Atnaujinkite slapukų nuostatas

Timing for Animation, 40th Anniversary Edition 3rd edition [Kietas viršelis]

  • Formatas: Hardback, 184 pages, aukštis x plotis: 254x178 mm, weight: 500 g, 100 Illustrations, color; 250 Illustrations, black and white
  • Išleidimo metai: 16-Feb-2021
  • Leidėjas: CRC Press
  • ISBN-10: 0367689359
  • ISBN-13: 9780367689353
Kitos knygos pagal šią temą:
  • Formatas: Hardback, 184 pages, aukštis x plotis: 254x178 mm, weight: 500 g, 100 Illustrations, color; 250 Illustrations, black and white
  • Išleidimo metai: 16-Feb-2021
  • Leidėjas: CRC Press
  • ISBN-10: 0367689359
  • ISBN-13: 9780367689353
Kitos knygos pagal šią temą:
Timing for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition captures the focus of the original and enhances this new edition with fresh images, techniques, and advice from world-renowned animators. Not only does the text explore timing in traditional animation, but also timing in digital works. Vibrant illustrations and clear directions line the pages to help depict the various methods and procedures to bring your animation to life. Examples include timing for digital production, digital storyboarding in 2D, digital storyboarding in 3D, and the use of After Effects, as well as interactive games, television, animals, and more. Learn how animated scenes should be arranged in relation to each other, how much space should be used, and how long each drawing should be shown for maximum dramatic effect. All you need to breathe life into your animation is at your fingertips with Timing for Animation.Key Features: Fully revised and updated with modern examples and techniquesExplores the fundamentals of timing, physics, and animationPerfect for the animation novice and the expert Get straight to the good stuff with simple, no-nonsense instruction on the key techniques like stretch and squash, animated cycles, overlapping, and anticipation.Trying to time weight, mood, and power can make or break an animation—get it right the first time with these tried and tested techniques.AuthorsHarold Whitaker was a BAFTA-nominated professional animator and educator for 40 years; many of his students number among today’s most outstanding animation artists.John Halas, known as The father of British animation and formerly of Halas & Batchelor Animation Studio, produced more than 2,000 animation films, including the legendary Animal Farm (1954) and the award-winning Dilemma (1981). He was also the founder and president of the International Animated Film Association (ASIFA) and former Chairman of the British Federation of Film Societies. Tom Sito is Professor of Animation at the University of Southern California and has written numerous books and articles on animation. Tom’s screen credits include Shrek (2001) and the Disney classics Who Framed Roger Rabbit (1988), The Little Mermaid (1989), Beauty and the Beast (1991), Aladdin (1992), and The Lion King (1994). In 1998, Tom was named by Animation Magazine as one of the 100 Most Important People in Animation.

Recenzijos

"Timing for Animation 3rd edition is a must-have book for anyone who is serious about creating animation."

- Nancy Denney-Phelps, AnimationWorld

Foreword ix
Joanna Quinn
Preface to the 3rd edition xi
Preface to the 1st edition xiii
Acknowledgments xv
Introduction xvii
Timing for Broadcast Media
1(2)
Timing for Full Animation
2(1)
Timing in General
2(1)
What Is Good Timing?
3(2)
The Storyboard
5(1)
Traditional Storyboards
6(2)
Digital Storyboarding
8(4)
2D Storyboarding
9(1)
3D Storyboarding---Pre-Visualization
9(3)
Additional Storyboard Effects
12(1)
Responsibility of the Director
13(2)
Directing for Interactive Games
15(1)
The Basic Unit of Time in Animation
16(2)
Timing for Television, Web-Based Programming vs. Timing for Features
18(1)
Slugging
19(2)
Bar Sheets
21(2)
Timing for a Hand-Drawn Film: Exposure Charts or Exposure Sheets
23(1)
Timing for an Overseas Production
24(1)
Timing for a 2D Digital Production
25(1)
Timing for a 3D Digital Production
25(2)
Timing for an Actor-Based Program (Performance or Motion Capture)
27(2)
Animation and Properties of Matter
29(2)
Movement and Caricature
31(1)
Cause and Effect
32(2)
Newton's Laws of Motion
34(2)
Objects Thrown Through the Air
36(2)
Timing of Inanimate Objects
38(2)
Rotating Objects
40(2)
Irregular Inanimate Objects
40(1)
Animate Objects---Characters
40(2)
Force Transmitted Through a Flexible Joint
42(2)
Force Transmitted Through Jointed Limbs
44(2)
Spacing of Drawings---General Remarks
46(2)
Spacing of Drawings
48(2)
Timing a Slow Action
50(2)
Timing a Fast Action
52(2)
Getting Into and Out of Holds
54(2)
Single Frames or Double Frames? Ones or Twos?
56(2)
How Long to Hold?
58(2)
Anticipation
60(3)
Follow Through
63(2)
Overlapping Action
65(1)
Timing an Oscillating Movement
66(2)
Timing to Suggest Weight and Force---1
68(2)
Timing to Suggest Weight and Force---2
70(2)
Timing to Suggest Weight and Force---3
72(2)
Timing to Suggest Weight and Force---4
74(2)
Timing to Suggest Force: Repeat Action
76(2)
Character Reactions and "Takes"
78(2)
Timing to Give a Feeling of Size
80(2)
The Effects of Friction, Air Resistance, and Wind
82(2)
Timing Cycles---How Long a Repeat?
84(2)
A Waving Flag
84(2)
Scenes with Multiple Characters
86(1)
Digital Crowds (Massive)
87(1)
Effects Animation: Flames and Smoke
88(2)
Water
90(4)
Rain
94(1)
Water Drops
94(1)
Snow
95(1)
Explosions
96(4)
3D Digital Effects
96(4)
Repeat Movements of Inanimate Objects
100(2)
Timing a Walk
102(2)
Types of Walk
104(2)
Spacing of Drawings in Perspective Animation
106(2)
Timing Animals' Movements: Horses
108(2)
Timing Animals' Movements: Other Quadrupeds
110(2)
Timing an Animal's Gallop
112(2)
Bird Flight
114(2)
Drybrush (Speed Lines) and Motion Blur
116(6)
Accentuating a Movement
122(2)
Strobing
124(2)
Fast Run Cycles
126(2)
Characterization (Acting)
128(2)
The Use of Timing to Suggest Mood
130(2)
Synchronizing Animation to Speech
132(2)
Lip-Sync---1
134(2)
Lip-Sync---2
136(2)
Lip-Sync---3
138(3)
Timing and Music
141(1)
Animating for Interactive Games
142(2)
Traditional Camera Movements
144(2)
3D Camera Moves
146(1)
Peg Movements in Traditional Animation
147(2)
Peg Movements in 3D Animation
149(9)
Editing Animation
158(1)
Editing for Feature Films
159(1)
Editing for Television Episodes
159(1)
Editing for Children's Programming
160(1)
Editing for Internet Programs
161(2)
Conclusion 163(1)
Index 164
John Halas, known as the "father of British animation" and formerly of Halas and Batchelor Animation unit, John produced over 2000 animations, including the legendary "Animal Farm" and the award winning "Dilemma". He was also the founder and president of the ASIFA and former Chairman of the British Federation of Film Societies.









Harold Whitaker was a BAFTA-nominated professional animator and educator for 40 years, many of his students number among today's most outstanding animation artists.









Tom Sito is Professor of Animation at the University of Southern California and has written numerous books and articles on Animation. Tom's screen credits include the Disney classics THE LITTLE MERMAID (1989), BEAUTY & THE BEAST (1991), ALADDIN (1992), THE LION KING (1994), WHO FRAMED ROGER RABBITT (1988), POCAHONTAS (1995), FANTASIA (2000) and SHREK (2001). Tom is President-Emeritus of the Hollywood Animation Guild Local 839 IATSE. He is vice president of the International Animator's Society (ASIFA/Hollywood). He is a member of the Motion Picture Academy, the National Cartoonists Society and Hollywood Heritage. In 1998 he was named in Animation Magazine's list of the 100 Most Important People in Animation.