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Things That Keep Us Busy: The Elements of Interaction [Kietas viršelis]

4.45/5 (21 ratings by Goodreads)
  • Formatas: Hardback, 240 pages, aukštis x plotis x storis: 229x152x13 mm, 5 b&w illus.
  • Serija: Things That Keep Us Busy
  • Išleidimo metai: 01-Sep-2017
  • Leidėjas: MIT Press
  • ISBN-10: 0262036649
  • ISBN-13: 9780262036641
Kitos knygos pagal šią temą:
  • Formatas: Hardback, 240 pages, aukštis x plotis x storis: 229x152x13 mm, 5 b&w illus.
  • Serija: Things That Keep Us Busy
  • Išleidimo metai: 01-Sep-2017
  • Leidėjas: MIT Press
  • ISBN-10: 0262036649
  • ISBN-13: 9780262036641
Kitos knygos pagal šią temą:

We are surrounded by interactive devices, artifacts, and systems. The general assumption is that interactivity is good -- that it is a positive feature associated with being modern, efficient, fast, flexible, and in control. Yet there is no very precise idea of what interaction is and what interactivity means. In this book, Lars-Erik Janlert and Erik Stolterman investigate the elements of interaction and how they can be defined and measured. They focus on interaction with digital artifacts and systems but draw inspiration from the broader, everyday sense of the word.

Viewing the topic from a design perspective, Janlert and Stolterman take as their starting point the interface, which is designed to implement the interaction. They explore how the interface has changed over time, from a surface with knobs and dials to clickable symbols to gestures to the absence of anything visible. Janlert and Stolterman examine properties and qualities of designed artifacts and systems, primarily those that are open for manipulation by designers, considering such topics as complexity, clutter, control, and the emergence of an expressive-impressive style of interaction. They argue that only when we understand the basic concepts and terms of interactivity and interaction will we be able to discuss seriously its possible futures.

Acknowledgments vii
1 The Things That Keep Us Busy
1(16)
2 Thought Styles and Use Paradigms
17(16)
3 An Approach to Interactivity
33(12)
4 Interaction
45(28)
5 Complexity
73(24)
6 Control
97(20)
7 The Character of Things
117(20)
8 Expressions and Impressions
137(18)
9 Faceless Interaction
155(18)
10 Taking Measures
173(24)
11 Full Speed Ahead
197(16)
Glossary 213(4)
References 217(10)
Index 227