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Dvoretsky's Endgame Manual 3rd ed. [Minkštas viršelis]

4.48/5 (334 ratings by Goodreads)
  • Formatas: Paperback / softback, 404 pages, aukštis x plotis x storis: 254x178x20 mm, weight: 425 g
  • Išleidimo metai: 27-Oct-2011
  • Leidėjas: Russell Enterprises
  • ISBN-10: 1936490137
  • ISBN-13: 9781936490134
Kitos knygos pagal šią temą:
  • Formatas: Paperback / softback, 404 pages, aukštis x plotis x storis: 254x178x20 mm, weight: 425 g
  • Išleidimo metai: 27-Oct-2011
  • Leidėjas: Russell Enterprises
  • ISBN-10: 1936490137
  • ISBN-13: 9781936490134
Kitos knygos pagal šią temą:
The Fourth Edition of a Modern ClassicWhen you are serious about improving your endgame skills, it is time for Dvoretskys Endgame Manual. Perhaps the best known and most respected instructor of world class chessplayers, Mark Dvoretsky has produced a comprehensive work on the endgame that will reward players of all strengths. For those ready to immerse themselves in endgame theory, there may be no better manual available today. But, even if you do not play at master level, the book has been designed to help your endgame too. Basic theories and must-know concepts are highlighted in blue. You may skip the more complex analysis, focus on the text in blue, and still improve your endgame technique. When it appeared in 2003, the first edition of Dvoretskys Endgame Manual was immediately recognized by novice and master alike as one of the best books ever published on the endgame. The enlarged and revised Fourth Edition is better than ever! I am sure that those who study this work carefully will not only play the endgame better, but overall, their play will improve. One of the secrets of the Russian chess school is now before you, dear reader! - From the Foreword to the First Edition by Grandmaster Artur YusupovGoing through this book will certainly improve your endgame knowledge, but just as important, it will also greatly improve your ability to calculate variations... What really impresses me is the deep level of analysis in the book... All I can say is: This is a great book. I hope it will bring you as much pleasure as it has me. - From the Preface to the First Edition by International Grandmaster Jacob AagaardHeres what they had to say about the First Edition: Dvoretskys Endgame Manual ... may well be the chess book of the year... ( It) comes close to an ultimate one-volume manual on the endgame. - Lubomir Kavalek in his chess column of December 1, 2003 in the Washington Post. Dvoretskys Endgame Manual is quite simply a masterpiece of research and insight. It is a tremendous contribution to endgame literature, certainly the most important one in many years, and destined to be a classic of the literature (if it isnt already one). The famous trainer Mark Dvoretsky has put together a vast number of examples that he has not only collected, but analysed and tested with some of the worlds strongest players. This is a particularly important book from the standpoint of clarifying, correcting, and extending the theory of endings. Most of all, Dvoretskys analysis is staggering in its depth and accuracy. - John Watson, reviewing DEM at The Week In Chess2003 Book of the Year - JeremySilman.com2003 Book of the Year - Seagaard Chess Reviews: This is an extraordinary good chess book. To call this the best book on endgames ever written seems to be an opinion shared by almost all reviewers and commentators. And I must say that I am not to disagree. - Erik SobjergExcerpts, including the Table of Contents and the Foreword, of most Russell Enterprises books are available at http://russell-enterprises.com/excerptsdownloads.html.
Foreword 8(1)
Preface 9(1)
From the Author (First Edition) 10(4)
From the Author (Second Edition) 14(1)
Publisher's Note to the Third Edition 15(1)
Other Signs, Symbols, and Abbreviations 16(1)
Chapter 1 Pawn Endgames
17(54)
Key Squares
17(1)
Corresponding Squares
18(10)
Opposition
18(4)
Mined Squares
22(2)
Triangulation
24(2)
Other Cases of Correspondence
26(2)
King vs. Passed Pawns
28(5)
The Rule of the Square
28(1)
Reti's Idea
29(2)
The Floating Square
31(1)
Three Connected Pawns
32(1)
Queen vs. Pawns
33(3)
Knight or Center Pawn
33(1)
Rook or Bishop's Pawn
34(2)
Pawn Races
36(2)
The Active King
38(3)
Zugzwang
38(1)
Widening the Beachhead
39(2)
The King Routes
41(3)
Zigzag
41(1)
The Pendulum
42(1)
Shouldering
42(2)
Breakthrough
44(4)
The Outside Passed Pawn
48(1)
Two Rook's Pawns with an Extra Pawn on the Opposite Wing
49(5)
The Protected Passed Pawn
54(3)
Two Pawns to One
54(1)
Multi-Pawn Endgames
54(3)
Undermining
57(1)
Two Connected Passed Pawns
58(1)
Stalemate
59(2)
The Stalemate Refuge
59(1)
"Semi-Stalemate"
60(1)
Reserve Tempi
61(10)
Exploiting Reserve Tempi
61(2)
Steinitz's Rule
63(1)
The g- and h-Pawns vs. the h-Pawn
64(2)
The f- and h-Pawns vs. the h-Pawn
66(3)
Both Sides have Reserve Tempi
69(2)
Chapter 2 Knights versus Pawns
71(7)
King in the Corner
71(1)
Mate
71(1)
Drawn Positions
71(1)
Knight vs. Rook's Pawn
72(2)
The Knight Defends the Pawn
74(4)
Chapter 3 Knight Endgames
78(7)
The Deflecting Knight Sacrifice
78(1)
Botvinnik's Formula
79(4)
Pawns on the Same Side
83(2)
Chapter 4 Bishop versus Pawns
85(9)
The Elementary Fortresses
85(5)
Bishop and Rook's Pawn
85(3)
Pawns at h6 and h7
88(1)
Pawns at g6 and g7
89(1)
Bishop at h7 and Pawn at g6
89(1)
Bishop vs. Disconnected Pawns
90(2)
Bishop vs. Connected Pawns
92(2)
Chapter 5 Opposite-colored Bishops
94(14)
The Most Important Rules
94(1)
Bishop and Two Connected Pawns vs. Bishop
95(3)
Separated Passed Pawns
98(4)
The King Blockades the Passed Pawn
102(3)
The Bishop Restrains the Passed Pawn
105(3)
Chapter 6 Bishops of the Same Color
108(13)
Minimal Material
108(4)
Bishop and Pawn vs. Bishop
108(1)
Transposition to Positions with One Pawn
109(1)
Interference
110(2)
The Bad Bishop
112(6)
Fixing Pawns
112(1)
Zugzwang
113(1)
"Renegade" Pawns
114(4)
Barrier
118(3)
Chapter 7 Bishop versus Knight
121(17)
Bishop and Pawn vs. Knight
121(2)
Knight and Pawn vs. Bishop
123(2)
The Bishop is Superior to the Knight
125(1)
Cutting the Knight Off
125(1)
Fixing the Pawns
126(5)
The Passed Pawn
127(2)
An Open Position, A More Active King
129(2)
Defensive Methods with a Knight against a Bishop
131(2)
The Knight is Superior to the Bishop
133(5)
Domination and Knight Forks
133(1)
Fixing the Pawns
134(1)
Closed Position, Bad Bishop
134(4)
Chapter 8 Rook versus Pawns
138(8)
Rook vs. Pawn
138(4)
"Moving Downstairs"
138(1)
Cutting the King Off
138(1)
Pawn Promotion to a Knight
138(1)
Stalemate
139(1)
An Intermediate Check for a Gain of Tempo
139(1)
Shouldering
139(1)
Outflanking
140(2)
Rook vs. Connected Pawns
142(3)
Rook vs. Separated Pawns
145(1)
Chapter 9 Rook Endgames
146(82)
Rook and Pawn vs. Rook
146(7)
The Pawn on the 7th Rank
146(1)
The Pawn on the 6th Rank
147(3)
The Pawn on the 5th Rank
150(2)
The Umbrella
152(1)
The Pawn Hasn't Crossed the Mid-line
153(3)
A Rook and a Rook's Pawn vs. a Rook
156(5)
The King is in Front of Its Own Pawn
156(1)
The Rook is in Front of the Pawn and the Pawn is on the 7th Rank
157(1)
The Rook is in Front of the Pawn and the Pawn is on the 6th Rank
158(2)
a- and h-Pawns
160(1)
A Rook and Two Pawns vs. a Rook
161(7)
Doubled Pawns
161(1)
Connected Pawns
161(3)
f- and h-Pawns
164(2)
Other Pairs of Disconnected Pawns
166(2)
A Far Advanced Passed Pawn
168(4)
Transition to a Rook vs. Pawns Endgame
168(2)
Lasker's Idea
170(2)
A Rook and Two Pawns vs. a Rook and Pawn
172(10)
All Pawns are on the Same Wing
172(3)
Pawns on Opposite Wings
175(3)
Disconnected Pawns, One of them is Passed
178(4)
Four Pawns vs. Three on the Same Wing
182(5)
Balance on One Wing and an Extra Pawn on Another
187(9)
The Rook Behind its Own Pawn
187(3)
The Rook in Front of the Pawn, with the Pawn on the 7th Rank
190(6)
The Rook in Front of the Pawn, with the Pawn on the 6th Rank
196(22)
A Knight's Pawn
209(5)
The Rook at the Side of the Pawn
214(4)
Common Observations about Endgames with Many Pawns
218(10)
The Rook's Activity
218(3)
The King's Activity
221(1)
King on the Edge
222(1)
Cutting the King Off
223(2)
Akiba Rubinstein's Masterpiece
225(3)
Chapter 10 Rook versus Knight
228(10)
The Knight Alone
228(1)
Rook and Pawn vs. Knight and Pawn
229(4)
Multi-Pawn Endgames
233(5)
Pawns on One Side of the Board
233(2)
Pawns on Both Sides
235(1)
When the Knight is Stronger than the Rook
236(2)
Chapter 11 Rook versus Bishop
238(15)
The Lone Bishop
238(4)
A Dangerous Corner
238(1)
A Safe Corner
238(2)
A Bishop's Pawn
240(2)
Rook and Pawn vs. Bishop and Pawn
242(5)
The Pawns are on the Same File or on Adjacent Files
242(3)
Rook Pawns
245(2)
Two Pawns vs. Two on the Same Wing
247(4)
Three Pawns vs. Three on the Same Wing
251(2)
Chapter 12 Queen Endgames
253(14)
Queen and Pawn vs. Queen
253(3)
Winning Tactical Tricks
256(2)
Defensive Tactics
258(2)
Pawns on the Same Wing
260(2)
A Passed Pawn
262(3)
An Active Queen
265(2)
Chapter 13 Queen versus Rook
267(15)
A Solitary Rook
267(2)
Queen vs. Rook and Pawn
269(6)
The Rook Behind the Pawn
269(1)
The Pawn on the 7th Rank
270(1)
The Pawn on the 6th Rank
271(2)
A Knight Pawn on the 5th or 6th Rank
273(2)
Queen and Pawn vs. Rook and Pawn
275(2)
Passed Pawns
275(1)
Pawns on Adjacent Files
276(1)
A Fortress with Multiple Pawns
277(5)
Chapter 14 Other Material Relations
282(16)
Two Extra Pieces
282(1)
Checkmating with Bishop and Knight
282(1)
Checkmating with Two Knights
283(1)
Rook and Knight vs. Rook
283(1)
Rook and Bishop vs. Rook
284(4)
Without Pawns
284(2)
With Pawns
286(2)
An Extra Bishop or Knight with Queens or Minor Pieces
288(1)
Rook vs. Two Minor Pieces
289(3)
Queen vs. Various Pieces
292(3)
Queen vs. Two Rooks
295(3)
Chapter 15 General Endgame Ideas
298(31)
King's Activity
298(6)
Pawn Power
304(5)
Zugzwang
309(4)
Fortresses
313(7)
A Fortified Camp
313(1)
A Pawn Barrier
313(2)
An Imprisoned King
315(2)
An Imprisoned Piece
317(1)
Binding
318(2)
Stalemate
320(4)
Checkmate
324(2)
Domination
326(3)
Chapter 16 Solutions
329(55)
Bibliography
384(3)
Indexes
387(1)
Index of Players 387(11)
Index of Composers and Analysts 398(4)
Index of Strategic and Tactical Techniques 402