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El. knyga: Virtual Geographic Environments

Edited by , Edited by
  • Formatas: PDF+DRM
  • Išleidimo metai: 14-Oct-2011
  • Leidėjas: Environmental Systems Research Institute Inc.,U.S.
  • Kalba: eng
  • ISBN-13: 9781589483248
  • Formatas: PDF+DRM
  • Išleidimo metai: 14-Oct-2011
  • Leidėjas: Environmental Systems Research Institute Inc.,U.S.
  • Kalba: eng
  • ISBN-13: 9781589483248

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This book provides an overview of the current status in integrating geographic information systems (GIS) with visualization through virtual geographic environments (VGE). It covers the varied range of applications as well as state-of-the-art techniques for building virtual environments. Topics include: online virtual environments and Web 2.0 technologies, virtual cities and landscapes, user interfaces and public participation, building mobile and networked VGEs, and mobility and dynamics in visualization. Editors Lin (space and earth information sciences, Chinese U. of Hong Kong), Batty (planning, U. College of London), and 54 contributors supplied content to the book. Annotation ©2012 Book News, Inc., Portland, OR (booknews.com)

Virtual Geographic Environments, edited by Hui Lin and Michael Batty, collects key papers that define the current momentum in GIS and "virtual geographies." Contributions by leading members of the geospatial community to Virtual Geographic Environments illustrate the cutting edge of GIScience, as well as new applications of GIS with the processing and delivery of geographic information through the Web and handheld devices, forming two major directions to these developments. The four-part organization leads from a primer on VGEs to virtual cities and landscapes, interface design and public participation, and finally mobile and networked VGEs. Current topics, such as crowd sourcing and related services, point to the development of new business models that merge proprietary and nonproprietary systems.



Virtual Geographic Environments, edited by Hui Lin and Michael Batty, collects key papers that define the current momentum in GIS and "virtual geographies." Contributions by leading members of the geospatial community to Virtual Geographic Environments illustrate the cutting edge of GIScience, as well as new applications of GIS with the processing and delivery of geographic information through the Web and handheld devices, forming two major directions to these developments. The four-part organization leads from a primer on VGEs to virtual cities and landscapes, interface design and public participation, and finally mobile and networked VGEs. Current topics, such as crowd sourcing and related services, point to the development of new business models that merge proprietary and nonproprietary systems.

Foreword The Future of GIS and the Web i
Jack Dangermond
Preface iii
Chapter 1 Virtual Geographic Environments: A Primer
1(14)
Hui Lin
Michael Batty
Part 1 Online Virtual Environments and Web 2.0 Technologies
Chapter 2 Virtual Geographic Environments as Collective Constructions
15(10)
Michael F. Goodchild
Chapter 3 The Renaissance of Geographic Information: Neogeography, Gaming and Virtual Environments
25(12)
Andrew Hudson-Smith
Andrew Crooks
Chapter 4 Toward Integrated Space-Time Analysis Environments
37(12)
Donna J. Peuquet
Chapter 5 Empowering the Web with Location
49(20)
C. Vincent Tao
Part 2 Virtual Cities and Virtual Landscapes
Chapter 6 Virtual Kyoto as 4D-GIS
69(18)
Keiji Yano
Tomoki Nakaya
Yuzuru Isoda
Tatsunori Kawasumi
Chapter 7 Visualizing Future 3-Dimensional Neighborhoods in Phoenix: An Application Incorporating Empirical Methods with Computational Graphics
87(16)
Ariane Middel
Subhrajit Guhathakurta
Hans Hagen
Peter-Scott Olech
Florian Hopel
Chapter 8 Evaluating Real-Time Landscape Visualization Techniques for Public Communication of Energy Crop Planting Scenarios
103(14)
Andrew Lovett
Katy Appleton
Philip Paar
Lutz Ross
Chapter 9 A GIS and CG Integrated System for the Automatic Generation of 3D Building Models
117(18)
Kenichi Sugihara
Yoshitugu Hayashi
Part 3 User Interfaces, Public Participation and Geo Visualization
Chapter 10 Affordanee and Reflex Level of Geovisualization
135(16)
Liqiu Meng
Chapter 11 Modeling Contextual Knowledge for Adaptive Geographic Visualization
151(13)
Guoray Cai
Chapter 12 Non-photorealistic Visualizations on Mobile Devices and Usability Concerns
164(14)
Mathias Jahnke
Liqiu Meng
Jan Eric Kyprianidis
Jurgen Doliner
Chapter 13 An Online Design Review Tool: Agreeing Townscape Rules Among Stakeholders on the Internet
178(19)
Zhenjiang Shen
Mitsuhiko Kawakami
Masayasu Tsunekawa
Chapter 14 O' Jerusalem; A Decision Support System for Jerusalem (O JDSS
197(14)
Juval Portugali
Asaf Roz
Dan Gonen
Oz Shalom
The ESLab team
Part 4 Constructing Mobile and Networked Virtual Geographic Environments
Chapter 15 Exploring Spatial Uncertainty of GPS Coordinates and DEM Interpolation in Virtual Environments
211(10)
Jing Li
Claire H. Jarvis
Chris Brunsdon
Chapter 16 Quantifying Information Displayed on Mobile Phone Screens
221(10)
Kazuki Yanagisawa
Tohru Yoshikawa
Chapter 17 Digital Earth with Digital Measurable Images
231(14)
Deren Li
Zhenfeng Shao
Qingwu Hu
Mi Wang
Chapter 18 Networked Collaborative Virtual Geographic Environments: Design and Implementation
245(14)
Jianhua Gang
Wenhang Li
Yabin Li
Mingxiang Huang
Part 5 Mobility and Dynamics in Visualization
Chapter 19 Simple High-dimensional Geocoding by Matching Natural Spatial Descriptions with Sidewalk Network Databases
259(23)
Masatoshi Arikawa
Hideyuki Fujita
Chapter 20 Multi-Agent-based Simulation of Pedestrian Crowds in Outdoor Events in Hong Kong
282(13)
Lei Wu
Hui Lin
Jingjing Shi
Chapter 21 Visualizing Children's Walking Behavior Using Portable Global Positioning (GPS) Units and Activity Monitors
295(16)
Yi Gong
Roger Mackett
Chapter 22 Videogames: The New GIS?
311(34)
Ifan D. H. Shepherd
Iestyn D. Bleasdale-Shepherd
Subject Index 345