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El. knyga: Routledge Companion to Media Studies and Digital Humanities [Taylor & Francis e-book]

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Although media studies and digital humanities are established fields, their overlaps have not been examined in depth. This comprehensive collection fills that gap, giving readers a critical guide to understanding the array of methodologies and projects operating at the intersections of media, culture, and practice. Topics include: access, praxis, social justice, design, interaction, interfaces, mediation, materiality, remediation, data, memory, making, programming, and hacking.

Notes on Contributors xii
Acknowledgments xix
Introduction: Studying Media through New Media 1(6)
Jentery Sayers
PART I Access, Praxis, Justice
7(132)
1 Theory/Practice: Lessons Learned from Feminist Film Studies
9(9)
Tara Mcpherson
2 #cut/paste+bleed: Entangling Feminist Affect, Action, and Production On and Offline
18(15)
Alexandra Juhasz
3 Analog Girls in Digital Worlds: Dismantling Binaries for Digital Humanists Who Research Social Media
33(11)
Moya Bailey
Reina Gossett
4 (Cyber)Ethnographies of Contact, Dialogue, Friction: Connecting, Building, Placing, and Doing "Data"
44(12)
Radhika Gajjala
Erika M. Behrmann
Jeanette M. Dillon
5 Of, By, and For the Internet: New Media Studies and Public Scholarship
56(11)
Aimee Morrison
6 Women Who Rock: Making Scenes, Building Communities: Convivencia and Archivista Praxis for a Digital Era
67(11)
Michelle Habell-Pallan
Sonnet Retman
Angelica Macklin
Monica De La Torre
7 Decolonizing Digital Humanities in Theory and Practice
78(9)
Roopika Risam
8 Interactive Narratives: Addressing Social and Political Trauma through New Media
87(10)
Isabel Cristina Restrepo Acevedo
9 Wear and Care: Feminisms at a Long Maker Table
97(11)
Jacqueline Wernimont
Elizabeth Losh
10 A Glitch in the Tower: Academia, Disability, and Digital Humanities
108(9)
Elizabeth Ellcessor
11 Game Studies for Great Justice
117(11)
Amanda Phillips
12 Self-Determination in Indigenous Games
128(11)
Elizabeth Lapensee
PART II Design, Interface, Interaction
139(92)
13 Making Meaning, Making Culture: How to Think about Technology and Cultural Reproduction
141(11)
Anne Balsamo
14 Contemporary and Future Spaces for Media Studies and Digital Humanities
152(10)
Patrik Svensson
15 Finding Fault Lines: An Approach to Speculative Design
162(12)
Kari Kraus
16 Game Mechanics, Experience Design, and Affective Play
174(9)
Patrick Jagoda
Peter Mcdonald
17 Critical Play and Responsible Design
183(12)
Mary Flanagan
18 A Call to Action: Embodied Thinking and Human-Computer Interaction Design
195(9)
Jessica Rajko
19 Wearable Interfaces, Networked Bodies, and Feminist Sleeper Agents
204(10)
Kim Brillante Knight
20 Deep Mapping: Space, Place, and Narrative as Urban Interface
214(8)
Maureen Engel
21 Smart Things, Smart Subjects: How the "Internet of Things" Enacts Pervasive Media
222(9)
Beth Coleman
PART III Mediation, Method, Materiality
231(96)
22 Approaching Sound
233(10)
Tara Rodgers
23 Algorhythmics: A Diffractive Approach for Understanding Computation
243(7)
Shintaro Miyazaki
24 Software Studies Methods
250(8)
Matthew Fuller
25 Physical Computing, Embodied Practice
258(9)
Nina Belojevic
Shaun Macpherson
26 Turning Practice Inside Out: Digital Humanities and the Eversion
267(7)
Steven E. Jones
27 Conjunctive and Disjunctive Networks: Affects, Technics, and Arts in the Experience of Relation
274(9)
Anna Munster
28 From "Live" to Real Time: On Future Television Studies
283(9)
Mark J. Williams
29 ICYMI: Catching Up to the Moving Image Online
292(8)
Gregory Zinman
30 Images on the Move: Analytics for a Mixed Methods Approach
300(10)
Virginia Kuhn
31 Lost in the Clouds: A Media Theory of the Flight Recorder
310(8)
Paul Benzon
32 Scaffolding, Hard and Soft: Critical and Generative Infrastructures
318(9)
Shannon Mattern
PART IV Remediation, Data, Memory
327(116)
33 Obsolescence and Innovation in the Age of the Digital
329(7)
Kathleen Fitzpatrick
34 Futures of the Book
336(9)
Jon Bath
Alyssa Arbuckle
Constance Crompton
Alex Christie
Ray Siemens
35 Becoming a Rap Genius: African American Literary Studies and Collaborative Annotation
345(6)
Howard Rambsy
36 Traversals: A Method of Preservation for Born-Digital Texts
351(11)
Dene Grigar
Stuart Moulthrop
37 New Media Arts: Creativity on the Way to the Archive
362(10)
Timothy Murray
38 Apprehending the Past: Augmented Reality, Archives, and Cultural Memory
372(12)
Victoria Szabo
39 Experiencing Digital Africana Studies: Bringing the Classroom to Life
384(7)
Bryan Carter
40 Engagements with Race, Memory, and the Built Environment in South Africa: A Case Study in Digital Humanities
391(12)
Angel David Nieves
41 Relationships, Not Records: Digital Heritage and the Ethics of Sharing Indigenous Knowledge Online
403(10)
Kimberly Christen
42 Searching, Mining, and Interpreting Media History's Big Data
413(10)
Eric Hoyt
Tony Tran
Derek Long
Kit Hughes
Kevin Ponto
43 The Intimate Lives of Cultural Objects
423(10)
Jeffrey Schnapp
44 Timescape and Memory: Visualizing Big Data at the 9/11 Memorial Museum
433(10)
Lauren F. Klein
PART V Making, Programming, Hacking
443(78)
45 Programming as Literacy
445(8)
Annette Vee
46 Expressive Processing: Interpretation and Creation
453(9)
Noah Wardrip-Fruin
47 Building Interactive Stories
462(10)
Anastasia Salter
48 Reading Culture through Code
472(11)
Mark C. Marino
49 Critical Unmaking: Toward a Queer Computation
483(9)
Jacob Gaboury
50 Making Things to Make Sense of Things: DIY as Research and Practice
492(11)
Kat Jungnickel
51 Environmental Sensing and "Media" as Practice in the Making
503(8)
Jennifer Gabrys
52 Approaching Design as Inquiry: Magic, Myth, and Metaphor in Digital Fabrication
511(10)
Daniela K. Rosner
Glossary of Acronyms and Initialisms 521(5)
Glossary of Projects 526(25)
Index 551
Jentery Sayers is Associate Professor of English and Cultural, Social, and Political Thought at the University of Victoria, Canada.