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Visual Topical Analysis of Museum Collections |
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1 | (11) |
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Experiments on Russian-English Identity Resolution |
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12 | (10) |
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Exploring the Kyoto Digital Archives Project: Challenging the Funding Model of Digital Archive Development |
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22 | (11) |
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Analyzing Users' Trust for Online Health Rumors |
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33 | (6) |
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Adaptive Web Crawling Through Structure-Based Link Classification |
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39 | (13) |
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Investigating the Antecedents of Playing Games for Crowdsourcing Location-Based Content |
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52 | (12) |
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Formal Acknowledgement of Citizen Scientists' Contributions via Dynamic Data Citations |
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64 | (12) |
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Searching for Health Information Online for My Child: A Perspective from South East Asia |
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76 | (6) |
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Evaluation of a General-Purpose Sentiment Lexicon on a Product Review Corpus |
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82 | (12) |
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Exploring Context-Sensitive Query Reformulation in a Biomedical Digital Library |
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94 | (13) |
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An Approach to Document Fingerprinting |
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107 | (13) |
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A Linked Data Model to Aggregate Serialized Manga from Multiple Data Providers |
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120 | (12) |
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Instagram This! Sharing Photos on Instagram |
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132 | (10) |
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Nur Alifah Binte Abu Bakar |
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Raudhah Binti Muhammad Dahri |
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Comparing Network Structures of Different Versions of a Book: A Case Study of the Bible |
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142 | (11) |
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Data Transfer Between Discovery Services and Library Catalogs: A Case Study at the University of the Fraser Valley |
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153 | (5) |
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Enhancing Subject Metadata with Automated Weighting in the Medical Domain: A Comparison of Different Measures |
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158 | (11) |
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Enhancing Digital Heritage Archives Using Gamified Annotations |
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169 | (11) |
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AfriWeb: A Web Search Engine for a Marginalized Language |
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180 | (10) |
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Participatory Journalism, Blurred Boundaries: Introducing Theoretical IS Frameworks to Re-Orient Research Practices |
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190 | (7) |
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User Motivations for Tweeting Research Articles: A Content Analysis Approach |
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197 | (12) |
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Xamobile: Usability Evaluation of Text Input Methods on Mobile Devices for Historical African Languages |
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209 | (6) |
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Investigating Image Processing Algorithms for Navigating Cultural Heritage Spaces Using Mobile Devices |
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215 | (10) |
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Crowdsourcing a Text Corpus is not a Game |
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225 | (10) |
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Semi-automatic Metadata Generation Workflow for Developing a Continuing Education Resource Repository |
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235 | (11) |
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The Effects of Collaboration and Competition on Players' Perceptions in Human Computation Games |
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246 | (6) |
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More Than Just Black and White: A Case for Grey Literature References in Scientific Paper Information Retrieval Systems |
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252 | (6) |
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Aravind Sesagiri Raamkumar |
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A Comparison of User Engagement with the CDC Facebook Page During Health Crisis and Ordinary Periods |
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258 | (6) |
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Aesthetic Experience and Acceptance of Human Computation Games |
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264 | (10) |
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On-Demand Big Data Analysis in Digital Repositories: A Lightweight Approach |
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274 | (4) |
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Identification of Tweets that Mention Books: An Experimental Comparison of Machine Learning Methods |
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278 | (11) |
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Mining Variations in Hangul Orthography |
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289 | (2) |
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Development of an Imaginary Beings Knowledge Structure |
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291 | (3) |
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Semantic Knowledge Retrieval for Belief Culture |
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294 | (2) |
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Digital Reading Behavior of LIS Graduate Students: A Case Study at National Taiwan Normal University |
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296 | (2) |
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Performance of a Cloud-Based Digital Library |
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298 | (2) |
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Assisting Retrieval of Academic Papers for User's Information Needs |
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300 | (2) |
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Evaluating Library Escape: A Prototype Information Literacy Game |
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302 | (2) |
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Ontology-Based Digital Humanities System for the Development of Librarianship in Taiwan |
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304 | (2) |
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Designing Interface for Elderly Adults: Access from the Smartphone to the World |
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306 | (2) |
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Investigating the Use of YouTube as a Self-Directed Learning Platform |
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308 | (3) |
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Linked Data for Professional Education (LD4PE) Project |
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311 | (3) |
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Recommender Knowledge-Based System for Research on the Development of Northeastern Thailand |
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314 | (2) |
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Schema.org for Wikipedia's Articles on Architecture |
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316 | (2) |
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Mining Latent Research Groups within Institutions Using an Author-Topic Model |
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318 | (2) |
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E-Government in Kazakhstan as a Segment of a Semantic Digital Library |
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320 | (2) |
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Study of Color Universal Design in Digital Games |
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|
322 | (2) |
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Staff Development of Academic Librarians to Improve Information Literacy Education in the Digital Age |
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324 | (2) |
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|
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A Window of Opportunity to Create a Portal to Digital Libraries and Digital Archives in Hawai'i |
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|
326 | (3) |
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|
Extracting Structure from Scientific Abstracts Using Neural Networks |
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329 | (2) |
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A Survey and a Comparative Study of Natural Disaster Taxonomies of Current Practice |
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|
331 | (3) |
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|
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Digital Humanities and eScience Panels |
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|
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eScience and Living Analytics |
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|
334 | (2) |
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|
Linking Digital Art History Content to the Web of Data: From Online Exhibitions to Linked Taiwan Artists |
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336 | (2) |
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|
Modeling Digital Literary Texts "Literally" |
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|
338 | (2) |
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|
Digital Archives and Digital Methods: A Indonesian Case Study |
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|
340 | (2) |
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|
Sharing Scientific Literature, Ontologies, Databases and Annotations for Open Science |
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|
342 | (2) |
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|
Digital Humanities Research at Khon Kaen University, Thailand |
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|
344 | (2) |
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|
Exploring Smart Data Approaches to the History of Innovation and Invention at Liquid Crystal Institute at Kent State University |
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|
346 | (2) |
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|
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Development of a Semantic Digital Library of Knowledge on Ethnic Groups in Thailand |
|
|
348 | (2) |
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|
|
Digital News Story Preservation Framework |
|
|
350 | (2) |
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|
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Information Exchanged in Mentoring Between Faculty Advisors and Their Doctoral Students |
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|
352 | (2) |
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|
Business Ontology Model for Community Enterprise of Thai Local Wisdom |
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354 | (2) |
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Development of 3D Virtual Museum for Ban Chiang Masterpiece of Potteries |
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|
356 | (2) |
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|
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|
Knowledge Representation of Social Science Research Data for Data Curation and Reuse |
|
|
358 | (3) |
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|
Author Index |
|
361 | |