"For this Deep Dive, the author provides A look at the history, design, philosophy, and structure of deck building/ collectible card game design"--
In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to todays market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres.
- Looks at the history of popular tabletop card games and collectible card games
- Discusses how to design and balance your game with low numbers
- Examines the application of card-based design in other genres
Perfect for students and designers to learn about designing deck builders and card-based games.
Joshua Bycer
is a game design critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
In Game Design Deep Dive: Trading & Collectible Card Games, game design analyst Josh Bycer is back to discuss the deck building genre. Perfect for students and designers to learn about designing deck builders and card-based games.