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Freedom to Play: A Ludic Language Pedagogy Primer New edition [Minkštas viršelis]

  • Formatas: Paperback / softback, 600 pages, aukštis x plotis: 229x152 mm, weight: 902 g, 257 Illustrations
  • Serija: Ludic Scholarship 1
  • Išleidimo metai: 28-Feb-2025
  • Leidėjas: Peter Lang Publishing Inc
  • ISBN-10: 1636675964
  • ISBN-13: 9781636675961
Kitos knygos pagal šią temą:
  • Formatas: Paperback / softback, 600 pages, aukštis x plotis: 229x152 mm, weight: 902 g, 257 Illustrations
  • Serija: Ludic Scholarship 1
  • Išleidimo metai: 28-Feb-2025
  • Leidėjas: Peter Lang Publishing Inc
  • ISBN-10: 1636675964
  • ISBN-13: 9781636675961
Kitos knygos pagal šią temą:
"This book empowers all language and literacy teachers and researchers. It: frames teaching as using S.P.A.C.E. within constraints to "create playgrounds" where everyone can play. levels up the reader's ludic, language and pedagogy literacy: they will Play - Learn About - Apply and Yearn for more. features hundreds of practical examples from our decades of successful teaching and research balances theory, research, and practice critiques gamification and game-based learning; don't trick, be ludic includes two rigorous courses for readers to 1) create lesson plans, and 2) evaluate and share their teaching is playful: memes, jokes, anecdotes, successes, and failures is humanistic: teachers and students before tech is inclusive: ludic language pedagogy examples for various contexts is diverse in terms of its focus on games, literacy skills, pedagogical approaches, students, teachers, and researchers is supportive: The book is integrated with our community bridges the research-practice divide"--

Drawing from our teaching experiences, discover a flexible approach to seamlessly integrate games into your unique teaching context. Embrace pedagogically sound game usage and create playful learning spaces.



This book empowers all language and literacy teachers and researchers.

It:

  • frames
  • teaching as using S.P.A.C.E. within constraints to "create playgrounds" where everyone can play.
  • levels up
  • the reader’s ludic, language and pedagogy literacy: they will Play - Learn About - Apply and Y
  • earn for more.
  • features
  • hundreds of
  • practical examples from our decades of successful teaching and research
  • balances
  • theory, research, and practice
  • critiques
  • gamification and game-based learning;
  • don’t trick, be ludic
  • includes
  • two rigorous courses
  • for readers to 1) create lesson plans, and 2) evaluate and share their teaching
  • is playful: memes, jokes, anecdotes, successes, and failures
  • is humanistic: teachers and students before tech
  • is inclusive: ludic language pedagogy examples for various contexts
  • is diverse in terms of its focus on games, literacy skills, pedagogical approaches, students, teachers, and researchers
  • is supportive: The book is integrated with our community

bridges

the research-practice divide

Recenzijos

From interactive strategies to playful techniques, this book is your passport to a rich adventure of literacy teaching. Whether you are a teacher or researcher, prepare to be inspired and entertained as you discover the intersection of play and games, literacy and language education. With tons of practical details, this is a perfect guide for teachers to find SPACE for their students to play!

Matthew Farber Associate Professor, University of Northern Colorado; author, Gaming SEL. Freedom to Play provides an engaging and intrinsically playful practical guide for language educators (and teachers more generally) looking to create more gratifying experiences in their classrooms. Underpinned by personal reflection and theory, this guide provides an accessible and convincing introduction to the value of playful learning.

Nicola Whitton Professor of Digital Learning and Play, Northumbria University, UK

List of Figures List of Tables List of Interstitials
Acknowledgments An invitation to play Constraints and play in education
What is ludic language pedagogy? Level up your ludic literacy Level up
your language literacy Level up your pedagogy literacy Making your ludic
language pedagogy Assess and share your ludic language pedagogy
References Index.
Jonathan deHaan is an Associate Professor at the University of Shizuoka who views life through a literacy lens. He applies his experiences and insights about games, play, language, and life to his teaching. Formerly an advocate of video games he now focuses on creating meaningful learning experiences through his "Game Terakoya" playground.









James York is a teacher and researcher at Meiji University, Tokyo, specializing in the intersection of games, play, and education. As the founder of York Game Lab, he designs and publishes games that blend learning and entertainment. James is also an avid gamer who enjoys playing titles like Super Smash Bros. with his son and takes pride in accomplishments such as completing Towerfall Ascension on Legendary difficulty.