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Elements of Fiction [Multiple-component retail product]

4.54/5 (26 ratings by Goodreads)
  • Formatas: Multiple-component retail product, 1036 pages, aukštis x plotis x storis: 229x155x76 mm, weight: 1588 g, Contains 6 paperbacks
  • Išleidimo metai: 22-Oct-2010
  • Leidėjas: Writer's Digest Books
  • ISBN-10: 1599631954
  • ISBN-13: 9781599631950
Kitos knygos pagal šią temą:
  • Formatas: Multiple-component retail product, 1036 pages, aukštis x plotis x storis: 229x155x76 mm, weight: 1588 g, Contains 6 paperbacks
  • Išleidimo metai: 22-Oct-2010
  • Leidėjas: Writer's Digest Books
  • ISBN-10: 1599631954
  • ISBN-13: 9781599631950
Kitos knygos pagal šią temą:
SPECIAL SHRINKWRAPPED BUNDLE! Improve your writing, one element at a time with the Elements of Fiction Collecction. With these books you'll learn how to draw on various sources to create authentic characters and which viewpoint tells their story best with Characters & Viewpoint (Orson Scott Card); start your story strong and carry your readers through to the compelling end with Beginnings, Middles & Ends (Nancy Kress); keep readers turning the page to find out more with Conflict, Action & Suspense (William Noble); create atmosphere and move your story forward with Description (Monica Wood); build a sturdy framework for your novel and craft scenes that move the reader moment by moment toward the resolution in Scene & Structure (Jack M. Bickham); weave plots and subplots, handle radical shifts in the storyline and keep your readers interested with Plot (Ansen Dibell). With the Elements of Fiction Collection, your work will be strengthened across the board!
Introduction 1(1)
PART I INVENTING CHARACTERS
3(44)
1 What is A Character?
4(10)
2 What Makes A Good Fictional Character?
14(11)
The Three Questions Readers Ask
You Are the First Audience
Interrogating the Character
From Character to Story, from Story to Character
3 Where Do Characters Come From?
25(16)
Ideas from Life
Ideas from the Story
Servants of the Idea
Serendipity
4 Making Decisions
41(6)
Names
Keeping a Bible
PART II CONSTRUCTING CHARACTERS
47(78)
5 What Kind of Story are you Telling?
48(11)
The "MICE" Quotient
Milieu
Idea
Character
Event
The Contract with the Reader
6 The Hierarchy
59(9)
Walk-ons and Placeholders
Minor Characters
Major Characters
7 How to Raise the Emotional Stakes
68(7)
Suffering
Sacrifice
Jeopardy
Sexual Tension
Signs and Portents
8 What Should We Feel About the Character?
75(18)
First Impressions
Characters We Love
Characters We Hate
9 The Hero and the Common Man
93(6)
10 The Comic Character: Controlled Disbelief
99(6)
Doing a "Take"
Exaggeration
Downplaying Oddness
11 The Serious Character: Make Us Believe
105(14)
Elaboration of Motive
Attitude
The Remembered Past
The Implied Past
Justification
12 Transformations
119(6)
Why People Change
Justifying Changes
PART III PERFORMING CHARACTERS
125
13 Voices
126(8)
Person
Tense
14 Presentation vs. Representation
134(6)
15 Dramatic vs. Narrative
140(3)
16 First-Person Narrative
143(12)
Which Person Is First?
No Fourth Wall
Unreliable Narrators
Distance in Time
Withholding Information
Lapses
17 Third Person
155(18)
Omniscient vs. Limited Point of View
Making Up Your Mind
Levels of Penetration
18 A Private Population Explosion
173
Index 174
Introduction: The Story in Your Head 1(1)
PART I BEGINNINGS
5(54)
1 The Very Beginning: Your Opening Scene
6(26)
2 The Later Beginning: Your Second Scene
32(20)
3 Help for Beginnings: Early Revision
52(7)
PART II MIDDLES
59(44)
4 The Middle: Staying on Track
60(20)
5 Under Development: Your Characters at Midstory
80(12)
6 Help for Middles: Getting Unstuck
92(11)
PART III ENDINGS
103(61)
7 Satisfying Endings: Delivering on the Promise
104(16)
8 The Very End: Last Scene, Last Paragraph, Last Sentence
120(12)
9 Help for Endings: The Last Hurrah
132
Introduction Coming to Plot the Hard Way 1(1)
Chapter 1 What is Plot?
5(14)
Chapter 2 Grand Openings
19(11)
Chapter 3 Would You Trust A Viewpoint With Shifty Eyes?
30(13)
Chapter 4 "Shut Up!" He Explained---Handling Exposition
43(15)
Chapter 5 Early Middles: New Directions and Subplots
58(11)
Chapter 6 Building the Big Scenes: Set-Pieces
69(12)
Chapter 7 Harnessing Melodrama
81(13)
Chapter 8 Patterns, Mirrors, and Echoes
94(17)
Chapter 9 Pacing, Transitions, Flashes, and Frames
111(9)
Chapter 10 When You Come to the End, Stop
120(24)
Chapter 11 Beyond Plot
144
Index 164
Introduction 1(1)
Chapter One Details, Details
6(12)
The Telling Detail
How Details Drive the Story
Adding Details in Later Drafts
Engaging the Senses
Simile and Metaphor
The Virtue of Restraint
Wrap-Up
Chapter Two Showing and Telling
18(20)
What's the Difference?
Scene and Narrative
How to "Tell"
How to "Show"
When to Use Narratives, When to Use Scene
Wrap-Up
Chapter Three Description and Forward Motion
38(28)
How Stories Move
Creating Context
Forward Motion and Physical Description
Flashbacks and Their Problems
Flash-forwards
A Word on the Set Piece
Wrap-Up
Chapter Four Description and Dialogue
66(18)
Types of Dialogue
Conversations in Space
Overdescribing Dialogue
Implying Setting
Description by Omission
Wrap-Up
Chapter Five Description and Point Of View
84(35)
First-Person Point of View
Second-Person Point of View
Third-Person Omniscient Point of View
Third-Person-Limited Point of View
Wrap-Up
Chapter Six Description and Style
119(15)
Choosing Description Style
When Content and Style Contrast
A Case for Minimalism
A Case for Maximalism
Avoiding Sentimentality and Melodrama
Wrap-Up
Chapter Seven Description and Setting
134(12)
Details that Tell a Story
The Setting's History
Settings Large and Small
Problems with "Actual" Places
Wrap-Up
Chapter Eight Special Description Problems
146(14)
Describing Animals
Describing Weather
Describing Emotion
Describing Sound
Wrap-Up
Chapter Nine Tips and Tricks
160
Introduction 1(4)
1 The Nuts and Bolts of Drama
5(14)
The Need for Confrontation
Pull on Those Emotions
Escalate, Escalate
Immediacy Does the Trick
2 Stage-Setting
19(16)
It Begins With Grammar
Charge Up Those Images
Shift That Point of View
Dig That Contrast!
3 Openings
35(16)
Leads and Hooks
A Block to Build Upon
Sometimes Dialogue, Sometimes Narrative
When the Ending Comes First
4 Leave `Em Hanging
51(14)
Scene Cuts
Transitions
It Pays to Wait
To Complete or Not to Complete
5 Building Through Dialogue
65(14)
Yes/No
Well/Maybe
Threat of the Unsaid
Self-Talk
Gesturing
6 Building Through Mood and Atmosphere
79(14)
Anticipation and Dread
Step by Step
Physical Description Plus
7 Building Through Character Development
93(14)
Multiple Faces
Terrible Secrets
Inevitable Collisions
Inevitable Choices
8 Building Through Point of View
107(14)
Converging Themes
Your Viewpoint or Mine?
Me, Myself and I
9 Subtlety and Misdirection
121(14)
Hints and Shadows
Foreshadowing
Reversing the Rules
10 Time and Place
135(16)
The Logic of Setting
The Crunch of Time Limits
Incidents and Anecdotes
Anytime but the Present
11 It's in the Pacing
151(16)
Let's Take a Breather
Crisis, Crisis!
The Narrative Way
Mixing and Matching
12 Endings
167
Keep Surprise and Delight Coming
Questions and Choices
Reach for the Climax
Back to the Beginning?
Chapter 1 The Structure of Modern Fiction
1(4)
Chapter 2 Strategy: How to Start Your Story and How to End It
5(7)
Chapter 3 Structure in Microcosm: Cause and Effect
12(11)
Chapter 4 Structure in Larger Elements: The Scene
23(8)
Chapter 5 Structure in Macrocosm: Scenes With Results
31(10)
Chapter 6 Planning and Revising Scenes for Maximum Effect
41(9)
Chapter 7 Linking Your Scenes: The Structure of Sequel
50(13)
Chapter 8 Scene-Sequel Tricks to Control Pace
63(9)
Chapter 9 Variations in the Internal Structure of Scene and Sequel
72(11)
Chapter 10 Common Errors in Scenes and How to Fix Them
83(9)
Chapter 11 Plotting With Scene and Sequel
92(13)
Chapter 12 Specialized Scene Techniques
105(11)
Chapter 13 The Structure of
Chapters
116(4)
Chapter 14 The Scenic Master Plot and How to Write One
120(11)
Appendices 131