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1 Literacy Theories in the Knowledge Society |
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1 | (14) |
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Literacy and Social Development |
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1 | (1) |
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The Myth of the Great Divide |
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2 | (1) |
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Argument Against the Great Divide |
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3 | (1) |
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4 | (1) |
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5 | (1) |
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6 | (1) |
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Ethnographic Studies on Literacy as Social Practice |
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7 | (1) |
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Other Studies of Literacy |
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7 | (1) |
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Literacy as Social Practice |
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8 | (1) |
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Technology as Social Practice |
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9 | (1) |
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10 | (1) |
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Information Literacy for Empowerment |
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11 | (1) |
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12 | (3) |
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2 Technology and Knowledge in the Classroom |
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15 | (14) |
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Knowledge Building Process and Social Constructivism |
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15 | (2) |
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Competency-Based Education and Electronic Student Response System |
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17 | (1) |
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Participatory Culture, Technology, and Learning |
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18 | (1) |
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Participatory Media and Literacy |
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19 | (1) |
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Video Delivery and Information and Communication Technology |
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20 | (1) |
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Video Distribution and Knowledge in Education |
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20 | (1) |
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Knowledge and Flipped Learning |
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21 | (2) |
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Case Study on Flipped Learning Using Video Streaming Technology |
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23 | (2) |
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Recommendation for Teachers Using Participatory Media |
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25 | (1) |
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26 | (3) |
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3 New Literacy, Collaboration, and Technology |
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29 | (14) |
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Computer-Supported Collaborative Learning (CSCL) |
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29 | (2) |
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A Case Study of CSCL and Student Awareness in Japan |
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31 | (4) |
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Evaluation of Students' Awareness |
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35 | (1) |
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Student Awareness Change of Computer Skills and Collaboration Skills |
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36 | (2) |
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New Literacy, Collaboration, and IT Access |
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38 | (3) |
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Recommendations for Educators Teaching CSCL |
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41 | (1) |
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41 | (2) |
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4 Digital Content, Literacy, and Learning |
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43 | (20) |
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Different Modes of Communication and Learning |
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43 | (1) |
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3D Digital Content in Education |
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44 | (1) |
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Using Simple 3D Programs for Literacy |
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45 | (1) |
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3D and Literacy Practices |
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46 | (1) |
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Using Google Earth for Education |
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46 | (3) |
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Content-Based Curriculum and 3D Use |
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49 | (1) |
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Frank Lloyd Wright Content-Based Textbook for English Learners |
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50 | (1) |
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3D Computer Graphics for Content-Based Textbook |
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50 | (2) |
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3D Content and Classroom Use |
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52 | (1) |
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3D for Classrooms in Cultural Understanding |
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53 | (1) |
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Cultural Orientation Education and 3D |
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54 | (2) |
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Collaborative Learning with 3D Creation |
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56 | (5) |
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Recommendations for Teachers Using 3D |
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61 | (1) |
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61 | (2) |
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63 | |
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64 | |