Engaging Kids with the Concept of Sustainability Using a Commercial Video Game-A Case Study |
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1 | |
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Panayiotis Tragazikis and Michael Meimaris |
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Doing It Right: Combining Edutainment Format Development and Research |
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13 | |
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Simon Staffans, Annika Wiklund-Enghlom, Marc Hassenzahl, and Susanne Sperring |
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Edutainment Robotics as Learning Tool |
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25 | |
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Eleonora Bilotta, Loretta Gabriele, Rocco Scriridio, and Assunta Tavernise |
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SoundTag: RFID Based Wearable Computer Play Tool for Children |
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36 | |
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Ryoko Ueoka, Hiroki Kobayashi, and Michitaka Hirose |
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A Comparison between Drill-Based and Game-Based Typing Software |
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48 | |
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Chun-Hung Lin and Eric Zhi-Feng Liu |
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Widget-Based Simulator for Testing Smart Space |
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59 | |
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Changgu Kang, Yoosoo Oh, and Woontack Woo |
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Entertaining Education Using Games-Based and Service-Oriented Learning to Improve STEM Education |
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70 | |
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Jon Preston and Br Tana Morrison |
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Learning English through Serious Games Reflections on Teacher and Learner Performance |
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82 | |
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Motivational Factors in Educational MMORPGs: Some Implications for Education |
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93 | |
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Kuo-Hsun Hung, Charles Kinzer, and Cheng-Ling Alice Chen |
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A Distributed Multi-agent Architecture in Simulation Based Medical Training |
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105 | |
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Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations |
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116 | |
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Peayton Chen, Rita Kuo, Maiga Chang, and Jia-Sheng Heh |
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Sketch Learning Environment with Diagnosis and Drawing Guidance from Rough Form to Detailed Contour Form |
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129 | |
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Masato Soga, Shota Kuriyama, and Hirokazu Taki |
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Regular Papers |
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Application of Visualization in Virtual Endoscopy System |
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141 | |
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Yanjun Peng, Rong Hua, Weidonq Zhao, and Xinming Lu |
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Design and Implementation of Virtual Museum Based on Web3D |
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154 | |
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JianPing Zhang and YuHui Yang |
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Large Area Interactive Browsing for High Resolution Digitized Dunhuang Murals |
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166 | |
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Qingshu Yuan, Dongming Lu, Qi Wu, and Gang Liu |
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Research of Autonomous Active Control for Virtual Human Based on Emotion-Driven Model |
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177 | |
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Fenhua Wang, Xiaodan Huang, and Zhiliang Wang |
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An XML-Based Interface Customization Model in Digital Museum |
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190 | |
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Rui Wang, Chengwei Yang, Jinyu Xu, Chengwei Yang, and Xiangxu Meng |
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Animation as an Aid for Higher Education Computing Teaching |
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203 | |
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Mark Taylor and David Pountney |
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Bringing Integrated Multimedia Content into Virtual Reality Environments |
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219 | |
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Paulo N.M. Sampaio and Laura M. Rodriguez Peralta |
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Virtual Reality House for Rehabilitation of Aphasic Clients |
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231 | |
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Milan Horvdth, Csaba Ddniel, Jacqueline Stark, and Cecelia Sik Lanyi |
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Investigating the Effects of Educational Game with Wii Remote on Outcomes of Learning |
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240 | |
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Jeng Hong Ho, Steven ZhiYing Zhou, Dung Wei, and Alfred Low |
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Using Computer Games for Youth Development |
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253 | |
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Ruwei Yun, Yanyan Jiang, and Yi Li |
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Author Index |
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275 | |