Introduction |
|
1 | (4) |
|
|
|
|
The Rules-and When to Break Them |
|
|
5 | (8) |
|
|
Carved in stone or gentle suggestions: what are the rules in the mystery genre, why do they matter, and when don't they matter? |
|
|
12 | (1) |
|
|
|
13 | (10) |
|
|
Nine things your thriller needs to be lean, mean, and exhilarating |
|
|
22 | (1) |
|
|
Insider, Outsider: The Amateur Sleuth |
|
|
23 | (11) |
|
|
The point, and point of view, of your accidental detective |
|
|
33 | (1) |
|
|
Finding Lou: The Police Procedural |
|
|
34 | (6) |
|
|
Are you a cop, or do you just play one on the page? |
|
|
39 | (1) |
|
|
The Mindset of Darkness: Writing Noir |
|
|
40 | (8) |
|
|
It's about character: the flawed protagonist and letting your characters fail |
|
|
46 | (2) |
|
|
|
48 | (4) |
|
|
Mixing your mystery with a vampire, a talking cow, or a love interest? |
|
|
51 | (1) |
|
|
|
52 | (7) |
|
|
Time, place, and the past |
|
|
58 | (1) |
|
|
|
59 | (8) |
|
|
Playing on the reader's real-life fears and hunger for insider knowledge |
|
|
66 | (1) |
|
|
Researching the Spy Thriller |
|
|
67 | (12) |
|
|
Or: Why can't I just make it all up? |
|
|
75 | (4) |
|
|
|
|
Mysteries for Children: An Introduction |
|
|
79 | (5) |
|
|
The kids' mystery, from picture books to YA-expectations and some hints |
|
|
83 | (1) |
|
|
|
84 | (8) |
|
|
Middle-grade mysteries: you, too, can become a rock star for ten-year-olds |
|
|
91 | (1) |
|
|
|
92 | (11) |
|
|
Complex, authentic stories for the young adult-emphasis on adult |
|
|
101 | (2) |
|
|
|
103 | (11) |
|
|
|
The mystery within the panels: your conversation with words and pictures |
|
|
113 | (1) |
|
|
|
114 | (8) |
|
|
What do the characters (and readers) want in your mystery short story? |
|
|
121 | (1) |
|
|
Ten Stupid Questions about True Crime |
|
|
122 | (11) |
|
|
Building a vivid page-turner, out of nothing but facts |
|
|
129 | (4) |
|
|
|
|
|
133 | (10) |
|
|
The writer's voice, or, cooking with cadence, rhythm, and audacity |
|
|
142 | (1) |
|
|
|
143 | (8) |
|
|
The why and the how ofplanning it out first |
|
|
150 | (1) |
|
|
|
151 | (1) |
|
|
152 | (5) |
|
|
The argument for spontaneity |
|
|
156 | (1) |
|
|
|
157 | (9) |
|
|
Turning your raw first draft into a clear, compelling story |
|
|
164 | (1) |
|
|
|
165 | (1) |
|
Plot and the Bones of a Mystery |
|
|
166 | (6) |
|
|
Bringing together all the elements of your novel so it stands strong |
|
|
172 | (1) |
|
|
|
173 | (1) |
|
Diversity in Crime Fiction |
|
|
174 | (10) |
|
|
Enriching your novel by writing characters, not categories |
|
|
183 | (1) |
|
|
|
184 | (8) |
|
|
Your hero: the one we relate to, the one who drives the story |
|
|
191 | (1) |
|
|
|
192 | (7) |
|
|
Your hero in reverse: the forces that create a vivid villain |
|
|
198 | (1) |
|
|
|
199 | (6) |
|
|
The chorus of voices that backs up your protagonist |
|
|
204 | (1) |
|
|
|
205 | (9) |
|
|
Dialogue that sounds true, reveals character, and draws in the reader |
|
|
212 | (1) |
|
|
|
213 | (1) |
|
|
214 | (9) |
|
|
Your most versatile element: backdrop, player, and the all-pervading sense of place |
|
|
222 | (1) |
|
|
|
223 | (9) |
|
|
Funny mystery, or mystery with fun: why, how, and when to stop? |
|
|
231 | (1) |
|
|
|
232 | (6) |
|
|
Two writers with one voice: how we learned to collaborate |
|
|
237 | (1) |
|
|
Tie-Ins and Continuing a Character |
|
|
238 | (11) |
|
|
Playing in someone else's sandbox |
|
|
245 | (4) |
|
|
|
|
|
249 | (9) |
|
|
Reviews and reviewers: what to learn from them, and what to ignore |
|
|
257 | (1) |
|
|
|
258 | (9) |
|
|
How to flourish as an independently published writer |
|
|
266 | (1) |
|
|
|
267 | (9) |
|
|
Building your author identity and reaching out to readers, online |
|
|
275 | (1) |
|
|
|
276 | (9) |
|
|
It's the writer, not the book: finding a home in the virtual village |
|
|
284 | (1) |
|
|
|
285 | (24) |
|
|
What every mystery writer needs to know about publishing law |
|
|
About the Contributors |
|
291 | (18) |
Contributor Permissions |
|
309 | (6) |
Index |
|
315 | |