(Išleidimo metai: 24-Jul-2025, Hardback, Leidėjas: Bloomsbury Publishing USA, ISBN-13: 9798765124963)
Games That Haunt Us: Gothic Game Space as a Living Nightmare is an examination of how the Gothic appears in game space to interrogate an area of substantial importance to contemporary games, with a focus on environments, bodies, and defi...Daugiau...
Visual novels (VNs), a ludic video game genre that pairs textual fiction stories with anime-like images and varying degrees of interactivity, have increased in popularity among Western audiences in recent years. Despite originating in Japan, these...Daugiau...
(Išleidimo metai: 13-Jul-2023, Hardback, Leidėjas: Bloomsbury Academic USA, ISBN-13: 9781501368646)
Arranged in three specific segments, this book begins with a comprehensive overview of the visual novel (VN), a ludic video game genre that pairs textual fiction stories with anime-like images and varying degrees of interactivity. Starting with a...Daugiau...
A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who make...Daugiau...
The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by p...Daugiau...
(Išleidimo metai: 16-Apr-2020, Hardback, Leidėjas: Bloomsbury Academic USA, ISBN-13: 9781501356452)
A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who make...Daugiau...
(Išleidimo metai: 20-Feb-2020, Hardback, Leidėjas: Bloomsbury Academic USA, ISBN-13: 9781501346545)
The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by p...Daugiau...
Alternate Reality Games (ARGs) challenge what players understand as real. Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have exi...Daugiau...
As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as survival horror as well as th...Daugiau...
(Išleidimo metai: 31-May-2018, Hardback, Leidėjas: Bloomsbury Academic USA, ISBN-13: 9781501316203)
As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as survival horror as well as th...Daugiau...
(Išleidimo metai: 20-Apr-2017, Hardback, Leidėjas: Bloomsbury Academic USA, ISBN-13: 9781501316241)
Alternate Reality Games (ARGs) challenge what players understand as real. Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have exi...Daugiau...
Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known con...Daugiau...
(Išleidimo metai: 28-Jul-2016, Hardback, Leidėjas: Bloomsbury Academic USA, ISBN-13: 9781501308529)
Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known con...Daugiau...
(Išleidimo metai: 28-Jul-2016, Hardback, Leidėjas: Bloomsbury Academic USA, ISBN-13: 9781628925623)
It was a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as essentially over, referring to the way violence in videogames increases aggressive thoughts, feelings...Daugiau...
It was a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as essentially over, referring to the way violence in videogames increases aggressive thoughts, feelings...Daugiau...
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, D...Daugiau...
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, D...Daugiau...
Dungeons, Dragons, and Digital Denizens is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of digital role-playing games as both cultural and academic artifacts. As a genre, digital role...Daugiau...
This book helps readers better understand their own relationships - as players, designers, consumers, and citizens - with digital role playing games. >...Daugiau...