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Digital Bodies: Creativity and Technology in the Arts and Humanities 1st ed. 2017 [Kietas viršelis]

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  • Formatas: Hardback, 270 pages, aukštis x plotis: 210x148 mm, weight: 4804 g, 29 Illustrations, black and white; XXII, 270 p. 29 illus., 1 Hardback
  • Serija: Palgrave Studies in Performance and Technology
  • Išleidimo metai: 24-Oct-2017
  • Leidėjas: Palgrave Macmillan
  • ISBN-10: 1349952400
  • ISBN-13: 9781349952403
Kitos knygos pagal šią temą:
  • Formatas: Hardback, 270 pages, aukštis x plotis: 210x148 mm, weight: 4804 g, 29 Illustrations, black and white; XXII, 270 p. 29 illus., 1 Hardback
  • Serija: Palgrave Studies in Performance and Technology
  • Išleidimo metai: 24-Oct-2017
  • Leidėjas: Palgrave Macmillan
  • ISBN-10: 1349952400
  • ISBN-13: 9781349952403
Kitos knygos pagal šią temą:

?This book explores technologies related to bodily interaction and creativity from a multi-disciplinary perspective. By taking such an approach, the collection offers a comprehensive view of digital technology research that both extends our notions of the body and creativity through a digital lens, and informs of the role of technology in practices central to the arts and humanities. Crucially, Digital Bodies foregrounds creativity, the interrogation of technologies and the notion of embodiment within the various disciplines of art, design, performance and social science. In doing so, it explores a potential or virtual new sense of the embodied self. This book will appeal to academics, practitioners and those with an interest in not only how digital technologies affect the body, but also how they can enhance human creativity.

1 Introduction
1(10)
Susan Broadhurst
Sara Price
Part I The Performing Body: Creativity and Technology in Performance
2 Digital Performance and Creativity
11(16)
Susan Broadhurst
3 Metakimospheres
27(22)
Johannes Birringer
4 Making and Breaking: Electronic Waste Recycling as Methodology
49(16)
Daniel Ploeger
5 Karen by Blast Theory: Leaking Privacy
65(16)
Maria Chatzichristodoulou
Part II Designing, (Re)designing: Embodiment and Digital Creativity in Art Practices
6 Bodies in Light: Mediating States of Presence
81(16)
Michaela French
7 The Embodiment of Time
97(14)
Helga Schmid
8 Machinising Humans and Humanising Machines: Emotional Relationships Mediated by Technology and Material Experience
111(18)
Caroline Yan Zheng
9 The Oxymoron of Touch: The Tactile Perception of Hybrid Reality Through Material Feedbacks
129(18)
Laura Ferrarello
Part III Digital Aesthetics and Identity: Creativity in Fashion Design
10 Post-industrial Fashion and the Digital Body
147(14)
Douglas Atkinson
11 I:OBJECT---Or the Case for Fashion Without Products
161(14)
Kat Thiel
12 Critical Interventions in Wearable Tech, Smart Fashion and Textiles in Art and Performance
175(16)
Dr. Camille Baker
13 Giving Body to Digital Fashion Tools
191(16)
Bruna Petreca
Part IV Embodied Interaction: Digital Communication and Meaning Making in the Social Sciences
14 Embodied Music Interaction: Creative Design Synergies Between Music Performance and HCI
207(14)
Anna Xambo
15 Digital Museum Installations: The Role of the Body in Creativity
221(14)
Sara Price
16 Playing at Doctors and Nurses: Technology, Play and Medical Simulation
235(18)
Caroline Pelletier
Roger Kneebone
17 Methodological Innovation, Creativity and the Digital Body
253(14)
Carey Jewitt
Index 267
Susan Broadhurst is Professor of Performance at Brunel University, UK, as well as a writer and performance practitioner. She has published widely, focusing on the interrogation of the body through the medium of technologically informed Arts and Performance practices. Susan is co-editor of the Palgrave Studies in Performance and Technology series and of the EBSCO-indexed Body, Space & Technology online journal. Sara Price is Professor of Digital Learning at University College London, UK. She has extensive experience in Human Computer Interaction, and has published widely on the design, development and evaluation of emergent digital technologies for learning. She is joint editor for the British Journal of Educational Technology, and lead editor of the SAGE Handbook of Digital Technology Research.