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El. knyga: Pocket Mentor for Video Game Testing

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    Norint skaityti šią el. knygą asmeniniame arba „Mac“ kompiuteryje, Jums reikalinga  Adobe Digital Editions “ (tai nemokama programa, specialiai sukurta el. knygoms. Tai nėra tas pats, kas „Adobe Reader“, kurią tikriausiai jau turite savo kompiuteryje.)

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Want to work as a games tester in the video games industry? Then this is the book is for you. This book provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. This book will be of great interest to all beginner and aspiring games QA testers.



Want to work as a games tester in the video games industry? Then this is the book is for you. This book provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.

The book covers everything from the education you’ll need, how to look for and apply for job opportunities, as well as the studio interview process itself. It also includes advice for what to do once you’re in the role, with chapters covering how to write a bug report, creating test plans, as well as interviews with top tips from experts in the industry.

This book will be of great interest to all beginner and aspiring games QA testers.

Chapter 0: Acknowledgements and Introduction.
Chapter 1: What is QA.
Chapter 2: Contracts, different types of QA Companies and Wages.
Chapter 3: Education and Mentoring.
Chapter 4: Community, Networking and Events.
Chapter 5: Job Searching.
Chapter 6: CVs (Resume) and Cover Letters.
Chapter 7 Interviewing for a QA Job.
Chapter 8: Working in QA: Everyday Tips and Skills.
Chapter 9: Bug Report Breakdown.
Chapter 10: Types of Testing.
Chapter 11: Looking After Yourself (Mental Health And Your Rights).
Chapter 12: Where to go Next.

Harśn Ali has more than 4 years worth of game testing experience, working on titles such as Lego Dimensions and Space MMO Star Citizen. Before working in the industry, he worked in the education sector as a game development tutor. That experience ignited a passion for educating people by volunteering as a STEM ambassador to speak at local schools, Limit Break Mentorship, and WASD, Yorkshire Games Festival, Develop:Brighton and EGX to advocate for QA and underrepresented groups within the games industry.