Preface |
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xiii | |
Foreword |
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xvii | |
Biographies and Acknowledgments |
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xxi | |
1 Introduction and Competitive Advantage |
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Welcome to the World of IT! |
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7 | (1) |
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Achieving Competitive Advantage |
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Resource-Based View of the Firm |
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Past Examples of Competitive Advantage Derived from IT |
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12 | (2) |
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14 | (2) |
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16 | (1) |
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Case Study and Learning Activity |
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17 | (1) |
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2 Computing Basics and Networks |
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Security, Performance, and Reliability |
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Forward-Looking Issues In Hospitality |
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31 | (2) |
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33 | (1) |
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Case Study and Learning Activity |
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33 | (1) |
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33 | (1) |
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3 E-Commerce and Digital Marketing in Practice |
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Overview of E-CommerceTechnologies |
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39 | (1) |
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E-Commerce Web Apps and Tools |
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40 | (1) |
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Conversion Rate Optimization |
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40 | (1) |
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40 | (1) |
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Browser Notifications (Push fire, Push crew) |
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41 | (1) |
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Content Management and E-Commerce Platforms |
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41 | (1) |
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Subscriptions (Starbucks, Cratejoy) |
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42 | (1) |
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42 | (1) |
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42 | (1) |
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43 | (1) |
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Internet of Things (10T)-Smart Speakers, Smart Everything |
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43 | (1) |
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Messaging Apps and Chatbots |
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43 | (1) |
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44 | (5) |
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Introduction to the Topic of Digital Marketing and Its Impact on Hospitality |
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44 | (1) |
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Reputation Management (Hotel-Focused Reputation Management) |
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47 | (1) |
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48 | (1) |
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48 | (1) |
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48 | (1) |
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49 | (1) |
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49 | (1) |
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49 | (3) |
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Security of Your Electronic Transactions |
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49 | (1) |
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50 | (1) |
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50 | (1) |
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E-Commerce Security Trends |
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51 | (5) |
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51 | (1) |
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Ransomware, Malware, and Adware |
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Exploiting Social Commerce |
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52 | (1) |
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52 | (1) |
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52 | (1) |
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Case Study and Learning Activity |
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53 | (1) |
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4 Restaurant Management Systems |
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54 | (12) |
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54 | (1) |
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54 | (1) |
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55 | (1) |
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Restaurant Management System (RMS) Components |
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56 | (5) |
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56 | (2) |
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57 | (1) |
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Security of Cash Transactions and Internal Auditing Functions |
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58 | (1) |
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Labor Scheduling and Performance Control |
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58 | (1) |
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The Kitchen Management System |
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Kitchen Management System (KMS) |
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Inventory and Production Management |
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Inventory Levels and Consumption |
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59 | (1) |
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Benefits of Inventory and Menu Management |
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Reservations and Table Management |
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60 | (1) |
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61 | (1) |
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Self-Ordering/Online Ordering |
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61 | (1) |
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Proprietary versus Nonproprietary RMS |
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Payment, Security, and Compliance |
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63 | (1) |
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64 | (1) |
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Case Study and Learning Activity |
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64 | (1) |
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65 | (1) |
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65 | (1) |
5 Hotel and Resort Technology |
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66 | (20) |
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66 | (1) |
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Two Questions Addressed in the Chapter |
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66 | (1) |
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67 | (1) |
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68 | (2) |
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70 | (3) |
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The Property Management System |
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73 | (5) |
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Enable Guests to Make Reservations |
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74 | (1) |
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Enable Guests to Check-In/Register When They Arrive and Check-Out/Pay When They Leave |
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74 | (1) |
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Enable Staff to Maintain Guest Facilities |
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Account for Guests' Financial Transactions |
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75 | (1) |
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Track Guests' Activities for Use in Future Sales Efforts |
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75 | (1) |
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Track Guests' Complaints for Use in Customer Service Support |
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75 | (1) |
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Interface with Other Systems |
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76 | (2) |
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Central Reservation System (CRS) |
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76 | (1) |
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Point-of-Sale System (Food and Beverage POS) |
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77 | (1) |
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Sales and Catering System |
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77 | (1) |
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78 | (1) |
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The Call Accounting System |
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78 | (1) |
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Guest Call/Maintenance Tracking System |
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78 | (1) |
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Telephone Service and Guest Messaging |
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78 | (1) |
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Real-Time Interface with the GDS/CRS |
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78 | (1) |
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Integration with Activities Management Systems |
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79 | (1) |
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Built-In Revenue Management Tools |
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80 | (1) |
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Advantages and Disadvantages of External Technologies |
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81 | (2) |
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83 | (1) |
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Case Study and Learning Activity |
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83 | (2) |
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85 | (1) |
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85 | (1) |
6 Technology in Meetings and Events |
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86 | (12) |
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86 | (1) |
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86 | (1) |
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86 | (1) |
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87 | (1) |
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88 | (1) |
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88 | (2) |
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88 | (1) |
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89 | (1) |
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Registration, Housing, and Travel |
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89 | (1) |
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Marketing and Sponsorships |
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89 | (1) |
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90 | (1) |
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90 | (3) |
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90 | (1) |
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91 | (1) |
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91 | (2) |
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Presentation Management System |
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93 | (1) |
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93 | (1) |
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93 | (3) |
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Audience Response and Survey Systems |
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93 | (1) |
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Mobile Application Software |
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94 | (1) |
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94 | (1) |
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94 | (1) |
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95 | (1) |
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96 | (1) |
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96 | (1) |
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Case Study and Learning Activity |
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96 | (1) |
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97 | (1) |
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7 Maximizing Revenues through Global Distribution |
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98 | (21) |
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98 | (1) |
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98 | (1) |
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98 | (1) |
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99 | (1) |
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100 | (3) |
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103 | (3) |
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Developing a Distribution Channel Strategy |
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106 | (6) |
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Finding and Competing for Electronic Shelf Space |
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106 | (1) |
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107 | (2) |
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Understanding Share of Distribution |
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109 | (1) |
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Inadequate GDS Technology Infrastructure |
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110 | (1) |
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How Hotels Find Return on Investment in Third-Party Distribution |
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110 | (1) |
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The Rise in Meta Search Engines |
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111 | (1) |
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Shift in Balance of Power from Supplier to Customer |
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111 | (1) |
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New Models of Distribution and Pricing |
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111 | (1) |
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Accelerated Rates of Change |
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112 | (1) |
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Relinquished Control of the Customer Relationship |
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112 | (1) |
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Trends in Hotel and Resort GDS |
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112 | (3) |
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Disintermediation and Reintermediation |
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112 | (1) |
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113 | (1) |
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Transparency: A Hope for the Future |
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114 | (1) |
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Packaging: The Bundling of Air Tickets, Lodging, and Car Rentals |
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114 | (1) |
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Leveraging Technology to Reduce Overhead |
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114 | (1) |
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Smart Device Apps Applications |
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115 | (1) |
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115 | (1) |
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115 | (1) |
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Case Study and Learning Activity |
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116 | (2) |
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118 | (1) |
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118 | (1) |
8 Databases |
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119 | (11) |
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119 | (1) |
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119 | (1) |
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119 | (1) |
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120 | (1) |
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121 | (1) |
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Structured Data and Database Basics |
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121 | (4) |
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Database Management Systems (DBMSs) |
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121 | (2) |
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123 | (1) |
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Data Extraction and Information Gathering |
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123 | (1) |
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Distributed DBMSs and Cloud Computing |
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124 | (1) |
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125 | (1) |
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125 | (3) |
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125 | (1) |
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Customer Relationship Management (CRM) |
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126 | (1) |
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126 | (2) |
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128 | (1) |
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Case Study and Learning Activity |
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128 | (1) |
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129 | (1) |
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9 Information to Knowledge |
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130 | (11) |
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130 | (1) |
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130 | (1) |
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130 | (1) |
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131 | (1) |
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131 | (2) |
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Defining Business Intelligence |
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133 | (2) |
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Information as a Valued Asset |
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135 | (1) |
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136 | (1) |
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137 | (1) |
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The Importance of Infrastructure |
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138 | (1) |
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139 | (1) |
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Case Study and Learning Activity |
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139 | (1) |
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140 | (1) |
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140 | (1) |
10 Virtual Reality and Augmented Reality Applications for the Tourism and Hospitality Industry |
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141 | (13) |
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141 | (1) |
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141 | (1) |
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141 | (1) |
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142 | (1) |
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143 | (2) |
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144 | (1) |
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144 | (1) |
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Technologies for VR and AR |
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145 | (4) |
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Overview of 3D Scanning Technology |
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145 | (2) |
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Types of 3D Scanning Technologies |
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145 | (1) |
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360-Degree Video for Quick VR/AR Scene Generation |
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146 | (1) |
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147 | (2) |
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147 | (1) |
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148 | (1) |
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148 | (1) |
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VR/AR in Tourism and Hospitality: Rationales and Applications |
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149 | (2) |
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Effective Policy Planning and Management |
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149 | (1) |
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Effective Entertainment Tool |
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149 | (1) |
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149 | (1) |
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Virtual Attractions at Effective Cost |
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149 | (1) |
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Interactive Dining Experience |
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149 | (1) |
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Easy Translation Capabilities |
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149 | (1) |
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Real-Time and Reliable Navigation |
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150 | (1) |
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150 | (1) |
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150 | (1) |
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150 | (1) |
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150 | (1) |
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150 | (1) |
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150 | (1) |
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Emerging Role of Artificial Intelligence |
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151 | (1) |
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VR/AR Adoption in the Tourism and Hospitality Industry |
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151 | (1) |
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Failures of VR/AR Adoption |
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152 | (1) |
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152 | (1) |
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Case Study and Learning Activity |
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153 | (1) |
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153 | (1) |
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153 | (1) |
11 Strategic Hospitality Technology Investment |
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154 | (17) |
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154 | (1) |
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154 | (1) |
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154 | (1) |
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155 | (1) |
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156 | (1) |
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Reducing Expenses and Increasing Profits |
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156 | (2) |
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157 | (1) |
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158 | (1) |
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158 | (1) |
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159 | (1) |
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160 | (6) |
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Verify/Develop the Conceptual Design for the Enterprise |
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160 | (2) |
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Define Functional and System Requirements for the Component Application(s) and Create Organizational Consensus on the Requirements |
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162 | (1) |
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Compile a Request for Proposal (RFP) |
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163 | (1) |
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Develop a Vendor Short List |
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163 | (1) |
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164 | (1) |
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Assess Proposals against Criteria |
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164 | (1) |
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165 | (1) |
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Have Vendors Provide Demonstrations |
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165 | (1) |
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166 | (1) |
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166 | (2) |
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168 | (1) |
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Case Study and Learning Activity |
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168 | (2) |
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170 | (1) |
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170 | (1) |
Appendix |
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171 | (10) |
References |
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181 | (3) |
Index |
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