Introduction |
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1 | (1) |
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1 Interactive whiteboard games |
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2 | (19) |
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1.1 Number snap 5-6 [ 2.1] |
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2 | (1) |
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1.2 Order them 5-8 [ 2.4] |
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3 | (1) |
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1.3 The matchstick game 6-24 [ 2.12] |
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4 | (2) |
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Patterns, odds & evens, addition & subtraction |
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1.4 Treasure hunt 1 6-10 [ 10.1] |
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6 | (1) |
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Letter and number co-ordinates |
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1.5 Treasure hunt 2 9-22 [ 10.2] |
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7 | (1) |
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2-digit number co-ordinates |
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1.6 Multiple snap 8-12 [ 2.15] |
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8 | (1) |
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1.7 Three in a row S-12 [ 10.5] |
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9 | (1) |
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1.8 Making L 8-22 [ 10.6] |
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10 | (1) |
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Making right angles on a grid |
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1.9 Hostage round up 8-24 [ 2.18] |
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10 | (1) |
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1.10 Per cent snap 8-24 [ 5.2] |
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11 | (2) |
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Recognising vulgar fractions and their percentage equivalents |
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1.11 Decimal snap 8-14 [ 5.3] |
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13 | (1) |
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Recognising equivalent vulgar fractions and percentages and their decimal equivalents |
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1.12 Pipeline 1 6-10 [ 10.3] |
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14 | (2) |
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1.13 Pipeline 2 12-24 [ 10.4] |
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16 | (1) |
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1.14 Treasure hunt 3 22-24 [ 10.10] |
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17 | (1) |
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Number coordinates in all 4 quadrants |
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1.15 Pipeline 3 22-24 [ 10.11] |
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18 | (1) |
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Direction in all 4 quadrants |
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1.16 Pipeline 4 12-24 [ 10.12] |
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19 | (2) |
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Co-ordinates in all 4 quadrants |
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2 Number: number and place value |
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21 | (15) |
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2.1 Number snap 5-6 [ IWG 1.1] |
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21 | (1) |
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21 | (1) |
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22 | (1) |
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Estimating number of objects |
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2.4 Order them 5-8 [ IWG 1.2] |
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23 | (1) |
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23 | (1) |
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Counting on in Is, 2s, 3s, 4, 5, 10s |
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24 | (1) |
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2.7 Number bond countdown 5-8 |
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25 | (1) |
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25 | (1) |
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26 | (1) |
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2.10 Town/country/team count 6-20 |
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27 | (1) |
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27 | (1) |
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Making numbers from numerals |
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2.12 The matchstick game 6-24 [ IWB 1.3] |
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28 | (1) |
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Patterns, odds and evens, addition and subtraction |
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2.13 Stand up and be counted 1 8-14CC |
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29 | (1) |
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Place value with integers |
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2.14 Stand up and be counted 2 8-14CC |
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30 | (1) |
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Estimating number of objects |
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2.15 Multiple snap 8-12 [ IWB 1.6] |
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31 | (1) |
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2.16 Number volleyball 10-24 |
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31 | (1) |
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Increasing/decreasing by a factor of 10 |
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32 | (1) |
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Multiples and square numbers |
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2.18 Hostage round up 8-14 [ IWG 1.9] |
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33 | (1) |
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2.19 Rounding around 8-14CC |
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33 | (1) |
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2.20 Number bond tennis 8-14 |
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34 | (1) |
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Number bonds of 100, 200, 500, 1000 |
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35 | (1) |
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3 Number: addition and subtraction |
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36 | (10) |
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36 | (1) |
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Quick mental computation of addition and subtraction equations |
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37 | (1) |
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Quick mental computation of addition and subtraction equations |
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38 | (1) |
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39 | (1) |
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Quick mental computation of addition and subtraction equations |
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39 | (1) |
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40 | (1) |
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3.7 Computation chain 8-12 |
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41 | (1) |
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41 | (1) |
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Quick mental creation and computation of number equations |
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42 | (1) |
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Using shortcuts to + and -- 8 and 9 |
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43 | (1) |
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Using shortcuts to + and -- 80 and 90 |
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3.11 Fibonacci count 8-14 |
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43 | (1) |
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3.12 League table 2 20-24 |
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44 | (2) |
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Quick mental creation and computation of number equations including negative numbers |
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4 Number: multiplication and division |
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46 | (7) |
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46 | (1) |
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4.2 Halves and doubles 6-22 |
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47 | (1) |
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48 | (1) |
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Doubling numbers, up to 4 digits |
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4.4 Number cricket 1 9-24 |
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48 | (1) |
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Doubling numbers up a total of 5 digits |
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4.5 Number cricket 2 9-24 |
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49 | (1) |
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Halving numbers of up to 4 digits |
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4.6 Computation trail 9-24 |
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50 | (1) |
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Practising all 4 operations |
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4.7 Computation challenge 22-24 |
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51 | (1) |
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Setting and solving long multiplication and division problems |
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51 | (2) |
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Problem solving using multiplication and division to get from a given integer to a specified prime number |
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53 | (3) |
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53 | (1) |
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Finding unit/non-unit fractions of a group |
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5.2 Per cent snap 8-14 [ IWG 1.10] |
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54 | (1) |
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Recognising vulgar fractions and their percentage equivalents |
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5.3 Decimal snap 8-14 [ IWG 1.11] |
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54 | (1) |
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Recognising equivalent vulgar fractions and percentages and their decimal equivalents |
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5.4 Fraction change 1 9-24 |
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55 | (1) |
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Spotting equivalent fractions |
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5.5 Fraction change 2 9-24 |
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55 | (1) |
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Recognising Numerator and Denominator |
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56 | (3) |
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6.1 A piece of paper? 20-24 |
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56 | (1) |
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Investigation of proportion of A-sized paper |
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57 | (1) |
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Increasing numbers in accordance with a given ratio |
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57 | (2) |
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Reducing numbers in accordance with a given ratio |
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59 | (2) |
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7.1 Algebra fizz buzz 1 20-24 |
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59 | (1) |
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Use of expressions to represent values |
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7.2 Algebra fizz buzz 2 22-24 |
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59 | (2) |
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Use of expressions to represent values |
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61 | (10) |
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8.1 Time volleyball 1 6-22 |
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61 | (1) |
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Adding on intervals of time |
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8.2 Time volleyball 28-12 |
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62 | (1) |
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Adding on increasing intervals of time |
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8.3 Brainstorming length 8-12 |
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62 | (1) |
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8.4 Brainstorming volume 8-12 |
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63 | (1) |
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Suitable containers and units of volume |
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63 | (1) |
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Adding on intervals of time |
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8.6 Rapid conversion 1 8-14CC |
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64 | (1) |
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Rapid conversion from larger to smaller units |
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8.7 Rapid conversion 2 8-14CC |
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65 | (1) |
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Rapid conversion from smaller to larger units |
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8.8 Crossing the river 1 8-14 |
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66 | (1) |
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Problem solving with mass |
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67 | (1) |
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Adding on intervals of time |
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8.10 Brainstorming mass 22-24 |
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68 | (1) |
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68 | (1) |
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Problem solving with area and volume |
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8.12 Crossing the river 2 22-24 |
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69 | (1) |
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Problem solving with mass |
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70 | (1) |
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Problem solving with mass, area and volume, and percentage |
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9 Geometry: properties of shape |
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71 | (7) |
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71 | (1) |
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Recognition of regular shapes |
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72 | (1) |
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Recognition of regular shapes |
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9.3 Polygons in string 7-22 |
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72 | (1) |
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73 | (1) |
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Classification of different types of triangle |
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73 | (1) |
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Estimating angles of 30, 45, 60, 90 and 180 degrees |
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74 | (1) |
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Estimating acute and obtuse angles |
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75 | (1) |
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Estimating angles of rotation |
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9.8 Oblong to triangle 9-22 |
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76 | (1) |
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Exploring properties of A-sized paper |
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9.9 Stacking pyramids 20-22 |
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76 | (2) |
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Recognition of regular shapes |
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10 Geometry: position and direction |
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78 | (8) |
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10.1 Treasure hunt 1 [ IWG 1.4] |
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78 | (1) |
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Letter and number co-ordinates |
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10.2 Treasure hunt 2 9-22 [ IWG 1.5] |
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79 | (1) |
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2-digit number co-ordinates |
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10.3 Pipeline 1 8-14 [ IWG 1.12] |
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79 | (1) |
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10.4 Three in a row 8-12 [ IWG 1.7] |
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80 | (1) |
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10.5 Making L 8-12 [ IWG 1.8] |
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81 | (1) |
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Making right angles on a grid |
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81 | (1) |
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Problem solving with perimeter and area |
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82 | (1) |
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10.8 Don't lose your bearings 10-14 |
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82 | (1) |
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10.9 Pipeline 2 22-24 [ IWG 1.13] |
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83 | (1) |
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10.10 Treasure hunt 3 [ IWB 1.14] |
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84 | (1) |
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2-digit number coordinates, all 4 quadrants |
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10.11 Pipeline 3 22-24 [ IWB 1.15] |
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84 | (1) |
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Direction in all 4 quadrants |
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10.12 Pipeline 4 22-24 [ IWB 1.16] |
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85 | (1) |
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Co-ordinates in all 4 quadrants |
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86 | (5) |
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86 | (1) |
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87 | (1) |
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87 | (1) |
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11.4 Probability brainstorm 8-14 |
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88 | (1) |
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89 | (2) |
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Appendix: Excel hints |
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91 | (1) |
Blank grids |
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91 | (1) |
Generating random numbers |
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91 | (1) |
Excel cell formats |
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92 | (1) |
Using colour to hide text |
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93 | (1) |
Using the Fill function |
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93 | |