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Trends and Issues in Instructional Design and Technology 5th edition [Minkštas viršelis]

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Edited by , Edited by (University of Idaho, USA), Edited by
  • Formatas: Paperback / softback, 636 pages, aukštis x plotis: 254x178 mm, weight: 1300 g, 36 Tables, black and white; 25 Line drawings, black and white; 13 Halftones, black and white; 38 Illustrations, black and white
  • Išleidimo metai: 06-Aug-2024
  • Leidėjas: Routledge
  • ISBN-10: 1032819758
  • ISBN-13: 9781032819754
Kitos knygos pagal šią temą:
  • Formatas: Paperback / softback, 636 pages, aukštis x plotis: 254x178 mm, weight: 1300 g, 36 Tables, black and white; 25 Line drawings, black and white; 13 Halftones, black and white; 38 Illustrations, black and white
  • Išleidimo metai: 06-Aug-2024
  • Leidėjas: Routledge
  • ISBN-10: 1032819758
  • ISBN-13: 9781032819754
Kitos knygos pagal šią temą:

Trends and Issues in Instructional Design and Technology provides current and future IDT professionals with a clear picture of current and future developments in the field that are likely to impact their careers and the organizations they work for.



Trends and Issues in Instructional Design and Technology provides current and future IDT professionals with a clear picture of current and future developments in the field that are likely to impact their careers and the organizations they work for. The fifth edition of this acclaimed, award-winning book has been designed to help instructional design and educational technology students, scholars, and practitioners to acquire the skills and knowledge essential to attaining their professional goals. In addition to the thorough and comprehensive updates made across the text, this revision adds twenty-four new chapters covering artificial intelligence, alternative ID models, social-emotional learning, return on investment, microcredentials and badging, designing for e-learning, hybrid learning, professional ethics, diversity and accessibility, and more.

By exploring the field’s purpose and history, theories and models, emerging technologies and environments, and continual challenges and newfound concerns, this text provides an integral survey of the field’s contemporary landscape.

1. What Field Did You Say You Were In?: Defining and Naming Our Field
2.
A History of Instructional Design And Technology
3. Characteristics and
Evolution of Foundational Instructional Design Models
4. You Only Need Three
Crayons: An Instructional Design Theory
5. The Successive Approximation Model
(SAM)
6. Psychological Foundations of Instructional Design
7. Constructivism
for Active, Authentic Learning
8. The Learning Sciences: Where They Came from
and What It Means for Instructional Designers
9. Motivation, Volition, and
Performance
10. Profound Learning for Human Flourishing
11. Systems Influence
on Instructional Design and Technology
12. Social Emotional Learning
13.
Problem-Based Learning: Essential Design Characteristics
14. Keep It Real:
The Benefits of Authentic Tasks in Contemporary Learning Environments
15.
Evaluation in Instructional Design: A Comparison of the Major Evaluation
Models
16. Measuring the Return on Investment (ROI) in Technology-Based
Learning
17. Learning Engineering
18. The Role of Human Performance
Technology in Learning Design
19. Informal Learning
20. Problems, Potential,
and Promise of Open Badges: Creating a Design Strategy
21. Instructional
Design in Business and Industry
22. Instructional Design Opportunities in
Military Education and Training Environments
23. What Should IDs Do to
Advance Health Professions Education?
24. Integrating Technology into K-12
Education
25. Instructional Designers in Higher Education
26. Stories From
the Globe: Practitioners Voices on Instructional Design and Technology
27.
Leaving All Doors Open: Career Options for Those Studying Instructional
Design and Technology
28. Getting an Instructional Design Position: Lessons
From a Personal History
29. Avenues to Support the Professional Development
of Instructional Designers
30. Performance Consulting
31. Hybrid Classroom
Design and Implementation: Electronic Synchronous Multi-Site (ESyMS) Learning
32. Learning with Podcasts
33. Social Media and Instructional Design
34.
Artificial Intelligence (AI)
35. Designing for E-Learning
36. Designing
Educational Videogames: Balancing Learning, Assessment, and Fun
37.
Professional Ethics: Design Practices for an Embedded Approach
38. Diversity
and Inclusion in Design for Learning and Human Performance Technologies
39.
Changing Conceptions of Design
40. Future Research Directions for
Instructional Design and Technology
41. Epilogue
Robert A. Reiser is Professor Emeritus, former Associate Dean for Research, Robert M. Morgan Professor of Instructional Systems, and Distinguished Teaching Professor in the College of Education at Florida State University, USA.

Alison A. Carr-Chellman is Dean of the School of Education and Health Sciences, and Professor of Teacher Education at the University of Dayton, USA.

John V. Dempsey is retired Professor and founding Director of USAonline and the Innovation in Learning Center at the University South Alabama, USA.