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Foreword by Nicholas D. Frankovits and Leila Gay Evans. |
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Look for a Problem to Solve. |
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Break Problems into Smaller Parts. |
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Think about Improving Something You Already Enjoy. |
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Think about Solving a Community Problem. |
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Think about the Needs of Others. |
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Find an Idea Through Research. |
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Find a Use for Something You Discover. |
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Is Your Idea an Invention? |
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2. Keeping a Journal or an Inventor’s Log and Writing a Report. |
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Inventor’s Logs, Journals, and Reports as Part of a Display. |
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Make a List of Materials. |
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List the Tools You Will Need. |
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Inventory Your Skills and Acquire Others. |
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Ask for Help and Be Safe. |
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4. Naming Your Invention. |
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Name Your Invention after Yourself. |
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Name Your Invention for What It Does. |
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Use Word Tricks in Naming Your Invention. |
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Name Your Invention for Its Sound. |
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Name Your Invention for Its Feel. |
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Give Your Invention a Catchy Name. |
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5. Participating in Competitions, Programs, and Camps. |
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What You Can Gain by Entering an Invention Contest. |
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Preparing for Competition. |
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Teamwork Calls for Cooperation and Compromise. |
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7. Learning with a Mentor. |
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Mentors from the Business Community. |
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8. Patenting an Invention. |
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How Inventions Are Patented. |
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9. Registering a Trademark. |
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Trademarks Are All Around You. |
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Applying for a Trademark. |
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Trademarks instead of Patents. |
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10. Manufacturing, Packaging, and Selling an Invention. |
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Find the Right Company to Manufacture Your Invention. |
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Licensing Your Invention. |
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Appendix A: Suggested Reading. |
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Appendix B: Useful Web Sites. |
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Appendix C: Invention Competitions, Programs, and Camps. |
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