This book constitutes the refereed proceedings of the 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, held in Santa Cruz, CA, USA, in December 2022.
The 30 full papers and 10 short papers, presented together with 17 posters and demos, were carefully reviewed and selected from 79 submissions.
Applications and Case Studies.- Using Storytelling to Teach Children
Biodiversity.- Button Portraits: Embodying Queer History with Interactive
Wearable Artifacts.- Interactive digital storytelling in cultural heritage:
the transformative role of agency.- Interactive Cartographic Storytelling
with Complex Spatio-Temporal Structures and Social Connections.- Carambola:
Enforcing Relationships Between Values in Value-Sensitive Agent Design.- A
Demonstration of Loose Ends, a Mixed-Initiative Narrative
Instrument .- Teaching Literary Interactive Digital Narratives
in Secondary Education: a French study.- Communication features facilitating
appreciation of Cultural Heritage Values for IDN.- Writing with (Digital)
Scissors: Designing a Text Editing Tool for Assisted Storytelling using
Crowd-Generated Content.- Planner Systems for Historical Justice? A Case
Study of a Peoples History of Lebanon.- EmbodiedLocative Storytelling of
African American Histories.- Towards a Decolonial Framework for IDN.-
Applying Black Feminist Technopractice in Digital Storytelling at Cultural
Sites.- Interactive Narrative Design.- Dramatic Situations for Emergent
Narrative System Authorship.- What Inspires Retellings - A Study of the Game
Genshin Impact.- Supporting Spatial Thinking in Augmented Reality Narrative:
a Field Study.- Select the Unexpected: A Statistical Heuristic for Story
Sifting.- The investigation of socio-cultural features within interactive
discourse generation and their applicability for authoring.- When
Information, Narrative, and Interactivity Join Forces: Designing and
Co-Designing Interactive Digital Narratives for Complex Issues.- The future
of the world: from scientific account to interactive storytelling.-
Intersubjective Pivots in Interactive Digital Narrative Design Learning.-
Integrating Brechtian Concepts in the Design of a Tangible Narrative: The
Case of The Non-myth ofthe Noble Red.- Exploring Classical Music Narratives
through Multimodality in AR/VR Experiences.- Interactive Storytelling and the
Paradox of Democracy.- RichCast: A Voice-Driven Interactive Digital Narrative
Authoring System.- Theory, History and Foundations.- When You Hear the Chime:
Movable Books and the Dramaturgical Functions of Sound in Mixed Reality
Interactive Narrative Design.- Approaches towards novel phenomena. A
reflection on issues in IDN research, teaching and practice.- Constructing a
Catbox: Story Volume Poetics in Umineko no Naku Koro ni .- Bronco: A
Universal Authoring Language for Controllable Text Generation.- Exploring the
Design Space of Social Physics Engines in Games.- IF Reader: A Screen Reader
Browser Extension for Twine Games.- Storygraphia: the constrained authoring
tool.- Virtual Worlds, Performance, Games and Play.- Identification and IDNs
in the Metaverse: who will we be?.- The Impacts of Unguided Immersive and
Interactive Storytelling in VR on Emotion, Mood, and Self-Reflection.- Myth,
Diegesis and Storytelling in Perennial Games.- Turn story to life in 1001
Nights: A Co-Creative Text Adventure Game Using A Story Generation Model.- A
New Research Agenda: Writing for Virtual Reality Interactive Narratives.-
Visionary Virtual Worlds: Storytelling via Digital Architecture in NaissanceE.