Introduction |
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PART I Establishing Fringe as a Science Fiction Classic |
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Chapter 1 Olivia Dunham: the stoic hero(-ine) |
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3 | (12) |
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Chapter 2 Walter Bishop: the mad scientist |
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15 | (8) |
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Chapter 3 ZFT: the clandestine operative |
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23 | (14) |
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Chapter 4 Massive Dynamic: the corporate conglomerate |
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37 | (12) |
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Chapter 5 The End of the World: impending war and destruction |
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49 | (10) |
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Chapter 6 Ethically Problematic Science and Technology |
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59 | (13) |
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Chapter 7 Time Travel: bugs in amber |
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72 | (11) |
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PART II Into a Glass Darkly |
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Chapter 8 The Father, the Son, and the Trans-Universal Machine |
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83 | (10) |
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Chapter 9 Technology and Humanity |
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93 | (15) |
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Chapter 10 Looking-Glass Worlds: the alternate universe |
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108 | (19) |
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Chapter 11 Faith and Science: white tulips and soul magnets |
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127 | (11) |
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Chapter 12 UNSUB: the observers |
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138 | (15) |
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PART III Audience: the small screen as looking glass |
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Chapter 13 Transmedia Storytelling: comics, games, and marketing |
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153 | (18) |
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Chapter 14 The Fringedom: fans, critics, and social media |
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171 | (15) |
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Chapter 15 Mirror and Lens: reflection and refraction through the screen |
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186 | (15) |
Fringe Episodes |
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201 | (18) |
Sources |
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219 | (4) |
Acknowledgments |
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223 | |