Knowledge
129(1)
6.2. Socio-Technical Evolution: The Case of the Glue Gun
130(17)
6.2.1. Brief History of Events
130(1)
6.2.2. Limited Resources
131(2)
6.2.3. Changing Practices
133(3)
6.2.4. Changing Settings
136(3)
6.2.5. Circulation of Practices
139(6)
6.2.5.1. Unsuccessful Circulation of a Practice
145(2)
6.3. Cultural Production and Reproduction in a Community of Practice
147(7)
6.3.1. Embodiment
147(2)
6.3.2. Evolving Networks of Practice
149(5)
7. Emergence and Circulation of Discourse Practices
154(43)
7.1. Trajectories of Competence
154(19)
7.1.2. Snapshot of an Evolving Community of Practice
155(4)
7.1.3. A Trajectory of Competence in Triangular Bracing
159(1)
7.1.3.1. A Traditional Lesson about Triangles
159(4)
7.1.3.2. Significant Teacher Scaffolding
163(2)
7.1.3.3. Contingent Emergence of Triangles
165(3)
7.1.3.4. Competent Practice
168(2)
7.1.4. Actor Network Approach to Changing Discourse Practices
170(3)
7.2. Learning to Tell Engineering Design Stories
173(9)
7.3. Engineering Design Conversations
182(11)
7.3.1. Presenting the Artifact
183(1)
7.3.2. Extending Language Games
184(2)
7.3.3. Using Artifacts as Conversational Anchors
186(1)
7.3.4. Integrating Personal Experiences, Classroom Discourse, and Formal Engineering
187(2)
7.3.5. Sustaining Student-Centered Discussions
189(4)
7.4. Teachers as Network Builders
193(4)
PART III NETWORKING ACROSS INTERSTICES 197(80)
8. Networking Humans and Non-Humans
199(51)
8.1. Heterogeneous Design Processes and Design Products
200(18)
8.1.1. Design History of an Earthquake-Proof Tower
201(1)
8.1.2. Material Basis of Designing and Design
212(1)
8.1.2.1. Networking Tools
212(2)
8.1.2.2. Networking Materials
214(1)
8.1.2.3. Networking the Current Artifact
215(1)
8.1.3. Social and Psychological Basis of Designing and Design
216(1)
8.1.3.1. Networking Individuals
216(1)
8.1.3.2. Networking the Embedding Culture
216(1)
8.1.3.3. Networking Teachers
217(1)
8.2. Ontology of Resources
218(7)
8.2.1. Interpretive Flexibility of Plans and Artifacts
218(3)
8.2.2. Ontology of Rules
221(4)
8.3. Artifacts as Structuring Resources in Interaction
225(8)
8.3.1. Inextricability of Thinking and Acting
226(2)
8.3.2. How Artifacts Constrain Interpretive Flexibility
228(5)
8.4. Toward a New Conception of Problem Solving
233(13)
8.4.1. Case Studies of Problem Solving
233(4)
8.4.1.1. Flexible Constitution of Problems
237(1)
8.4.1.2. Ontology of Problems and Solutions
238(3)
8.4.2. Micro-, Meso-, and Macro-Problems
241(2)
8.4.3. Negotiating Problems and Solutions
243(3)
8.5. Designing as Context for Learning
246(4)
9. Networking Individuals and Groups
250(27)
9.1. Networking Within and Across Groups
254(5)
9.2. Case Studies of Networking
259(12)
9.2.1. Networking Within Groups
259(7)
9.2.2. Networking between Groups
266(2)
9.2.3. Teacher's Contributions to Network Construction
268(1)
9.2.3.1. Instituting Constraints
268(2)
9.2.3.2. Scaffolding the Construction of Accounts of Collective Activity
270(1)
9.3. Networking and the Emergence of Culture, Power, and Norms
271(6)
PART IV CONCLUSIONS 277(27)
10. Designing Knowledge-Building Communities
279(15)
10.1. Designing for the Circulation of Resources and Practices
281(2)
10.2. Artifacts and the Networking of Communities
283(2)
10.3. Designing and Assessing Collective Learning Experiences
285(1)
10.4. Designing for Authentic Problem Solving
286(2)
10.5. From Research to Practice: Curriculum on Simple Machines
288(6)
10.5.1. Whole-Class Conversations around Teacher-Designed Artifacts
289(2)
10.5.2. Small-Group Conversations around Teacher-Designed Artifacts
291(1)
10.5.3. Small-Group Conversations around Student-Designed Artifacts
291(1)
10.5.4. Whole-Class Conversations around Student-Designed Artifacts
291(1)
10.5.5. Making it Work
292(2)
11. Epilogue
294(10)
11.1. Participating is Learning
294(3)
11.2. Networking Teachers--Learning to Teach Science by Participating in the Practice of Science Teaching
297(5)
11.3. Reflexive Coda
302(2)
References 304(8)
Index 312