The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassins Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the...Daugiau...
The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassins Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the...Daugiau...
Serija: Routledge Studies in New Media and Cyberculture
(Išleidimo metai: 11-Sep-2013, EPUB+DRM, Leidėjas: Taylor & Francis Ltd, ISBN-13: 9781136221828)
Digital gamings cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by e...Daugiau...
Serija: Routledge Studies in New Media and Cyberculture
(Išleidimo metai: 11-Sep-2013, PDF+DRM, Leidėjas: Taylor & Francis Ltd, ISBN-13: 9781136221835)
Digital gamings cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by e...Daugiau...