Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with time limits, mimicking the key elements of real world commercial game development. This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University that has been running successfully for over five years. Students enter with no prior knowledge of game making whatsoever, and through the course of six intensive weeks, they finish as teams of budding game developers who have already completed fully functional games with their own designs, code, and art.
Aims to instruct those interested in creating video games in how to design games using Unreal Engine 3, in a book designed for even those who have no prior knowledge of game-creation software. Original.
Using Unreal Engine 3, this book teaches aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. The authors provide a step-by-step tutorial for game creation, explaining how to design levels, demonstrating how to use the UnrealScript to populate and refine levels, and offer some art tools for polishing your level. By the end of the book, you will have completed a fully functional game with your own design, code, and art
The process taught in Unreal Game Development is the same one used by professional game designers. So to get the most out of this book, gather up some friends and work through the book together as a team and with time limits, mimicking the key elements of real-world commercial game development
Check out the book's website at www.akpeters.com/unrealgamedev for helpful tutorials and resources, as well as tools for instructors, such as lesson plans and class presentations.