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El. knyga: Video Games and Comedy

  • Formatas: EPUB+DRM
  • Serija: Palgrave Studies in Comedy
  • Išleidimo metai: 26-Mar-2022
  • Leidėjas: Springer Nature Switzerland AG
  • Kalba: eng
  • ISBN-13: 9783030883386
  • Formatas: EPUB+DRM
  • Serija: Palgrave Studies in Comedy
  • Išleidimo metai: 26-Mar-2022
  • Leidėjas: Springer Nature Switzerland AG
  • Kalba: eng
  • ISBN-13: 9783030883386

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Video Games and Comedy is the first edited volume to explore the intersections between comedy and video games. This pioneering book collects chapters from a diverse group of scholars, covering a wide range of approaches and examining the relationship between video games, humour, and comedy from many different angles. The first section of the book includes chapters that engage with theories of comedy and humour, adapting them to the specifics of the video game medium. The second section explores humour in the contexts, cultures, and communities that give rise to and spring up around video games, focusing on phenomena such as in-jokes, player self-reflexivity, and player/fan creativity. The third section offers case studies of individual games or game series, exploring the use of irony as well as sexual and racial humour in video games. Chapter Emergence and Ephemerality of Humour During Live Coverage of Large-Scale eSports Events is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Ludo-Comedic Consonance: An Introduction to Video Games and Comedy
1(32)
Krista Bonello Rutter Giappone
Tomasz Z. Majkowski
Jaroslav Svelch
Scaffolding and How to Fall Off It: Theories and Concepts
33(218)
Comedy and the Dual Position of the Player
35(18)
Nele Van de Mosselaer
Press X to Punch(line): The Design and Cognition of Interactive Gags
53(18)
Dooley Murphy
The Rubber Chicken's Ergodicity: On Puzzle Punchlines in The Secret of Monkey Island
71(22)
Daniel Heftier
On Nintendo's Visual Humour: Slapstick Cinema and Comic Theatre in Super Smash Bros
93(20)
Manuel Garin
Benign Trials, Vexing Violations: Reading Humour in Puzzle Games
113(18)
Wyatt Moss-Wellington
Paul Martin
Clowning Around: Contexts, Cultures, and Communities
131(2)
The Illuminatus Space Game: From an April Fools' Joke to Digital Cultural Heritage
133(20)
Petri Saarikoski
Antti Lindfors
Jaakko Suominen
Markku Reunanen
Red Comrades Save the Galaxy: Early Russian Adventure Games and the Tradition of Anecdote
153(20)
Alesha Serada
"Sorry, You Had Won": Satirical French Digital Games Responding to National Sociopolitical Crisis (1984--1986)
173(18)
Filip Jankowski
Making Fun of Tetrisr. Humour in Parodies of a Computer Game Classic
191(24)
Sebastian Moring
Ridiculing the Player: Live-Action Visualisations of Game Experience in YouTube Parody Videos as an Ambivalent Strategy of Self-Fashioning
215(18)
Agata Zarzycka
Emergence and Ephemerality of Humour During Live Coverage of Large-Scale eSports Events
233(18)
Mateusz Felczak
Five Ways to Spoil a Joke: Case Studies
251(94)
Cybernetic Irony: Racial Humour from Mecha-Hitler to Nuclear Gandhi
253(18)
Darshana Jayemanne
Cameron Kunzelman
"Mark Matthews Stars in `Anatomy is Hard!' A Struggling Student Tries to Make the Grade with His Professor": Sexual Humour and Queer Space in Coming Out on Top
271(18)
Samuel Poirier-Poulin
"A Tool of Efficiency and Consumption to Destroy Man": Irony and Sincerity in Travis Strikes Again: No More Heroes
289(18)
Rory K. Summerley
Humour in Pornographic Browser Games: From Undertale to Uddertale, a Case Study
307(18)
Caroline Bern
That Joke Isn't Funny Anymore (Or Is It?): On Hitman and Gamer Humour(lessness)
325(20)
Rob Gallagher
Author Index 345(14)
Subject Index 359
Krista Bonello Rutter Giappone is Visiting Senior Lecturer at the University of Malta, and a Research Fellow with the University of Kent, UK. She has written extensively on comedy, including comedy in video games. 

Tomasz Z. Majkowski is Associate Professor at Jagiellonian University in Krakow, Poland, where he teaches and researches games, the carnivalesque and popular culture among other areas. 

Jaroslav velch is Assistant Professor of media studies at Charles University, Prague, the Czech Republic. A media scholar and linguist by training, his research focuses on game history, humour in video games, and video game monsters. He is the author of Gaming the Iron Curtain (2018), a history of computer gaming in 1980s Czechoslovakia.