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El. knyga: Guide to Drawing Manga Fantasy Furries: and Other Anthropomorphic Creatures (Over 700 illustrations)

  • Formatas: 144 pages
  • Išleidimo metai: 25-Apr-2023
  • Leidėjas: Tuttle Publishing
  • Kalba: eng
  • ISBN-13: 9781462923823
  • Formatas: 144 pages
  • Išleidimo metai: 25-Apr-2023
  • Leidėjas: Tuttle Publishing
  • Kalba: eng
  • ISBN-13: 9781462923823

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Part human, part animal -- all fantastic!

Veteran illustrator Ryo Sumiyoshi stretches the boundaries of fantasy human-animal hybrids in his new book--presenting not just the usual jungle beasties but a fascinating array of strange and unusual creatures found nowhere else! Sumiyoshi's extensive sketchbook ideas, drawing tips and full-color examples combine insights on body structures and movement with conceptual sketches and notes linking physical attributes to personality and behavior.

The hundreds of drawings in this book show you how to create a rich menagerie of fantasy characters:

  • Anthropomorphic furries based on the classic dog, cat, fox and werewolf-type characters
  • Humans with animal features like a hunter with a bushy tail and the crafty face of a cat
  • Animals with human features, for example a six-legged tiger with a human face
  • Animal-to-animal hybrids including a snake-fox and a griffinesque chimera


These creatures boast mix-and-match fangs, beaks, paws, claws, fur, fins, feathers, scales and plates paired with expressive human attributes. And they come from every branch of the animal kingdom--from mammals to birds, reptiles, fish and insects--and everything in between.

This is the ultimate sourcebook for anyone interested in fantasy creature design!
Why I Wrote This Book 4(2)
Chapter 1 Drawing Anthropomorphic Characters---The Basics
Differences in Presentation According to Genre
6(2)
Key Points for Basic Sketching
8(2)
Drawing Real Animals
10(2)
Establish a Character's Personality, Starting with the Facial Expressions
12(2)
Tips for Character Deformation
14(2)
Grasping the Basics of the Human Body
16(3)
Helpful Tips: Useful Categorizations
19(1)
Impression is the Key for Character Design
20(2)
Getting Ideas for Characters
22(2)
What Exactly is Anthropomorphism?
24(2)
More Human or More Animal? Balancing the Elements
26(2)
Adding Movement to Your Character
28(2)
Helpful Tips: A Unique Character Created with Keywords and Associations
30(2)
Chapter 2 Anthropomorphized Mammals
Designing a Cat Character---Part I (Drawing Furries)
32(2)
Designing Dog Characters (Drawing Furries)
34(2)
Designing a Cat Character---Part II (Drawing Human-like Creatures)
36(2)
Designing Werewolf Characters (Drawing Human-like Creatures)
38(2)
Designing a Fox Character (Expressing Anthropomorphism)
40(2)
Designing a Centaur Character (My Process for the Manga Jinba)
42(2)
Establishing the Anthropomorphic Character's Lifestyle and Culture (My Process for the Manga Jinba)
44(2)
Fictional Animals Based on Animal Characteristics (My Process for the Monster Ajai)
46(4)
Thinking About the Individuality and Characteristics of Horned Animals
50(2)
Sumiyoshi's Sketch Notes (Mammals)
52(6)
Chapter 3 Anthropomorphized Birds and Reptiles
Learning About Wing Structure and How Feathers Overlap
58(2)
Creating Bird Characters (Expressing Anthropomorphic and Nearly-human Traits)
60(2)
Differentiating Individual Characters
62(2)
Anthropomorphizing Birds---Part I (Drawing Human-like Creatures)
64(4)
Anthropomorphizing Birds---Part II (Drawing Creatures)
68(2)
Anthropomorphizing a Wolf-Bird Hybrid (Drawing Creatures)
70(2)
Sumiyoshi's Sketch Notes (Birds)
72(3)
Helpful Tips: The Fascinating Dinosaur Connection Between Birds and Reptiles
75(1)
Learn the Structure and Emotional Expressions of Reptiles
76(2)
The Relationship Between Reptile Poses and Facial Expressions
78(2)
Making the Most of Reptilian Features in Character Designs
80(2)
Anthropomorphizing Reptiles (Drawing Human-like Creatures)
82(2)
Creating Snake Characters (Drawing Yokai)
84(2)
Anthropomorphizing Dino-taurs
86(4)
Think About the Size of Your Character
90(2)
Sumiyoshi's Sketch Notes (Dinosaurs and Reptiles)
92(4)
Chapter 4 Anthropomorphized Arthropods
Think About the Balance of Attributes
96(2)
Designing for Character Acceptance
98(2)
Anthropomorphizing Arthropods for Commercial Work---A Look at the Manga The Iron Hero
100(4)
Anthropomorphizing Arthropods (Drawing Monsters)---A Look at the Manga The Iron Hero
104(2)
Creating a Different Character by Changing the Theme
106(2)
Creating Arthropod Characters
108(2)
Anthropomorphizing Beneficial and Detrimental Insects
110(2)
Creating Crustacean Characters (Drawing Non-human Entities)
112(2)
Thinking of Anthropomorphic Characters Based on Arthropods
114(2)
Anthropomorphizing Crustaceans (Drawing Monsters)
116(2)
Sumiyoshi's Sketch Notes (Insects)
118(2)
Sumiyoshi's Sketch Notes (Arthropods)
120(2)
Helpful Tips: Enjoy Anthropomorphizing Intangible Feelings and Concepts
122(2)
Creating Fish Characters---Part I (Drawing Human-faced Fish)
124(2)
Creating Fish Characters---Part II (Drawing Merfolk)
126(4)
Sumiyoshi's Sketch Notes (Fish)
130(4)
Tips and Interview Tips
134
Author Interview
137(4)
In Closing
141
Ryo Sumiyoshi is an experienced Japanese manga author and illustrator. His works include: Ashidaka: The Iron Hero, Kinniku X Jingai BL, MADK, Ishu Renai Monogatarishuu, Jimba, Our Torsos Align: Human x Monster Love and others. He worked for video game company Capcom, where he was a 3D-character modeler. During his time at Capcom he worked on Monster Hunter 3, Monster Hunter 4 and Monster Hunter X.