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1. Introduction: Playing the Middle Ages Robert Houghton (University of Winchester, UK)
Part 1 - Representing the Middle Ages in Modern Games
2. Non-Violent Vikings? Medieval Norse Adaptation, Genre, and Game Balance in A Feast For Odin Adam Bierstedt (University of Reykjavik, Iceland)
3. Medieval Statecraft: Political Power, Rulership, and War in Medieval Videogame Mechanics Jeremiah McCall (Cincinnati Country Day School, USA)
4. Playing the Sonic Past: Reflection on Sound in Medieval-Themed Video Games Mariana Lopez (University of York, UK)
5. Matilda di Canossa and Crusader Kings II: (Papal) Warrior Princess Blair Apgar (University of York, UK)
6. Board with Crusading? Gordon Smith (University of Edinburgh, UK)
7. The Microsoft and Sega History of Medieval India: A Game That Was Never Played Souvik Mukherjee (Presidency University Kolkata, India)
8. Ideology and Nationalism in Online Gaming Communities: Joan of Arc in Age of Empires II Jonathan Bloch (Independent Scholar)
Part 2 - Breaking Conventions and Crossing Boundaries
9. 'How could you profane a priest by turning him into a vampire?!' Subverting the Crusader in the Legacy of Kain Liam McLeod (University of Birmingham, UK)
10. The Representation of Medieval Gender Identities in Fantasy Role-Playing Games Markus Mindrebo (Royal Holloway, UK)
11. Ashen, Hollow, Cursed: Fragile Knighthood in the Dark Souls series and its Medieval Antecedents Patrick Butler (University of Connecticut, USA)
12. Fantasy Race in Role Playing Games (James Mendez Hodes, Freelance Games Consultant)
13. Video Games as Dramatic Engagements with the Past Juan Hiriart (University of Salford, UK)
14. Abandoning Civilization: Breaking Genre Conventions in Medieval Strategy Games Robert Houghton (University of Winchester, UK)
15. Is Hogwarts a Game? Gameplay and Power Play in the House that J. K. Built Eglantine Pillet, Sorbonne University, France)
Index