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El. knyga: Raspberry Pi Retro Gaming: Build Consoles and Arcade Cabinets to Play Your Favorite Classic Games

  • Formatas: EPUB+DRM
  • Išleidimo metai: 11-Nov-2019
  • Leidėjas: APress
  • Kalba: eng
  • ISBN-13: 9781484251539
Kitos knygos pagal šią temą:
  • Formatas: EPUB+DRM
  • Išleidimo metai: 11-Nov-2019
  • Leidėjas: APress
  • Kalba: eng
  • ISBN-13: 9781484251539
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Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects—such as making a console to attach to a TV or computer display and making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player.

 tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work with ROM files. This book even goes a step further and teaches you how to create game ROMs from your old cartridges! You’ll also study the types of game playing equipment people have made using Raspberry Pis and how to set up a Raspberry Pi with those devices. 

Retro-gaming enthusiasts are using the Pi to make a dizzying variety of game playing hardware. There are players that fit in an Altoids mint tin, players that look like classic systems, and players that let you choose from over 20,000 game titles. And there are emulators for every platform imaginable, and many models available online to download and make on a 3D printer or laser cutter. Raspberry Pi Retro Gaming includes everything you need to know about playing retro games on a Raspberry Pi and making cool machines that play thousands of retrogames.

What You'll Learn

  • Use Tinkercad to design your own cases  
  • Get your case 3D printed if you don’t have a 3D printer  
  • Design parts for laser cutting or jigsaw cutting  
  • Solder and use electronics components, batteries, and power supplies
  • Select and set up different kinds of displays
Who This Book Is For

Anyone interested in playing retrocomputer games and making their own retro-game players. 

About the Authors ix
What's in This Book xi
Chapter 1 The World of Raspberry Pi Retro Gaming
1(24)
A (Very) Brief History of Video Games
8(9)
Tennis for Two: 1958
8(3)
Spacewar!:1962
11(3)
Computer Space: 1971
14(1)
Magnavox Odyssey: 1972
15(1)
Pong: 1972
16(1)
Video Games Go Mainstream: 1970s-1990s
16(1)
The Raspberry Pi Retro Gaming Community
17(6)
Emulators
19(1)
Let's Talk About ROMs
19(4)
Summary
23(2)
Chapter 2 Setting Up the Raspberry Pi for Retro Gaming
25(32)
Raspberry Pi: The Nuts and Bolts
27(4)
Keeping Things Cool
29(2)
A Bare-Bones Retro Gaming Setup
31(3)
Installing RetroPie onto Your Raspberry Pi
34(11)
Installing Your First Rom
45(11)
Installing DOSBox on RetroPie
46(2)
Installing Rogue on RetroPie
48(8)
Summary
56(1)
Chapter 3 A Closer Look at RetroPie
57(32)
The Bare Minimum You Need to Start Playing Games
57(1)
RetroPie Basics
58(1)
Audio
59(2)
Bluetooth
61(1)
Configuration Editor
62(18)
Installing and Using Overlays
62(3)
Using Shaders and Scan Lines
65(1)
ES Themes
66(2)
File Manager
68(1)
Raspi-Config
69(1)
RetroArch
69(1)
RetroArch Net Play
70(1)
RetroPie Setup
71(5)
Run Command Configuration
76(2)
Show IP
78(1)
Splash Screens
78(2)
Helpful Information
80(7)
Backing Up Your RetroPie SD Card
80(2)
Installing a Backup Image onto a MicroSD Card
82(1)
Installing Roms
83(1)
Scraping
83(2)
Leaving a Game
85(1)
Saving Game States
85(1)
Shutting Down Your Pi, Rebooting, or Quitting EmulationStation
86(1)
Summary
87(2)
Chapter 4 Enclosure for Your Raspberry Pi
89(46)
Common Enclosures
89(3)
The Official Solution
92(2)
An Industrial Feel
94(3)
3D Printed Case
97(1)
Thinking Out of the Box
98(3)
Themed Cases
101(12)
Build Your Own
113(20)
Gathering Supplies
114(2)
Console Surgery
116(17)
Final Thoughts
133(1)
Summary
134(1)
Chapter 5 Modern Fabrication Tools
135(74)
CAD Overview
135(5)
Wood Selection
140(3)
Component Selection
143(5)
Design Pre-planning
145(3)
Arcade Hardware
148(12)
Translating Design Ideas into CAD
160(49)
2D to 3D Layout and Planning
162(4)
LCD Mount Design
166(3)
Control Panel Features
169(7)
Design Review
176(5)
Wood Cabinet Assembly
181(20)
Preparing for Painting
201(6)
Summary
207(2)
Chapter 6 Installing the Electronics
209(68)
Installing the LCD
209(35)
Subsystems and Subassemblies
217(9)
Control Panel Assembly
226(18)
Powering Wiring
244(7)
What's in a Quality Part?
251(3)
Connect an HDMI Cable
254(2)
Ground Loop Fixes in Audio
256(3)
Buttoning Up
259(3)
Bonus Upgrades
262(13)
Animated LED Marquee
262(2)
Battery Powered
264(3)
Neo Pixel LED Lighting
267(3)
Keyboard for a Joystick
270(5)
Summary
275(2)
Chapter 7 Build a Desktop RetroPie Arcade
277(78)
Monitor Selection
278(1)
Monitor Teardown and Measuring
279(9)
Desktop Arcade Features
288(6)
Body Assembly
294(12)
Reinforce Cabinet Body
303(3)
Sand, Paint, Repeat
306(3)
Mounting the Monitor
309(7)
Marquee Button Panel
316(1)
Control Panel Assembly
317(7)
Control Panel Wiring
319(5)
Electrical Wiring
324(20)
AC Wiring
324(11)
DC Wiring
335(5)
Audio and Video Wiring
340(4)
Exterior Artwork and Final Touches
344(5)
Cost Breakdown and Bill of Materials
349(4)
Summary
353(2)
Index 355
Mark Frauenfelder is a research director at Institute for the Future, and the founder of Boing Boing, a website about current events with five million monthly unique viewers. He was the founding editor-in-chief of MAKE, the only magazine exclusively devoted to do-it-yourself projects, and the founding editor-in-chief of Wired Online. He was an editor at Wired magazine and Wired Books from 1993-1998. He's also the editor-in-chief of Cool Tools, a tool review site with roots to the Whole Earth Catalog. Mark's also an artist and designer, and his work has appeared in group and solo gallery exhibitions throughout the United States. He designed Billy Idol's "Cyberpunk" CD cover, video box, and print advertisements. He lives in Los Angeles with his wife, writer Carla Sinclair (founding editor-in-chief of CRAFT magazine) and his two daughters.

Ryan Bates focuses on the small-scale arcade experience. He specializes in DIY Kits and comprehensive tutorials for building miniarcades, claw machines, and other arcade/video game related nostalgia.