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List of Figures and Tables |
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xi | |
Acknowledgments |
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xiii | |
Introduction, "All Your History Are Belong to Us": Digital Gaming Re-imagines the Middle Ages |
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1 | (14) |
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PART I Prehistory of Medieval Gaming |
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1 The Right to Dream of the Middle Ages: Simulating the Medieval in Tabletop RPGs |
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15 | (16) |
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PART II Gaming Re-imagines Medieval Traditions |
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2 "Best and Only Bulwark": How Epic Narrative Redeems Beowulf: The Game |
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31 | (12) |
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3 Systematizing Culture in Medievalism: Geography, Dynasty, Culture, and Imperialism in Crusader Kings: Deus Vult |
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43 | (10) |
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4 The Portrayal of Medieval Warfare in Medieval: Total War and Medieval 2: Total War |
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53 | (14) |
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5 Gabriel Knight: A Twentieth-Century Chivalric Romance Hero |
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67 | (14) |
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PART III Case Study 1---World of Warcraft |
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6 Coloring Tension: Medieval and Contemporary Concepts in Classifying and Using Digital Objects in World of Warcraft |
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81 | (12) |
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7 Sir Thomas Malory and the Death Knights of New Avalon: Imagining Medieval Identities in World of Warcraft |
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93 | (14) |
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8 Accumulating Histories: A Social Practice Approach to Medievalism in High-Fantasy MMORPGs |
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107 | (12) |
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9 "Awesome Cleavage": The Genred Body in World of Warcraft |
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119 | (14) |
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PART IV Case Study 2---Dante's Inferno |
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10 The Game's Two Bodies, or the Fate of Figura in Dante's Inferno |
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133 | (15) |
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11 Courtly Violence, Digital Play: Adapting Medieval Courtly Masculinities in Dante's Inferno |
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148 | (14) |
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12 Shades of Dante: Virtual Bodies in Dante's Inferno |
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162 | (13) |
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13 The Middle Ages in the Depths of Hell: Pedagogical Possibility and the Past in Dante's Inferno |
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175 | (14) |
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PART V Theoretical and Representational Issues in Medieval Gaming |
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14 We Will Travel by Map: Maps as Narrative Spaces in Video Games and Medieval Texts |
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189 | (13) |
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15 Author, Text, and Medievalism in The Elder Scrolls |
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202 | (12) |
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16 Technophilia and Technophobia in Online Medieval Fantasy Games |
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214 | (13) |
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17 The Consolation of Paranoia: Conspiracy, Epistemology, and the Templars in Assassin's Creed, Deus Ex, and Dragon Age |
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227 | (16) |
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PART VI Sociality and Social Media in Medieval Gaming |
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18 Casual Medieval Games, Interactivity, and Social Play in Social Network and Mobile Applications |
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243 | (20) |
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Appendix A List of PC and Console Games |
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257 | (4) |
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Appendix B List of Social Media/Mobile Games |
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261 | (2) |
Bibliography |
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263 | (22) |
Contributors |
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285 | (6) |
Index |
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291 | |