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Mobile Services for Toy Computing 1st ed. 2015 [Kietas viršelis]

  • Formatas: Hardback, 192 pages, aukštis x plotis: 235x155 mm, weight: 4262 g, 105 Illustrations, color; 5 Illustrations, black and white; VIII, 192 p. 110 illus., 105 illus. in color., 1 Hardback
  • Serija: International Series on Computer, Entertainment and Media Technology
  • Išleidimo metai: 02-Sep-2015
  • Leidėjas: Springer International Publishing AG
  • ISBN-10: 3319213229
  • ISBN-13: 9783319213224
  • Formatas: Hardback, 192 pages, aukštis x plotis: 235x155 mm, weight: 4262 g, 105 Illustrations, color; 5 Illustrations, black and white; VIII, 192 p. 110 illus., 105 illus. in color., 1 Hardback
  • Serija: International Series on Computer, Entertainment and Media Technology
  • Išleidimo metai: 02-Sep-2015
  • Leidėjas: Springer International Publishing AG
  • ISBN-10: 3319213229
  • ISBN-13: 9783319213224

The goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies.

This book is intended for researchers and students working in computer science and engineering, as well as toy industry technology providers, having particular interests in mobile services.

Introduction to Toy Computing
1(8)
Laura Rafferty
Patrick C. K. Hung
Toy Computing Background
9(30)
Laura Rafferty
Brad Kroese
Patrick C. K. Hung
Mobile Computing Toys: Marketing Challenges and Implications
39(12)
Tirtha Dhar
Terry Wu
Toys and Mobile Applications: Current Trends and Related Privacy Issues
51(26)
Gary Ng
Michael Chow
Andre de Lima Salgado
Emerging Human-Toy Interaction Techniques with Augmented and Mixed Reality
77(30)
Jeff K. T. Tang
Jordan Tewell
Advanced Sound Integration for Toy-Based Computing
107(22)
Bill Kapralos
Kamen Kanev
Michael Jenkin
Augmented Reality for Mobile Service of Film-Induced Tourism App
129(12)
Wei-Feng Tung
Privacy Requirements in Toy Computing
141(34)
Laura Rafferty
Marcelo Fantinato
Patrick C. K. Hung
Case Study: Approaching the Learning of Kanji Through Augmented Toys in Japan
175
Kamen Kanev
Itaru Oido
Patrick C. K. Hung
Bill Kapralos
Michael Jenkin