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El. knyga: Transactions on Edutainment VII

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  • Formatas: PDF+DRM
  • Serija: Lecture Notes in Computer Science 7145
  • Išleidimo metai: 19-Nov-2013
  • Leidėjas: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • Kalba: eng
  • ISBN-13: 9783642290503
  • Formatas: PDF+DRM
  • Serija: Lecture Notes in Computer Science 7145
  • Išleidimo metai: 19-Nov-2013
  • Leidėjas: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • Kalba: eng
  • ISBN-13: 9783642290503

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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.



The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.
Accounting for Patterns of Collective Behavior in Crowd Locomotor
Dynamics for Realistic Simulations.-Human Behaviour Modelling for Simulating
Evacuation of Buildings on Fire.-Application of Simulation and Virtual
Reality to Physical Education and Athletic Training.-Depth-Varying Human
Video Sprite Synthesis.-Automating Expressive Locomotion
Generation.-Recovering Geometric Detail by Octree Normal Maps.-Quad-Tree
Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its
Applications.-Clustering Spatial Data for Aggregate Query Processing in
Walkthrough: A Hypergraph Approach.-Skin-Detached Surface for Interactive
Large Mesh Editing.-Physically Based Simulation of Solid Objects?
Burning.-Tunneling Blasting Simulation for Digital Mine.-Massively
Multiplayer Online Games Developed with Agents.-A Novel Skeletonization and
Animation Approach for Point Models.-View-Dependent Line Drawings for 3D
Scenes.-Propositions for Innovative Forms of Digital Interactive Storytelling
Based on Narrative Theories and Practices.-A Virtual Informal Learning System
for Cultural Heritage.-Multi-samples Texture Synthesis for Dynamic Terrain
Based on Constraint Conditions.-PCA and FLD in DWT Domain.-Area Measurement
Method of Paint Bubble Based on Computer Vision.-A High Precision Fresco
Scanner.-Multiwavelet Video Coding Based on DCT Time Domain
Filtering.-Rendering Realistic Ocean Scenes on GPU.-Effect of Body Image
Presentation Format to Female Physical Attractiveness.-Medical Image
Registration Based on Wavelet Transform Using Hausdorff Distance.-Study on
Key Technology of HPSIN-Based Vector Geo-data Online Service.-Defection
Recognition of Cold Rolling Strip Steel Based on ACO Algorithm with Quantum
Action.-Line Feature Enhancement Using a New Shift-Invariant Non-aliasing
Ridgelet Transform